BioWare - you muckin' about?
External link →BioWare - you muckin' about?
External link →Yep, we've just rolled out a hotfix - it should be completely deployed by this point. 😊
And the health bug?
Edit: Thanks for the reports - we're aware that people are still seeing this issue.
/u/BrenonHolmes Brenon, not sure if you can speak to this, but my expedition results screen consistently hangs up on “recording victories” now and I can’t see what was in the Elysian Cache. Is this a known issue?
It just hangs? You don't get a connection error?
Yes sir. It happens to me too. The screen just “freezes” & you have to just hit the skip expedition results and go to your loot. However, the cache items aren’t there. They pop in the expedition screen.
Edit: going to freeplay and exiting or relaunching the game usually allows the vanity items to pop in your forge.
Hmm, ok - thanks for the information! I'll make sure we have a bug filed. 😊
My man, it is definitely not fixed yet.
Ok, thanks! I'll make sure the gameplay team is aware we're still seeing this in live. 😊
Hi there, Brenon. This is only somewhat tangentially related to the hotfix, but I was wondering if you might be able to shed some light on Stronghold chests and the fact that embers are now included in the loot pool. The perception of the player-base is that by adding embers to the pool, the chance of seeing a masterwork or legendary has been reduced due to the fact that ember drops appear to be replacing actual gear drops.
It's hard to judge this change objectively without knowing how this all works under the hood, but on its face, it seems to run contrary to the prior changes to loot that were implemented previously.
For example, let's just say that GM2 received a 20% buff to the drop chance of masterwork and legendary items. If that was then followed by a change to Stronghold chests where we receive only 70% as many gear drops coming from chests, then we're actually worse off than we were before as far as the chest rewards are concerned.
I've heard of it, but I don't have any context for the change. I'll poke around and get back to you.
When are you guys going to start a PTR to beta test patches and prevent these issues from recurring???
Quite bluntly it seem foolish to not have a PTR at all. These patch gafs are doing a lot of harm to Anthem and its reputation.
It is very frustrating to me because these issues seems easily avoided.
Clearly your test setups are not catching bugs that only manifest "in the wild." A PTR is the obvious solution this problem.
Also I noticed the "fix" for the armor bug is that is now forced to visual only all the time. People not understanding this may be incorrectly telling you it is still bugged dur to perceptual bias.
It would be worth explaining you can see your full amount of health pips when taking damage. The pip shadows are fleeting and you have to pay attention to notice them.
I don't disagree with what you're saying.
I can't comment specifically on a player test environment - but I think we are in agreement that it would be good to have one set up.
Ah yes the good ol' non-answer answer
Not sure what you want man...
I literally cannot say more than I just did. I get that you're frustrated, I am too... but this doesn't really help. 🙁
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It's ok, like I said... I understand that people are frustrated.
I'm definitely not the right person to get into the conversation about how we got here... All I can promise to do, is to raise it - and we'll have to see what happens there.