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4s | [Music] |
---|---|
10s | [Applause] |
20s | [Music] |
25s | and we are live hello everyone and |
29s | welcome to another anthem livestream my |
32s | name is Ben Irving I'm one of the lead |
33s | producers for anthem and joining me |
36s | today we have a very special guest Daren |
38s | McPherson Daren would you like to |
39s | introduce yourself to our amazing fans |
41s | yeah hi fans I am the producer for |
43s | gameplay here to talk about some really |
45s | cool things that's right so to that |
48s | point today's stream topic is all about |
50s | loot gear and progression it's been a |
53s | really exciting journey I think going |
54s | through these streams we've talked about |
56s | our world my story we've talked about |
59s | javelins we've talked about deer weapons |
62s | and abilities outside of the streams we |
65s | talked about personalization two streams |
67s | ago but the one thing we really haven't |
69s | got into is how does progression work |
71s | how does loot work what a rarity is how |
73s | do the stats work can I make builds and |
75s | loadouts yep and our goal today is to |
78s | talk everyone through all of that stuff |
80s | which is exciting let's do it so we're |
84s | gonna flip over to the game now and look |
88s | at the forge so we've talked about this |
89s | before the forge is split into two core |
91s | sections we have loadouts and |
94s | appearances we often call that |
96s | customization and personalization so |
99s | personalization is about how you look |
101s | your appearance and customization or the |
103s | loadouts |
104s | as you see in the UI here is about your |
107s | power so as we dive into this darren can |
111s | you just talk a little bit about what |
113s | are the kind of UI elements we see here |
115s | and then after that just the summary of |
117s | of yep so each javelin has five hard |
122s | points or equippable slots that you're |
124s | gonna have those are broken up into |
126s | different types so you've got here so |
128s | you see weapons the Colossus specific |
131s | heavy assault launcher the Ranger has a |
134s | different one that sort has everyone's |
136s | so directive different names ordnance |
138s | launcher is his rear mounted artillery |
141s | components and support you right and so |
144s | in the past we've talked about you know |
146s | there are three gear pieces so here it's |
148s | kind of heavy assault launcher ordnance |
150s | launcher support gear there would be the |
152s | three for the Colossus you have two |
153s | weapon |
154s | if you when we drill into the weapons |
156s | you'll see and then components which we |
157s | haven't talked about yet and we'll save |
159s | that from it will get there so that's |
162s | that's the construct for how you can |
164s | equip things and do things with your |
165s | character but before we dive in what's |
168s | the like overall system like you have a |
171s | pilot the pilot has levels like how do |
173s | what other parts of that - progressing |
176s | your character as you play okay so you |
177s | just like a normal RPG you have levels |
180s | your pilot in this case it's not an EXO |
182s | level it's a pilot level right so as you |
185s | progress in your pilot you unlock |
188s | certain things like for instance if I |
191s | want a second weapon I get that at four |
192s | so I start with a single one at cetera |
194s | these slots are unlocked some of them |
198s | relatively early in the game and then as |
202s | you play the game you'll you'll loot |
205s | items yep those items have levels on |
207s | them okay |
207s | those items also have rarities so you've |
210s | here for me with other mm other RPGs |
212s | there are there's really common and so |
215s | we have common we have uncommon |
217s | we have rare and then we have epic and |
219s | then we have a couple that we'll talk |
221s | about later later that that make up |
223s | basically our six rarity types awesome |
226s | so you have a pilot level and as you |
228s | increase that you get more powerful loot |
231s | and then rarity scales amongst those |
234s | levels as well okay cool so that's the |
238s | overview now we need to describe how |
241s | does this look like so we'll start |
242s | pretty simply with a uncommon item so |
245s | here we have the fire world motto do you |
247s | want to just explain what are we seeing |
249s | here and yep what are these |
251s | so we have our stat block this is the |
254s | firewall more so it does fire damage you |
256s | can see here you know the damages fire |
258s | yeah it lays a wall down okay it had we |
262s | used to see that it's recharge time and |
265s | fire status a fire status is sort of a |
269s | new stat for for games like this which |
273s | is how quickly do you lie someone would |
276s | fire in this case or if it were AI |
277s | status how quickly do you freeze them |
278s | etc so this is a good little segue so |
281s | that's important to our combo system |
283s | yeah so the idea here is that you would |
286s | apply a status effect |
288s | once you apply enough of it on a certain |
289s | creature it's now primed right and then |
292s | you could get a gear piece that's a |
294s | detonator and use that to do a combo |
296s | yeah right so so yeah so we have things |
299s | that work that apply in effect and then |
302s | things that will then create combos when |
304s | that effect is there so this one puts |
306s | effects on how do is they write a tell |
308s | what here yep so if you look to the left |
310s | of firewall mortar the name there's a |
311s | little symbol there that happens to look |
313s | like a flame but that is our our |
315s | universal icon for this thing we'll add |
317s | a that a status effect okay cool and you |
319s | know some things will build a lot slower |
321s | than others so while most of the things |
324s | that apply an element of ice or whatever |
325s | will build up some of them are so what |
328s | would take a long time to build up okay |
330s | gotcha gotcha okay sounds really good |
331s | and then so that's most of it there's |
335s | one little pot here Oh every stream then |
338s | forgets the caveats so a couple of |
341s | cadets why are there zeros in there bang |
343s | Lockwood so this is still a game we're |
347s | working on it's not finished and in this |
349s | bill we have a bunch of bugs and so one |
351s | of the bugs we have here is all of the |
353s | numbers for this next part are all zeros |
355s | obviously in the real game they won't be |
357s | zeros in fact most of the numbers here |
360s | are work in progress or have bugs to |
362s | them so please don't read into any of |
363s | the the numbers here the damaged numbers |
365s | that balance still continues ages that's |
369s | all work in progress so with that being |
372s | said when you see zero percent pick up |
373s | radius that's obviously right the action |
376s | not as good as you would want as good as |
378s | you would want okay so now that I |
380s | remembered to do that thing I was meant |
381s | to do at the very start |
382s | can you explain there is a thing here |
385s | that says zero percent pick up radius |
386s | what is that so that's an inscription |
388s | okay so each item that you get above |
389s | common rarity so uncommon and above will |
