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0s | you |
---|---|
36s | hello everyone welcome to another anthem |
39s | livestream my name is Jesse Anderson one |
40s | of two community managers on anthem |
43s | today on the sticks we've got AJ so I |
46s | will not be playing and we have a very |
48s | special guest today would you like to |
50s | introduce yourself yeah I'm Chris |
51s | Schmidt I am the lead systems designer |
53s | on anthem and we're gonna tell you about |
55s | some cool stuff coming up all right so |
59s | can we swap to the gameplay so as you |
62s | see here we're in for Tarsus Chris do |
66s | you wanna talk about a new thing we got |
67s | coming up yeah so we have Elysium cash |
70s | is coming and Elysium cashes our cashes |
74s | at the end of strongholds right right |
76s | after you kill the boss and they require |
78s | a key to open so how do I get a key well |
81s | every single day there's one daily that |
83s | rewards you a key and one of the changes |
85s | we've made is if AJ hits the daily |
88s | trials here it actually shortcuts you |
91s | straight to show all of your dailies |
92s | previously there was like one panel that |
94s | showed you one of your dailies and then |
96s | we indicate exactly which daily here |
98s | gives you the key so if he clicks into |
101s | legendary contract here I can see yep |
103s | there's the key once I get that key I |
106s | can go into a stronghold and open a |
109s | chest and what happens is it gives me a |
111s | piece of vanity or crafting mats for |
114s | every one that is present so it one |
117s | chest will spawn something for all four |
119s | people I can always see on my HUD you'll |
122s | also notice next to coin if you back out |
124s | all the way that I have a little icon |
126s | there |
127s | I'll show us how many keys I have at all |
129s | times up in the upper left hand corner |
131s | there with with all those coins to |
134s | million coins well done |
135s | Wow someone's been hoarding so it's |
139s | after the boss you said in a stronghold |
141s | that that happens yeah so the chest |
142s | won't spawn in until you kill the boss |
144s | and then instead of that quest countdown |
146s | timer or mission countdown timer that |
148s | hits right now you have a little bit of |
150s | time to go open the chests if everyone |
153s | opens a chest everyone gets all four |
155s | pieces of cash loot or if only one |
160s | person is a key that's cool too everyone |
162s | still benefits |
163s | so this is for a limited time so you |
166s | want to get in there |
167s | you'll never get a duplicate vanity |
169s | piece they're all exclusive to these |
171s | chests so once you get it you've gotten |
173s | it it's not gonna there's no dupes or |
174s | anything like that and there's lots of |
176s | crafting mats in there there's bundles |
178s | of I think 30 masterwork embers at a |
179s | time so good stuff in there to go chase |
182s | awesome so I know one question a lot of |
186s | players are probably thinking like well |
188s | why do we want to kill the boss right |
190s | now I see a lot of community feedback of |
192s | it's not worth it to kill the boss so do |
194s | we have any other changes we're doing - |
197s | boss salute I mean I heard everyone |
199s | loves the monitor so much that all they |
201s | want to do is kill the monitor and |
203s | harder rage but no actual absolutely so |
206s | I had indicated also on on reddit I |
209s | think I think we've talked about it a |
210s | little bit that there were a number of |
212s | issues there but so we've we've heard |
215s | your feedback we've we've looked at the |
217s | problem and there's a few things the |
218s | first of which not loot related is we're |
221s | not gonna let you start into a |
223s | stronghold more than about two minutes |
224s | into it |
225s | so no more starting at the monitor I'm |
227s | really sorry I know that that was that's |
230s | a bummer but the loot itself |
232s | previously on bosses we had like one |
234s | guaranteed masterwork or depending on |
236s | the on the difficulties of GM to would |
238s | have a couple but as as everyone noted |
241s | that also prevented you from rolling a |
243s | legendary so what we've done is we've |
246s | still maintained that one guaranteed |
248s | masterwork but we do additional roles on |
251s | the boss now and it's uncapped so you |
254s | have a good chance of a legendary and |
256s | you should see more things coming off |
258s | the boss in addition to that the chests |
261s | that you see around in strongholds in |
264s | even in free play they've gotten a |
267s | little bit of a boost as well so you |
268s | should see some more items coming from |
270s | those I think that's a pretty pretty |
273s | solid reason to kill bosses now yeah all |
278s | right so where we're at right now AJ can |
280s | you go ahead and go into the forge |
286s | so can well so basically now okay so |
290s | check this out if you notice there he |
293s | didn't hit any loading screen it just |
295s | went right in and it seems pretty quick |
298s | also you notice he can get to it from |
301s | the main meeting so if you back out from |
302s | this menu one second you can also access |
306s | it from you just go into the options you |
