over 5 years ago - /u/BenIrvo - Direct link

Originally posted by Kemaro

These are great improvements and I am happy to see you working with the community to fix these issues...but I have to ask--How did this stuff make it past internal testing? The UX on the PC was pretty horrid between the controls and the menu/UI. Was all of the internal PC testing done using a controller? It just seems very confusing to me.

Mainly just time.

over 5 years ago - /u/BenIrvo - Direct link

Originally posted by DawnBlue

Navigating Menu tabs with Q and E instead of old keybindings fixed for 15th Feb

/u/BenIrvo What about getting rid of Enter in... everything? Nobody is going to want to press Enter to do ANYTHING in a game where your hands rest comfortably on WASD and Mouse.

You can click it also

over 5 years ago - /u/BenIrvo - Direct link

Originally posted by ravnos04

Ben,

What about the flight controls? The negative acceleration is something that almost all PC players are not a fan of.

Yeah it’s fixed. And you can have raw input by using the settings for flight/swim

over 5 years ago - /u/BenIrvo - Direct link

Originally posted by dineapplepick

"investigating adding an FOV slider"

That's not a huge confidence builder. Game literally makes me motion sick on PC unless I use controller (which I'm perfectly fine doing but other players aren't and I also would prefer not to). I don't give a damn if the cutscenes aren't affected by the FOV slider, but the game is so hard to play without a larger FOV.

FOV slider should be like a #1 priority, PC versions of games without a FOV slider are generally considered horrible. Not having it not only makes it unplayable for some players but would immediately ruin the public perception of the PC version. Like, FOV sliders shouldn't be a problem with PC gaming anymore, it has become the standard for such a long time and is a must when developing a PC version of a game.

We are looking into it. It’s unfortunately very complicated because we have many different cameras - normal, tight aim, flight, swim. We believe it is important, please bare with us while we see what we can do.

over 5 years ago - /u/BenIrvo - Direct link

Originally posted by ffxivfanboi

Hey Ben, can you provide any insight into any console performance options for the Xbox One X or PS4 Pro? Having a performance mode on One X would be awesome if possible. I don’t know how it would work for PS4 Pro since that console can already force 1080p and a slightly better performance.

And if not at launch, do you think something like this could be a feature eventually?

Not at launch is the only thing I have for you today :)

over 5 years ago - /u/BenIrvo - Direct link

Originally posted by fleetze

Not sure who this insider is but I'll go with it based on faith.

Gotta have faith. If it helps, I work on the Dev Team.

over 5 years ago - /u/BenIrvo - Direct link

Originally posted by Sleepy_Buddha

u/BenIrvo Please add a resolution scaling slider, it's basically a must have feature on PC nowadays. ME: Andromeda had it, and so do all modern Frostbite games.

Do you mean a UI scale slider?

over 5 years ago - /u/BenIrvo - Direct link

Originally posted by koutsos

The console-UI idea of switching menus by using Q/E (or A/D, or anything) makes no sense on a PC. If I see a menu option, I try to click it. I am constantly confounded by the menus because you can see a preview of what's on the next "tab" but you cannot click that next tab. I have to go back and click the tab I'm on for some reason. It's very confusing.

In general: you should never have to use keyboard commands to navigate anything on PC - just click. The mouse is your primary input device. Having shortcuts is fine, but clicking should be the main way to do things.

Also, please allow for faster scrolling, and more obvious scroll bars on the side of long menus so I can more easily grab them and pull them down.

You can click in as part of the fixes. No keybinds required

over 5 years ago - /u/BenIrvo - Direct link

Originally posted by Vayn124

Will the PC users have access to the party UI on the upper left hand side of the screen like consoles? While playing on the PC my friends and I didnt have access to this UI element nor did we find an option to toggle it on.

Yes. It wasn’t available for anyone in the demo