392s | have a number of inscriptions on them |
394s | these are these are stats that have a |
397s | will have a random range of value so |
400s | this could hypothetically be five to ten |
402s | percent right now you get you get this |
405s | item and you get a seven percent bonus |
406s | ok cool it's good there is a number of |
409s | there's over 100 actual different |
412s | descriptions you can get on an item |
414s | broken up into into a few pools for us |
417s | to organize and balanced so on some of |
419s | them you're going to get extra down |
421s | stats on some of them you're gonna get |
422s | secondary utility things like that yeah |
425s | so just to clarify for everyone watching |
427s | that would mean every time you get a |
429s | firewall moto it does the firewall |
432s | that's the thing it does damage it apply |
434s | status effects but if you get uncommon |
438s | or higher you get a random rule and |
441s | those things would be different every |
442s | time so the core functionality is the |
443s | same but all the bonuses are different |
446s | yes all right |
447s | yep okay so we've covered a lot stuff ok |
450s | wait a second what do we have any |
453s | questions that have come in that are |
456s | related to that |
457s | ok so first question will we be able to |
463s | craft legendary weapons and gear or are |
465s | those specifically only available as |
467s | loot drops in the world okay so we're |
471s | gonna touch on legendary weapons and |
472s | gear a bit later I think we're still a |
474s | sport because replace that with epic can |
477s | we get purple legendary weapons a gear |
481s | so the primary means of gaining gear |
486s | weapons components is randomly through |
490s | killing creatures or defeating |
491s | objectives etc yeah so you can |
494s | eventually get some of the ability to |
496s | give some recipes to craft some of these |
498s | things crafting is a is a good |
500s | supplement to not I didn't get the |
502s | assault rifle I wanted but maybe I got |
504s | the recipe that I can then craft that |
506s | yep cool let's oh I think you just kind |
511s | of answer that question the other |
512s | question we just got here was will loot |
516s | be orangey based where we share will |
518s | have specific mission strongholds that |
520s | yeah yeah so the answer that question is |
523s | just what you said right like for the |
524s | most part you got into the world and you |
526s | get right yeah let me clarify one thing |
528s | though that the the base on your level |
531s | you will get more is more high more high |
534s | chance for you to get it better rarey |
535s | right so if I'm level 5 its I'm it's |
539s | really hard for me to get an epic piece |
541s | feasibly could happen right but as I get |
544s | closer to 20 that will start happening |
545s | more frequently yeah and then if you |
547s | play how to difficulties how konstanz |
549s | your chance of getting higher rarities |
551s | bullying right so if I'm if I'm you know |
553s | level 30 I'm in a dungeon |
554s | my that's a really good chance for me to |
556s | get epic drops you know bigger better |
560s | okay so I just saw a question in chat |
563s | come through that was can we trade with |
564s | other players |
566s | so our answer that is no like we want |
568s | this to be about the loot you go out and |
570s | get yourself and again |
573s | if you end up in a situation where you |
575s | don't get the things like I really want |
577s | an assault rifle an assault rifle never |
579s | drops then the thing you could do is to |
582s | your point supplement with craft move so |
583s | you could find a challenge that rewards |
585s | a an assault rifle blueprint which is |
588s | our recipes and then get the materials |
591s | and craft that if usually just want to |
592s | have an assault rifle and you were |
594s | getting unlucky for some reason and not |
595s | getting your hands on one okay so that's |
598s | a couple questions we might get back |
600s | into the explanation so we covered the |
602s | ordinance the launcher which was a green |
605s | uncommon piece yeah we're going to look |
606s | at the heavy assault launcher now yeah |
608s | so we only have our Flint arm so again |
610s | fire damage this builds up fire status |
614s | and you see our descriptions here I have |
619s | javelin heat damage which affects all |
620s | the the heat or fire damage that I would |
623s | do as a player so that's a really good |
624s | role to have on this on this item and |
627s | then I get extra shotgun ammo right so |
629s | here I think you might have mentioned |
631s | but here we have two inscriptions and |
633s | before we had one right is there how |
635s | does that yeah so from from common to |
637s | uncommon sorry from uncommon to rare you |
639s | get an additional description and that |
641s | number grows up to four well up to four |
644s | will get heavy adding later rarities and |
647s | the old four would be random roles for |
649s | this well from different pools so we you |
653s | know as you get an item you know weapon |
656s | at level 20 it'll have you know world |
658s | from a primary damage pool so that |
660s | primary damage pool is is what you is |
662s | gonna increase your damage of someone |
663s | some kind yeah as opposed to sometimes I |
666s | get you know something that isn't maybe |
669s | as exciting like pickup radius but it's |
671s | still helpful as opposed to a really |
673s | good one I go yeah so like flight time |
675s | extensions right and you know depending |
678s | on your build that's really fight time |
679s | of extension will see little later it's |
681s | super value I decide you want to do |
683s | speedruns so having a huge pickup radius |
685s | is great because you can go through |
686s | and pick things let me tell you plenty |
688s | is a storm with big pickup radius is |
689s | huge hole good point good point |
691s | okay so that covers off the assault |
695s | launcher and kind of the rare items I |
697s | think we're gonna look at epic one or |
699s | purple one |
700s | so I wanted to to talk about this one so |
702s | this is common this is the lowest rarity |
703s | and here on the side of the the railgun |
706s | on the left side you see the combo I |
709s | icon so it's one of those right natives |
712s | right it's a detonator so each one of |
714s | the things that does that this says this |
716s | detonates the detonator calm explosive |
719s | combo so if we had use our other piece |
721s | to put a creature in fire status and I |
724s | use this use this for a combo right and |
727s | then I don't think we should digress |
728s | here but then each of the suits have a |
730s | different effect when they combo yep we |
733s | can cover it real quick I guess so |
735s | so the the classes here has explosive |
737s | combo so he does damage to the primary |
739s | target that is that has been primed and |
741s | then an AoE |
742s | right the Ranger does a high impact |
745s | single target damage enormous amounts of |
747s | damage the storm so the guys frozen and |
751s | he hits him he does not only does damage |
753s | that guy but he changed the ice frozen |
755s | other yeah |
757s | and the interceptor is my favorite you |
759s | go in kind of a favored child but I |
762s | can't I'm allowed to they don't talk |
764s | back to me they don't get jealous but |