311s | can just go right into it anywhere from |
313s | in for Tarsus now so pretty cool another |
315s | improvement we've made to you know speed |
318s | things up a little bit |
319s | I know those my components oh yes on the |
322s | on the side now you can see all the |
323s | components you've got equipped so you |
324s | don't have to go in and say oh what do I |
327s | have equipped you can just see it from |
328s | right here so yeah this is one of those |
331s | examples of you know what what Chad's |
334s | talked about and a number of people that |
336s | we have these we have a lot of issues |
338s | that we want to solve that take some |
339s | time but we want to do incremental steps |
342s | to get us there and so this is one of |
344s | those incremental steps that to improve |
346s | kind of game flow lesson loads show you |
349s | more information about your things and |
350s | so these things will continue to add up |
352s | over time until we get to where we want |
354s | to be yeah all right so now let's go |
359s | ahead and hop into the other new thing |
361s | which is legendary missions so we talked |
364s | about this a little bit before but |
366s | essentially legendary missions are crit |
370s | paths you know missions that you've done |
372s | before once you did and once that was it |
374s | you could never go back and do them |
375s | again so we've made the ability now |
378s | where once a day there'll be a legendary |
380s | mission available and it just cycles |
382s | through randomly which one it'll be |
384s | every day good news is you can run it as |
386s | many times as you want so if you're like |
388s | oh I already ran it but a friend needs |
389s | it you can still run it again and still |
392s | get rewards at the end believe it's a |
395s | chest you get at the end there's a chest |
397s | at the end there's also what we've done |
400s | is put in at least one apex creature and |
403s | what an apex creature is is either like |
405s | an earth six a Titan a luminary or a |
408s | what am I missing missing something |
414s | very exciting luminary and fury yes yes |
417s | there we go so so yeah what we've done |
420s | is added those to the end and those |
421s | essentially are bosses that roll into |
423s | some nice loot tables and so anyway what |
427s | makes a legendary mission a little |
429s | different is we took off the the |
431s | bookends as we call them which is the |
433s | conversations you would have in for |
435s | Tarsus at the beginning and the end so |
437s | you don't have to go get these missions |
439s | they're just on your map every day you |
440s | can repeat them pretty quickly and then |
444s | during the mission we've actually amped |
447s | up all the encounters we've we've made |
449s | them basically balance them to a full |
452s | party and we've made the encounters more |
456s | difficult so if you've noticed a |
457s | difference between say a contract and a |
459s | legendary contract that's that's sort of |
462s | the difference you can expect except |
463s | these things are tuned just below |
465s | strongholds so they should be a new kind |
468s | of pretty challenging piece of piece of |
471s | content and I believe we are coming out |
475s | with six different missions and as Jesse |
480s | said there will be one available each |
482s | day but you can run it as many times as |
484s | you'd like next day new mission run that |
487s | as many times as you like yep so now |
490s | we've we've jumped in here to a |
492s | legendary mission we've got a finding |
494s | old friends so nice I'm out there yeah |
498s | if you just want to get started here AJ |
500s | and well we'll start showing how how |
502s | it's changed a bit so yeah these have |
504s | harder enemies now they're Upton |
506s | difficulty so did you talk about how I |
510s | don't I wasn't sorry |
511s | halfway paying attention of single chat |
512s | was saying but basically enemies now are |
515s | leveled up essentially right so if they |
518s | were a regular six before it might be a |
520s | legendary or sex or yeah exactly and so |
523s | and they've they've we've basically |
526s | added in not only along the way making |
529s | the encounters a little more difficult |
530s | but at least if there was a former let's |
533s | say named encounter like you know a |
537s | named boss now it's an actually named |
540s | large boss like if it was maybe a scar |
544s | before now perhaps it's a it's an Ascari |
546s | elder or |
548s | you know a Titan or something like that |
549s | so they have ample opportunity for the |
553s | increased loot drops that we added last |
555s | week which still apply to everything so |
560s | yeah it should be a good time it should |
561s | be a decent challenge and so for those |
565s | that didn't catch it they are playing on |
566s | GM one so everyone is pretty geared up |
569s | in this group |
570s | we'll see if anybody dies AJ's already |
573s | already taking some damage I don't know |
576s | where your buddies at there we go |
578s | let the Colossus run in there and do his |
580s | job so we also got some other notes and |
583s | stuff we want to run through today of |
585s | fixes coming in our next update which is |
587s | kind of already established now what our |
