Hello you wonderful people!
Thank you for sharing your feedback and opinions on this change.
Happy to give some more background/insight on this!
Effectively, the potion swapping was never an intended mechanic to begin with. It was an oversight that players creatively turned into a feature. We held a bit back on the fix, mostly to internally discuss if we can want to find a way to make multiple potion types part of the regular game experience. Ultimately, we have now decided against making this happen, and go back to the originally planned design.
The fundamental base philosophy is that we don’t really want equipment swaps during fights at all, mainly for two reasons:
Firstly, we want to make sure that players with go out with only one set are not at a big disadvantage. If it were different, having items to swap becomes more less mandatory. This would increase the gear fear problem that we have with a lot of newer and mid level players. Argua...
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