767s | you hit that you hit their prime target |
769s | with one of your your combos and now you |
772s | were surrounded by an aura of that |
774s | element so then I drag that around and |
776s | freeze or a planet or away you move yeah |
778s | so there's a lot of depth fed to the |
781s | combo system which maybe should be a |
782s | turn to itself but we recovered a lot of |
785s | the basics anyway okay so we've gone |
788s | through that next let's take a look at |
790s | some epic stuff so we'll drive into the |
793s | weapons real quick which have a few |
794s | different effects so here's our here's |
798s | our grenade launcher again heavy weapon |
799s | have we ever covered heavy weapons on |
801s | these extremes uh no okay so we're doing |
804s | it now okay let's so this is a heavy |
806s | weapon heavier weapons still will be |
807s | used by the classes right which is cool |
809s | so there's the grenade launcher and the |
812s | autocannon big massive our image of the |
814s | colossus okay for the classes here's |
816s | here's a marksman again used you can be |
818s | used by anybody |
819s | yes oh you can see it's damaged it's |
821s | optimal range that's where you're gonna |
823s | do the most damage if it's more than |
824s | that we damage will be lower and then of |
827s | course it's going to have the three |
828s | inscription right now okay so then you |
831s | know the rest kind of is similar enough |
833s | to that the one thing you know support |
836s | years is we don't even probably go into |
837s | but the one thing we didn't really cover |
839s | in the general of anthem communication |
843s | was composers knew which is kind of you |
845s | to explain so again this comes back to |
847s | that notion that we've separated vanity |
850s | and power what we're calling |
851s | personalization and customization and so |
854s | in personalization you you pick the |
856s | helmet you want to wear in the chest and |
858s | the legs and arms for example but there |
861s | are no stats associated to it and so |
863s | players have been asking wool but isn't |
866s | that kind of annoying because I like |
868s | that I have stats there and so what |
870s | we've done instead is have a series of |
872s | components that bring that back so not |
874s | only do they add stats to your suits but |
876s | they add other abilities but why don't I |
878s | hand over to you and you were trained so |
881s | and it's and some of the things that |
882s | they do we I agree with them I agree |
884s | with everyone saying those same same |
885s | things yeah how do I customize my play |
887s | style how do i optimize how I you know |
890s | what I do how do I incentivize to go |
893s | down a specific path and pursue a |
894s | specific item for instance so components |
897s | are the answer to that so let me dive |
900s | into these these two on this one there's |
902s | many many more that you can get |
904s | components primary purpose is to allow |
907s | you to tailor and customize the the play |
909s | style yeah that you want so so what's an |
911s | example so an example of this is right |
912s | here all blast damage which means |
914s | explosions and there are things that |
916s | aren't explosive that do blast damage so |
918s | we're very specific here is increased |
920s | now it's obviously percentage no zero |
922s | percent isn't good we have a bug in |
924s | there but if I wanted to focus on doing |
927s | explosives I would maybe this is an item |
930s | I would choose these also have up to two |
933s | descriptions on them okay so the |
937s | difference between this explosives |
938s | expert and another one would be the the |
940s | inscriptions could be the the rarity and |
943s | the power level of it and so I think |
947s | explosion is a good one it's like more |
948s | damage what are other ones are their |
950s | utility things to focus on so there so |
952s | there's a utility thing |
954s | I need more ammo in my I've got an |
957s | autocannon I want more ammo right you |
960s | take the you take the one that you take |
961s | the thing that gives you either more |
963s | ammo for all your weapons over there is |
964s | a specific classes when it gives you |
966s | more autocannon ammo or more ammo for |
968s | all of your weapons |
969s | one question we get asked a lot is hey |
972s | can you know flight school I love flying |
975s | we'll have you out extend my flight oh |
976s | yeah is it this way you do it so you can |
978s | do this an indent in a couple ways you |
979s | can you can do it here so you're getting |
982s | ascription that gives you more thrust or |
984s | life time right or you get them you get |
987s | that and if you roll really well you get |
989s | it also as your descriptions so these |
991s | give you a more thruster so so I can fly |
994s | for a much longer time or hover for a |
995s | much longer time if I choose to |
997s | specialize in that yeah and one little |
999s | point and then we're going to move on |
1000s | here so this is pretty complicated and |
1004s | so sometimes fear and talking through it |
1007s | it's like hey well what if I just like |
1009s | want to enjoy playing the game and equip |
1011s | stuff versus being a min/max alight like |
1013s | is that does this |
1015s | cater to both yeah so so it's again |
1018s | components are meant to allow you to |
1020s | very easily customize your play and it |
1023s | is not very complicated it can get |
1025s | complicated but it's to what degree you |
1027s | want to participate in that if I want |
1029s | more if I feel like I won more ammo I'm |
1031s | gonna equip the fun yeah if I want to if |
1034s | I happen to be using an assault rifle |
1035s | because that was the latest drop that I |
1037s | got and you have the component for |
1039s | assault rifle damage or assault rifle |
1041s | ammo equipment yeah so they're pretty |
1043s | self-explanatory |
1043s | although rend it's like okay if I have a |
1046s | specific group play with so if they |
1048s | combine to do things I could get really |
1050s | deep good the second one the overclock |
1053s | regulator the second one you see here |
1055s | and I had some obvious benefits to the I |
1059s | both have my firewall mortar I have |
1060s | electric electricity earpieces that I |
1062s | can do in the clauses so that's a pretty |
1064s | good item but when I combine that with |
1066s | other things that boost elemental damage |
1069s | or that do elemental damage then I begin |
1071s | to have some synergy with additional |
1073s | items so alright so I think we've |
1077s | covered this build a little bit so what |
1080s | we want to do next so first of all let's |
1082s | see if we can get a couple questions as |
1084s | we're rolling into the next topic but |
1086s | daran very kindly set up this clausus |
1089s | loadout and we're looking at it was like |
1091s | man it would be cool to show like a high |
1094s | end like a really high end loadout and |
1096s | so you made an extra loadout that is a |
1099s | master world loadout so first let's talk |
1102s | about we talked rarities up to epoch |
1103s | there are two more do you want to |
1105s | explain what comes next and then and at |
1107s | the same time let's talk to the Ranger |
1108s | and see what you've put together for us |
1110s | so rarities beyond epic our masterwork |
