Horizons Patch #4 is live!

This patch follows up on previous combat balance changes, enhances some less prominent weapons and abilities, and introduces additional changes and fixes. Full patch notes here.

Changes

  • Dropped banners no longer reduce Fortification protection
  • Mobile: Stack and Sort buttons have been restored to the main Inventory menu

Combat Balance Changes

  • Wailing Bow has been underperforming in ZvZs despite being the only ability with custom AoE escalation. We have increased the damage escalation per target hit to bring Wailing Bow back to its glory days.
  • Dark Matter (All Cursed Staffs) has high damage potential, it has been too easy to counter. We have decreased its cooldown to improve reliability but have also increased the energy cost to keep the ability's spam potential in check.
  • Sanctify’s (Exalted Staff) unique ability to remove hostile ground effects created by enemies has proven less impactful than anticipated. As a result, we have increased its value as a traditional healing weapon.
  • We have given Dreadstorm Monarch’s Eye of the Storm additional damage and resistance reduction to help it command the respect it deserves.
  • Vendetta’s cast time has been significantly reduced to help Camlann players hit their intended targets more accurately without requiring additional setup.
  • The previous changes to Soul Link have been a step in the right direction, giving Iron Root players a legitimate reason to use the Ally/Enemy effect. However, with the increase in power, the reduction to the Ally/Ally effect was too conservative. The intent is to maintain the Ally/Ally effect as the powerful and consistent option it has always been.
  • Ravenstrikes have become a more viable option now that players are no longer at risk of dying without the ability to stop their own damage. Due to this increased consistency, their damage and speed while channeling have been reduced to give enemies more room to react and recover.
  • Tanks have been using Morgana Ravens as an additional CC option, overwhelming large groups of players by chaining long-duration fears. We have made changes to Raven Scream to address these issues. Additionally Reactive Scream has been removed as it had the potential to put the mount's rider into combat uncontrollably, hindering their ability to flee.
  • The recent change to potion swapping has made using Fish Bait inconvenient, so we have changed the way it is consumed. It is now consumable from inventory.
  • And many more changes. Check the Patch Notes for a full list.

Fixes

  • Restored progress towards the journal mission ‘Have the offspring of every type of animal’ that was lost with Horizons Patch 2
  • Fixed issue where the journal mission ‘Deliver a Weakened Wisp in Lethal Mists’ could not be completed in Greater Mists
  • Fixed issue where the mission ‘Directly sell 9999 preferred luxury goods to Caerleon’ would only count those sold in one of Caerleon’s Marketplaces
  • Fixed issue where ‘Kill or assist in killing players within one minute’ missions would not count assists
  • Fixed issue where the mission ‘Have 2 offspring from a single horse’ could not be completed
  • Changed mission ‘Reach Guild Challenge Level 100 with your Guild’ to ‘Reach Guild Challenge Level 99 with your Guild’
  • Various additional graphical, animation, terrain, audio, UI, and localization fixes

Plus other fixes and changes. Feel free to report any bugs on our Bugs Forum!

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