1114s | and legendary yeah so a masterwork let |
1120s | me go to here I can't do I can't speak |
1122s | and do things I want two things at once |
1124s | so a masterwork item is a higher higher |
1129s | rarity higher higher power level than an |
1132s | epic and also each one comes with a a |
1134s | masterwork property okay some special |
1137s | thing that it does over and beyond what |
1139s | it's normal things are so we looked at |
1143s | we can look at the the assault like we |
1147s | look at our assault launcher you can get |
1149s | a high explosive missile I think it's |
1151s | called the blast missile in the game at |
1153s | any rarity but when you get the |
1155s | masterwork version it comes with a new |
1157s | eye a new orange text right so this is |
1161s | an upgraded version of that that when |
1164s | when you defeat an enemy an explosion |
1167s | happens that electric explosion happens |
1168s | okay so you've got this special property |
1171s | I then see you've got the full |
1173s | inscription for descriptions so if I was |
1176s | to get another argoes mace the special |
1179s | property would be the same right and |
1180s | then the four inscriptions will be |
1182s | different so you might want to get |
1184s | multiple agro spaces to get the perfect |
1186s | combination of inscriptions a penny I'm |
1188s | not chasing deep you want to go you all |
1190s | right you'll make a critical eye to as |
1191s | many as you can until you get like |
1193s | javelin blast damage that's good for me |
1195s | I want to make it I want thruster life |
1198s | so you'll see I'm all of this leads to |
1201s | me getting a build together and then |
1204s | above masterworks is Legendary's which |
1207s | we don't have examples here today right |
1209s | but you wanna explain yes so take a take |
1212s | a master work item and give it a level |
1215s | upgrade same properties but probably a |
1218s | deeper |
1219s | per inscription pool different |
1221s | inscriptions it can pull from and more |
1223s | power and also the same property it's |
1224s | the kind of the same but more power yeah |
1226s | it's it's like the ultimate chase for |
1228s | the people who yes will play hard to get |
1231s | and do the hottest content of the most |
1233s | dedicated it's the the big chase item in |
1235s | there all right little little breath dia |
1237s | we have got some questions that of Bank |
1239s | yes can you agree Wayne the gear score |
1243s | more yeah so each item that you have has |
1245s | a power EC the power level that those |
1249s | values added together form your your |
1252s | gear score we use that to say this is |
1254s | the this content is appropriate for |
1256s | someone of your of your level right and |
1259s | so you can see the top right al says |
1261s | legendary range I think that's a bargain |
1262s | it's above should say boss the work yes |
1264s | we're in master work but then so what |
1266s | the sum of all my part is fall is 433 so |
1270s | when I if I were to take some of these |
1271s | items off you'd see that bar go down and |
1273s | then but suddenly I'm now an epic Ranger |
1274s | yeah and as you cross thresholds you'll |
1276s | go through the rarities yeah okay |
1279s | awesome this is another question I'll |
1282s | answer it is inventory space limited so |
1285s | yes there is a limit because there has |
1287s | to be because that's how servers look |
1289s | it's pretty large though and so the idea |
1292s | is that you have plenty of space to keep |
1294s | enough of these things that you need for |
1298s | your different loadouts but you will |
1300s | have to maintain it a little bit like in |
1301s | most games you fill up and you realize |
1303s | oh yeah half of it is John can you keep |
1304s | it a day and salvage it which salvaging |
1307s | an hour game is really important because |
1308s | it gives you crafting materials so |
1310s | you'll want to break down the things |
1311s | you're not using or you don't need |
1313s | anymore and use them to to craft stuff |
1315s | so yes there is a cap it's it's meant to |
1317s | be big enough that you can freely do all |
1319s | this stuff but that there's a limit at |
1322s | some point like our engineer start |
1323s | complaining when he gets too much yeah |
1325s | we'll blueprint scale yeah with you take |
1328s | a question walk so basically I think the |
1330s | the question is if I get a blueprint on |
1333s | level 5 look let's say it let's say |
1335s | crazy something crazy happened and I'm |
1336s | level 20 and I get a master work |
1338s | blueprint and I create that you would |
1342s | then created a level 20 version of that |
1343s | right and then if you so it's basically |
1346s | whatever level you you are you marry the |
1348s | same one you would be recipe |
1350s | you don't it's not levels there's a |
1352s | recipe it gets created for the current |
1354s | level when you yes right I didn't know |
1357s | that was good |
1359s | is there a way to re-roll inscriptions |
1361s | the method for we rollin descriptions to |
1365s | recraft the item okay so if you're |
1367s | crafting an item you craft lots of it |
1370s | yeah into your conceptions you want if |
1371s | you just got an item the answer is to go |
1374s | out and get the item again right so |
1375s | there yeah you can't reroll except my |
1377s | crafting all right perfect |
1379s | alright so let's get back to our build |
1381s | so we're gonna get deep here I think |
1384s | it's about to get complicated to the see |
1386s | this you don't get a get a spreadsheet |
1388s | out get a get a pencil on calculator |
1391s | we're going to just talk through |
1393s | Darrin's build the different pieces of |
1395s | it and then at the end we'll talk about |
1398s | the synergies I think if we gave the |
1399s | high-level thing you've created a build |
1402s | that excels at being a ranger who hovers |
1404s | right and by using gear you can do lots |
1408s | of bonus damage and hover wander and |
1410s | reduce cooldowns and keep doing lots of |
1413s | gear right so a hover I do explosive |
1415s | damage yep I do Ultimates as much as |
1418s | possible that's the three key pieces |
1420s | right so let's explain how that works so |
1424s | we'll start with the components which |
1426s | are for this bill the most important |
1427s | thing I want to be super clear here I'm |
1429s | focused on explosions which are coming |
1431s | from gear right but the other build that |
1433s | I was playing when playing with it was |
1436s | an impact build which would have been |
1438s | focused on weapons yeah well and then I |
1440s | have other I have gear that actually |
1442s | does impact damage as well so it's yeah |
1443s | it's the opposite so I guess the point |
1446s | there is there are lots of different |
1448s | builds oh you make and I think the |
1449s | players will come up with many that we |
1451s | never even thought oh I hope so this is |
1452s | just one example to show kind of the |
1454s | depth and that the kind of choices |
1456s | you'll have as you're doing this |
1458s | ourselves |
1458s | okay so airborne advantage is a ranger |
1462s | only component while I'm hovering my |
1464s | gear recharge rate is increased by half |
1467s | huge so like a 10 second thing comes |
1471s | five second five seconds yeah okay so I |
1473s | can do my I can do my here more often |
1474s | it's ridiculous so on this one it's a |
1479s | little confusing when I defeat an enemy |
1481s | with the left bumper |
1484s | right bump both my right bumper my left |
1486s | bumper gets more damage okay so in my |
1488s | case it happens to be yeah a high |
1490s | explosive blast missile mm-hmm and a |
1493s | grenade both of which do explosive |
1495s | damage right so you you to feed the |
1497s | enemy with the missile then when you |
1499s | throw your grenades you're doing 50% |
1500s | extra yes okay if I climb it up requires |
1503s | some timing so there's some skill |
1504s | involved here right absolutely |
1506s | which is good while not integral to my |
1512s | build |
1512s | if I get multi kills which happens a lot |
1515s | with a grenade that doesn't a lot of |
1517s | damage my shields are restored right so |
1519s | if you use right defeat enemy with your |
1523s | missile then you throw your grant at |
1524s | three people it's doing double damage if |
1526s | it kills them Richard shields right so |
1529s | if I'm in the thick of things I could |
1530s | stay in longer if I'm executing my |
1532s | rotation probably okay so tip of the |
1535s | spear I also I want to use my ultimate a |
1537s | lot because and I'll show you why I'll |
1539s | show you what I have to do that there |
1540s | but when I use my ultimate it increases |
1543s | my gear damage by 50% so that's tax with |
1546s | with the with the other one okay so I'll |
1549s | more likely be able to trigger them yep |
1552s | and for five seconds also very integral |
1556s | to my thing and then I pulled in a |
1557s | couple things that that were really good |
1559s | epic versions of my standard pieces |
1561s | because I want my assault launcher to do |
1563s | more damage and that 5% is actually |
1565s | higher than that it's a value and I want |
1570s | it I want to throw out as many grades as |
1572s | I can clearly that which render yes you |
1574s | know turn it so I want the recharge rate |
1576s | as low as possible and see I think you |
1578s | can really see the difference between |
1579s | the master work items are really |
1581s | interesting yeah you know and then the |
1584s | lower Rarity's are impactful to your |
1585s | playstyle but it requires less thought |
1588s | into how you'd pieces right so this |
1590s | Grenadier inscription I could get that |
1593s | all the five six right it's it's a |
1595s | obviously you know but it would have |
1597s | been straight right inscriptions right |
1599s | okay so it built up in layers the |
1602s | players don't have to go up it all down |
1604s | at the same time so that's components |
1605s | but that's not the end of the bill right |
1607s | there are a few extra pieces or so so |
1609s | let's look at this guy |
1610s | so this is my my blast missile Electric |
1615s | explosion when I did if he didn't enemy |
1616s | so I |
1618s | I want to do more explosive damage as |
1619s | much as I can this allows me to do that |
1622s | because you so you also had when you |
1624s | defeat an enemy your grenades get more |
1626s | damage but also any defeat an enemy it |
1628s | does bonus damage as well yeah see you |
1630s | like defeating an enemy explosion damage |
1633s | and bonus great yeah I want to go |
1635s | stacking up into you know I've also got |
1638s | thruster life here because I I want to |
1641s | hover as much as I can and blast damage |
1645s | forget to the weapon yes especially okay |
1648s | so oh let's look at the grenade first |
1650s | okay so this is on a small multi kill I |
1654s | add that that number is bugged |
1657s | don't worry is not a thousand but a 10% |
1659s | could be about so that's 10% but you're |
1666s | gonna get this you're gonna get this a |
1667s | lot it's not hard to kill two guys so |
1669s | big so now we're into okay make sure |
1672s | I'll wear I'll follow huh I use my |
1674s | missile to defeat an enemy hold on |
1677s | start at the top violent do-do-do-do-do |
1680s | though gun NYX because then we came to |
1682s | go to the whole thing okay okay because |
1685s | the hovering pot you're at in someone's |
1686s | critical the most critical part of this |
1687s | which is where we go okay so this is so |
1691s | I've got two items here we talked |
1692s | earlier about combos yeah so normally a |
1697s | weapon doesn't doesn't apply any status |
1699s | effects this one that number should be |
1702s | 10 but if I hit somebody 10 times it |
1705s | will light them on fire right which will |
1706s | I find them for gettin a is an |
1709s | accomplice okay so while I'm hovering I |
1712s | get represents which gives me extra week |
1714s | 1 damage so while not vital to my build |
1717s | is an extra perk while I'm hovering cuz |
1719s | I'm already supervising hovering so even |
1721s | you didn't manage to defeat an enemy you |
1723s | could clean them up pretty clearly with |
1725s | with the bonus right damage okay so then |
1729s | what we're gonna do is well so we |
1733s | weren't planning to show this but I |
1736s | think we can show it I don't know where |
1738s | at one time but eval lovely questions |
1741s | first allow us to show it why don't we |
1745s | try to show it all right |
1747s | thumbs up so let's we'll swap back just |
1750s | to our heads |
1752s | answer some questions and then we'll get |
1754s | ourselves covered up well let's let's |
1756s | just describe the sum of all of that |
1758s | let's say you correct me this wrong okay |
1762s | I hover I hover I'm getting but reduce |
1767s | vehicle down by half yes and we point |
1770s | damage I defeated enemy with my missile |
1773s | right it does bonus explosion damage and |
1776s | it makes my grenades do 50% more damage |
1779s | for 3 seconds if I use my grenade and |
1782s | get a two person multi kill right it'll |
1785s | regenerate my shields if I get a three |
1787s | person multi kill it will fill my |
1789s | ultimate meter faster you got those |
1791s | numbers reverse but yes so yeah ok with |
1793s | us so after I do all of that oh can you |
1797s | load up into the okay so after I do all |
1801s | of that if my Ultimates filled up I use |
1806s | my ultimate that increases all of my |
1808s | gear by I remember the number now there |
1810s | was 50% or something yep which at that |
1813s | point my gear cooldowns are so good |
1815s | there's probably refreshed and I'm doing |
1817s | a deliverer it's ludicrous that's |
1819s | ridiculous |
1819s | yeah so anyway that but but - so it |
1823s | sounds ludicrous and unbalanced but if |
1824s | you want to push into we've talked about |
1828s | and I think you've seen on streams |
1829s | Grandmaster difficulty something like |
1830s | that though you're required to have that |
1832s | power to push that content where you're |
1834s | getting better so you'll do this don't |
1836s | you want to be playing the top hand |
1838s | right right ok and so on that at launch |
1840s | there'll be three difficulties as you |
1842s | play through the creep path and also get |
1846s | towards max level right we've showed |
1848s | them I think it's Lancer freelancer |
1852s | master mm-hmm and then there'll be three |
1855s | more difficulties available at launch |
1856s | once you unlock them that a grandmaster |
1859s | one two and three right and that's where |
1863s | I think this kind of stuff comes into |
1865s | play but also by doing that harder |
1866s | content you get a higher chance of |
1868s | getting these more rare items like |
1871s | master works and things like that right |
1872s | okay so we're gonna show all of that but |
1876s | while we're just getting ourselves |
1877s | worked sorted out let's do a couple more |
1881s | questions if we have some |
1886s | okay that's a good question it's very on |
1889s | topic let's say there is a legendary gun |
1893s | called the exploiter is there going to |
1895s | be only one version of that gun with |
1897s | fixed stats or can we find an infinite |
1899s | version of the same gun with better |
1901s | rolls on the stats so that we don't end |
1903s | up with the same builds yeah so as we |
1907s | said the the Explorer is a masterwork |
1909s | that explodes like that if it's orange |
1913s | property the orange property that it has |
1915s | will always be the same on the explorer |
1916s | right but the infusions on it will be |
1919s | different so because there's a wide |
1921s | variety of builds multiple builds could |
1924s | use the exposure and depending on what |
1926s | build I use the Explorer in I may want |
1928s | different stats so it's perfect for me |
1930s | if it's gone if they stay a thruster on |
1932s | it so they can hover more right but if |
1934s | I'm not hover base if I'm melee based |
1935s | then you and I don't care about it right |
1938s | all right so we're gonna flip ourselves |
1940s | over to free play I think we're sorted |
1942s | out here all right we are good to go |
1947s | so so we've talked about grenade right |
1951s | refresh that's right so let's let's let |
1954s | me show you want to explain yeah yeah |
1956s | right so so I think it's about 12 |
1958s | seconds so see the little little bar |
1961s | raised now watch what happens when I |
1963s | hover yeah it's off much faster like |
1966s | it's ridiculous and you can see is there |
1969s | debuffs on the left is that right yes |
1971s | yeah so yeah let me I guess almost which |
1974s | but so Raptors relief is the cooldown |
1977s | reduction and Raptor sense is is my weak |
1979s | point damage yeah so you can see and you |
1983s | see the electric explosion there that |
1985s | happen yeah okay |
1986s | so so let's do so you've got to get the |
1990s | feed an enemy with your mantle watch oh |
1992s | so I'm gonna do that oh oh you didn't |
1994s | didn't kill him didn't kill him okay I |
1996s | do a bunch of damage with that grenade |
1997s | so it's cool and it comes back fast yeah |
1999s | you better get on the ground |
2000s | okay so let's we'll see if we can get |
2003s | this here okay so you defeated here |
2006s | Celia got Victor's boost I guess which |
2009s | is grenade does extra damage and then |
2011s | you got the grenade coil if that was a |
2013s | multi kill if I would have very shield |
2015s | the shield back and everybody's - we'd |
2017s | see how old |
2018s | you know go occupy and I think one of |
2020s | the bugs here is you have a bunch of |
2022s | Plus Rasta and I think it's not what's |
2024s | not working nor is the extra the |
2026s | ultimate regeneration did I have base |
2030s | regeneration yeah |
2032s | so you'd be at a hover longer and |
2033s | probably get your ultimate even faster |
2035s | than what Willis O'Brien |
2036s | oh that's fine cuz if you miss you got |
2041s | to get those weak points yep okay so why |
2046s | are you doing this I'll field some extra |
2048s | questions as you keep explaining stuff |
2053s | alright so now the grenades are really |
2057s | the Great's are really powerful but |
2058s | what's slow when we balance them that |
2060s | way but this this is way around now |
2066s | we're perfectly set up burn into yep so |
2070s | I chose Hard difficulty how did you yeah |
2073s | for the first summer we didn't one shot |
2075s | everything so yeah you something that |
2079s | means sometimes these things but you |
2081s | have to choose the right targets right I |
2083s | think you know just even showing off how |
2086s | when you weren't hovering first hovering |
2088s | like look how fast those cooldowns are |
2089s | coming up like it's it's crazy when |
2091s | you're in hover mode and then Darren's |
2094s | actually doing something might maybe |
2096s | subtle here but he's purposely playing |
2098s | around the water so as he's overheating |
2100s | he's coming back and calling himself |
2102s | faster by playing through the wall right |
2104s | says a lot of like there's some |
2105s | environmental things you can do here to |
2107s | help all right there we go |
2112s | oh nice okay oh so you're I've got me |
2116s | out of here so if you also now you're |
2119s | old |
2121s | awesome alright I'll answer some |
2123s | questions do bosses drop unique loot |
2126s | like if either stronghold and killed one |
2128s | of those Giants triplet looking things |
2130s | that gorilla they get I don't know a |
2132s | crazy quad barreled shot and I like the |
2136s | creativity in the question I have to |
2138s | make that so I think we've kind of |
2139s | addressed this but generally the answer |
2141s | is by playing the game there are loot |
2145s | tables and the higher content and play |
2147s | gives you higher chances of rarity |
2149s | amongst the the loot tables and those |
2152s | loot tables are kind of if you're |
2153s | playing a ranger you're more likely to |
2155s | get more range of gear or or mostly |
2156s | Ranger deer separately to that we have a |
2159s | challenge system so you can think of it |
2162s | as what some other games kind of use |
2164s | achievements as like but there may be a |
2166s | challenge to be like hey go kill the |
2168s | giant gorilla thing ten times and on the |
2171s | tenth time you get a specific reward and |
2173s | so we're trying to work out exactly how |
2175s | we'll kind of mix those challenges in to |
2177s | the rest of the game but the primary |
2179s | thing will be their loot tables and then |
2182s | between crafting and challenges there'll |
2185s | be some outs to chase certainty okay is |
2192s | there anything else you want to show |
2193s | because we're actually over time is |
2195s | there anything else you want to show |
2196s | here I mean not really I think we've |
2198s | we've complicated this enough there's |
2200s | more things I could add to this bill |
2202s | there was a whole bunch of other stuff |
2202s | that I thought I should put in here but |
2204s | we wanted this to be the kickoff right |
2206s | so players could go oh wow okay just |
2209s | with those things they've told us which |
2211s | is only a small subset of all the |
2212s | options available man what are all the |
2214s | different kind of options and thoughts |
2216s | we have of cool things that we can do so |
2220s | what we might do then is flip well |
2225s | actually you can just keep playing |
2226s | around for a bit I'll answer a few more |
2227s | questions and then we'll we'll start to |
2229s | wrap it up so supportability got asked |
2233s | as a question oh yeah we didn't show it |
2234s | which actually for you do these super |
2236s | usually most super would have been super |
2238s | useful yeah let me see if I use 3-play |
2241s | folks so I don't know where other people |
2243s | are oh that's enough they were young it |
2245s | wasn't a mess you missed those who else |
2247s | is fine |
2247s | that's some done that's alright |
2249s | I shouldn't vaccine arrived I think the |
2251s | feeling right now the wall turns back |
2253s | and back see drive |
2255s | I just need so the the equipment that I |
2258s | have here is the muster point the rally |
2265s | point rather so I don't you have bulwark |
2267s | oh I do i okay you're right |
2269s | so this blitz is shield around me so |
2272s | that the projectiles can't get in yeah |
2275s | it doesn't it blocks them now which is |
2278s | super handy against River do it but I |
2290s | can I can pop it in the air I time it |
2294s | incorrectly I can't yeah so the bull |
2300s | walk is the bulwark will prevent |
2305s | projectiles coming in so if you didn't |
2308s | get set on fire all the time that goes |
2310s | and shows it would have been much more |
2313s | traumatic but see now with your hovering |
2315s | you know to get it back faster so we can |
2317s | show it off right kind of cool so they |
2319s | have a long cooldown but it's it's short |
2320s | one here okay so we should that is lute |
2325s | individual sheds so lute is instance to |
2328s | be individual loop and again there's no |
2330s | trading it's really about you having to |
2333s | go in and with yourself and of course |
2335s | anywhere you get you on you got to us |
2338s | again away I know and remember you wanna |
2344s | Salvage lose you're not gonna use to get |
2347s | crafting materials to craft things you |
2349s | may really have yep do inscription stack |
2353s | I assume this videos if I had to plus |
2356s | five percent flat times would I would |
2358s | they work together they do sure they |
2361s | sure do a question was will a high-level |
2368s | key have wildly impactful abilities I |
2372s | think that was an older question before |
2374s | we started showing all this so the |
2375s | answer is yes yes as you can see pretty |
2378s | pretty impactful stuff you can work |
2381s | kind of your own rotations if you will |
2383s | or playstyles based on putting together |
2386s | I think you should just like go I know |
2389s | planting tempting fate so that's an |
2392s | interesting point because you've |
2393s | mentions to me we were playing around |
2394s | with us yesterday you're like you know |
2397s | this bill is really about having to |
2399s | defeat a lot of enemies pretty quickly |
2400s | that's where you get the most value so |
2402s | then when you fight like an ER sticks |
2404s | like this isn't the best bill to go and |
2406s | fight single rocket high right hit point |
2410s | I can't dance I can't get those shoes |
2411s | those those I'm afraid of right now you |
2414s | could have made a different bill that |
2415s | was balanced for that I might yeah your |
2418s | impact would be imperfect for it it's |
2420s | all about single target damage weapons |
2422s | so there's gonna be a lot of trade-offs |
2424s | here and then if you think you're just |
2426s | one player you know ideally you have a |
2429s | squad of of you and three of your best |
2432s | friends and you're trying to work out |
2435s | the builds that support the whole group |
2436s | or forward be together right so you |
2439s | might make a mixture of some people |
2440s | Aveda to take out the trash so to speak |
2442s | the the easier to kill creatures and |
2445s | other people are there to deal with the |
2447s | kind of rare priority target things you |
2451s | know the apex creatures like the six or |
2453s | even like a sky heavy you know things |
2456s | that are harder to defeat so another |
2458s | interesting thing that we see here |
2460s | because it's not working unfortunately |
2461s | is I really needed to hover time to work |
2464s | the the me stacking that stuff that like |
2467s | just loosely for players like do you |
2469s | think it would be about twice like how |
2471s | much more hollow cuz it's not infinite |
2474s | you know no it's not infinite well that |
2476s | was that awesome come down yeah it's not |
2480s | infinite and these guys have a lot of |
2481s | help yeah well but it needs to be |
2484s | extended to a point where I can I can |
2486s | reliably do a combo I do not have to |
2488s | worry about falling out this guy right |
2490s | right okay that's cool that's that's all |
2492s | part of the in development nature of us |
2494s | grabbing a a recent bill that has some |
2496s | bugs I'm a big deal do enemy scale with |
2500s | your gear skull all probably better |
2502s | question is how do enemy scale cuz we |
2504s | talked about friends of any level can |
2506s | play together right how would it work so |
2508s | key to making that work is it that |
2509s | enemies scale to your you |
2512s | pilot level right there are there are |
2515s | things that scale slightly differently |
2516s | but the creatures yeah so the biggest |
2519s | boost you get is just the biggest boost |
2523s | you can get is increasing your rarity is |
2526s | that right get increasing rarity an item |
2528s | and getting rare item level and that's |
2530s | way to get ahead item level and ready |
2535s | and then we took through this before but |
2538s | you know if Darrin's level 20 and I'm |
2541s | level 10 we can play together because |
2543s | we'll do without getting into it |
2545s | relative damage to the creatures and |
2547s | they'll be relative damage to us so we |
2548s | can play together but when Darrin has a |
2551s | build like this with all these synergies |
2553s | he will be more powerful than I will or |
2555s | he will be able to defeat up teams |
2557s | faster he has all these extra synergies |
2558s | and he has a breadth of things available |
2560s | to him but we can still play together |
2562s | and and have a lot of fun |
2564s | we wouldn't he would never take me to do |
2566s | the hardest endgame stuff yeah I think |
2569s | we probably would like even when I'm on |
2570s | my quick path missions or we would play |
2573s | you know whatever piece of content |
2575s | together on some of the regular |
2577s | difficulties and we'd be having a great |
2578s | time other builds that can improve your |
2583s | melee oh yeah absolutely so again I was |
2586s | doing of all the chimneys that's |
2589s | somebody so like somebody suggest that I |
2591s | actually make a tanky Ranger melee don't |
2594s | and I could have done that too yeah lots |
2596s | of lots of melee components and things |
2601s | didn't apply to that so one question was |
2604s | can you show the other gun which I think |
2607s | it's not working I was so excited to |
2611s | play with the gun like 42 minutes in |
2613s | before being caught with them yeah yeah |
2616s | so we found out it was above we have top |
2620s | people fixing centroid but it's not it's |
2622s | not perfect okay |
2625s | okay so we might do I don't know two |
2628s | more questions and then we will sign off |
2632s | we'll get a summary posted of the stream |
2635s | and if there are questions in reddit |
2637s | and/or other plus social media like |
2640s | we're kind of around in general will |
2642s | poke in and and see if we can answer |
2643s | some for you if we want it to get yet |
2647s | it's a couple more question so a couple |
2656s | times will there be swords or other |
2659s | things so right now the way it works is |
2661s | each javelin has its own melee abilities |
2665s | so the Ranger has the shock mace it just |
2667s | has the shock mace you bet there are no |
2669s | other things we like the idea of maybe |
2671s | somewhere down in the future like we |
2672s | could do some more stuff but at launch |
2674s | everyone kind of has their one thing all |
2676s | right and that will scale wood pile |
2678s | rubble oh yeah I think we have that so |
2683s | the next question I'll field this one as |
2686s | well what about raids and endgame |
2688s | content so that's a much longer answer |
2691s | so a lot of the kind of core loop to the |
2696s | game as you get through the crip path |
2698s | and get towards the endgame content is |
2701s | around taking on more challenging and |
2703s | more challenging content at those higher |
2704s | difficulties to get more Awards right |
2708s | then the question says but hey like I |
2710s | would like aspirational content like |
2712s | it's important to have aspirational come |
2714s | here and so we have some things coming |
2716s | that were not quite ready to talk about |
2717s | but as we get into the new year we'll |
2720s | give some more detail on that but |
2722s | certainly at launch there's a lot of |
2723s | content and a lot of difficulty levels |
2726s | and a lot of ways to challenge yourself |
2728s | with you and your friends to try to get |
2729s | these rewards find out what these |
2732s | amazing builds are find the builds that |
2733s | are right for you find the build that's |
2735s | right for you and your group find the |
2737s | build that's right for you and your |
2738s | group across the fall javelins across |
2741s | multiple word outs you know there's |
2742s | really a lot of stuff to chase there and |
2746s | a lot of amazing content to play to do |
2748s | it but we'll talk about some of that |
2751s | other stuff |
2754s | when can we see the interceptor point of |
2756s | view so for those paying attention a |
2759s | certain person promised we would show |
2762s | the interceptor perspective nexium yeah |
2764s | but what happened is last stream we had |
2767s | a couple of technical problems and we |
2768s | don't get to show it and then we what we |
2770s | promised which shows loot like showing |
2772s | lewd on the Interceptor that you've |
2774s | never seen wasn't we're gonna make sense |
2775s | we want to show the Ranger so you could |
2777s | compare it to what a regular show before |
2780s | so our hope is that next time we do a |
2783s | gameplay stream there's a game poster |
2786s | that we will show that UNICEF is |
2787s | perspective and so I realize I promised |
2791s | this thing it accidental promise |
2793s | breaking not not intentional I would fix |
2804s | next tree but we should fit gameplay |
2807s | I'm a caveat sky baby yeah I know why |
2809s | are present but yes we want to show off |
2811s | like we love the UNICEF to to like we're |
2813s | really excited I mean it was the lost |
2815s | javelin that we build as a team and it's |
2818s | being shown in the Belize and it's |
2819s | amazing so we want to show up alright so |
2824s | that's all the time we have for |
2825s | questions we're gonna do a little bit of |
2828s | a wrap up here so what are some of the |
2832s | things we covered let's not go through |
2834s | it but just how about it so we talked |
2835s | about pilots and pilot levels how that |
2838s | works there's lots of loon in the game |
2839s | it comes in mortal rarities as you push |
2842s | through rarities you get more |
2843s | inscriptions the inscriptions are random |
2845s | from a big pool of over a hundred for |
2848s | about a hundred rights and things you |
2851s | can combine all these things together to |
2853s | make unique builds as you get towards |
2855s | the end game and and you get some of the |
2856s | higher and rarities like the build we've |
2860s | shown off today within the forge itself |
2863s | you can equip the three gear pieces the |
2866s | two weapons and then up to six |
2868s | components and all of that as you level |
2870s | unlocks so at level 1 you can you have |
2873s | like a weapon and 2d pieces and then at |
2875s | level 4 you get like the second weapon |
2877s | and at level remember 12 or 6 you get |
2880s | the third gear P so however it works and |
2882s | so all that unlocks on your journey |
2885s | - max pilot level so that's kind of what |
2888s | we've covered today looked at the |
2890s | Colossus and the Ranger so that was that |
2895s | we're really excited to show this stuff |
2897s | off you know it's been a long time |
2899s | working on this and and it's great to |
2900s | show it off obviously thanks to all of |
2903s | our amazing fans for tuning in again you |
2906s | know this community has been so great so |
2908s | positive and we really love interacting |
2911s | with all of you so thanks for coming to |
2912s | watch us thank you to our amazing |
2914s | production team who set this up today I |
2917s | don't know if you guys saw any of the |
2918s | photos we posted but we really did a |
2920s | double upgrade to our after II mean |
2923s | setup this time around and it's been |
2924s | amazing we have microphones and all this |
2927s | cool stuff it's all that fancy I guess |
2929s | but we do have lots of fancy stuff and |
2931s | and the team actually was here super |
2934s | late last night so thank you all so much |
2936s | obviously thank you to the amazing dev |
2938s | team who built all this stuff we get to |
2940s | represent them which is great for us but |
2942s | but there are lots of people doing all |
2945s | this work in the background so we're |
2947s | we're thankful to share that on behalf |
2949s | of them we'll be announcing on our next |
2952s | stream here pretty shortly to let you |
2956s | get give you all a heads up of what |
2957s | we'll stream next if you want to find |
2960s | out that information you can follow us |
2962s | on twitter at @anjghie |
2964s | you can follow me at at banner bow |
2967s | because I like to go rogue and announce |
2969s | things sometimes also but with all of |
2972s | that said and done did you want to wish |
2976s | a farewell time yeah |
2978s | farewell to anyone in particular anybody |
2980s | who came to nerd out with me about |
2982s | builds which is probably my favorite |
2985s | thing like when Darren and I play games |
2987s | together this is where he gets deep I am |
2989s | just lost in bills just like man could |
2991s | we just play the game this is it so your |
2996s | interests very closely aligned to our |
2999s | interests where it comes to having |
3001s | really cool things to allow you to |
3003s | customize your play yep and be different |
3005s | than each other everyone wants to be |
3007s | individual right I'm so don't you can |
3009s | find that unique build right it kind of |
3011s | blows everyone's mind and we think |
3012s | there'll be a lot of community back and |
3013s | forward around trying to |
3014s | right yeah that's that's one of my |
3016s | favorite parts of being a developer also |
3018s | well Darrin thank you so much for coming |
3019s | on it was awesome having your expertise |
3022s | to kind of talk through this with |
3023s | everyone so thanks for joining us thanks |
3025s | everyone for tuning in it's been a |
3026s | really fun stream and we will see you |
3028s | all next time bye bye folks |
3033s | [Music] |
3046s | [Music] |