589s | updates are gonna go by so last one was |
591s | 103 or 10.3 I just say 103 it's a little |
595s | quicker so 104 is our next update which |
598s | we're aiming for it to come out next |
599s | week as we get closer we'll share a date |
602s | of when that's gonna land exactly but so |
606s | I guess we can kind of jump into some of |
607s | these these notes so the first well |
610s | let's skip that one I want to I want to |
611s | save that one for an AJ's not getting |
613s | murdered and we can we can have him show |
615s | some some cool things there but so for |
619s | one a lot of people been asking about |
621s | Nvidia DL SS support it's here it |
624s | arrives next update stop for those of |
627s | you with the RT X cards it's your lucky |
629s | day |
629s | oh so AJ is safe he's saved |
633s | can you go show us a new setting under |
636s | video for PC players so video here and |
642s | then you see a new tab here field of |
645s | view is that fov look at that so there's |
649s | lots of ways to tweak your fov we've got |
651s | on the ground zoomed pilot I don't need |
652s | to read them all but really cool we were |
656s | super happy to be able to get this in |
657s | for you all it's been very much a |
659s | requested feature and so yeah it's |
662s | coming in 104 next week |
664s | yeah yeah so if you want AJ you want to |
666s | show like ground fov to show like just |
669s | how much it can change it's like just |
672s | cranks it up just crank it to the |
674s | hundred it's it's I mean that's really |
678s | cool if you like me and we'll see you |
681s | more around there or if you want to get |
684s | a tighter whatever you want to play like |
685s | you like seeing your feet if you like |
687s | seeing your feet that you're let's see |
689s | what Chet says they're kind of them they |
693s | can't blowing up they're like ah first |
695s | person nope not not quite first person |
697s | however if you do the zoomed fov it can |
700s | get pretty darn close you want to show |
704s | that one the AJ like a few zoom in on |
705s | your gun like it's it's it's pretty |
707s | close right so it's it's pretty awesome |
712s | like like Chris said we're happy we got |
713s | that one in there yeah and this is |
714s | flight cranked up all the way you can |
717s | see it looks pretty different for people |
718s | who like to go out and farm it gives |
720s | away bigger viewer the field see those |
724s | there's harvest node locations but yeah |
728s | I don't know if you want to keep those |
730s | settings on that AJ that's totally your |
732s | call but you good with that all right |
736s | cool alright so yeah that's that's one |
739s | of the many many things we got coming up |
741s | so another one we've made some |
743s | performance improvements this one's kind |
747s | of interesting so the patch note is |
748s | we've improved performance on gameplay |
750s | effects that were updating or running |
753s | often to reduce performance strain so |
755s | for example things like whether the time |
757s | of day the UI I don't know how that is |
760s | really on the back end but basically |
762s | it's done in a way now that should help |
763s | improve performance for some players |
765s | yeah and when we say we're always |
767s | improving performance that's true |
769s | there's oh you know no one's ever |
771s | finished and so that we have some |
773s | changes here that should improve your |
776s | experience and we're just gonna you know |
778s | keep doing it every single patch we're |
780s | always looking for opportunities to |
781s | improve them performance so this is just |
783s | one of those steps so let's see let's |
787s | see if we can grab a question stream if |
789s | you guys have any questions try to not |
791s | spam them makes it a little harder to |
793s | read we're looking on questions both |
796s | from twitch and mixer so we each have |
798s | our source of truth to pull questions |
801s | from |
802s | let's see we got here yeah people asking |
809s | about you know performance in Crete like |
812s | we just spoke about that of how we're |
813s | always looking to |
814s | and prove that see any more to the story |
824s | I'll answer that one so for some people |
827s | who look at social media a lot of the |
831s | actors who portray the characters and |
834s | anthem were recently doing another mocap |
836s | session so I think that kind of speaks |
837s | you know that we're doing more story yep |
841s | let's see people's like more loot can I |
844s | already talked about it we're making it |
846s | better you can get more loot from chests |
848s | and bosses and we're not we're not done |
851s | there we're still making making |
853s | improvements yeah I see something about |
856s | salvaging we've made salvaging a little |
861s | snappier in the vault I believe yep but |
864s | again that's just one's one step in the |
866s | right direction there's a lot a lot of |
868s | things we want to do there but hopefully |
870s | you'll see you'll see a difference where |
871s | you can pretty rapidly the way I |
873s | understand it now is before you would |
875s | have to hit it and you see an animation |
876s | who is almost the same time if you just |
878s | you know salvaged it straight from your |
881s | menu after an expedition so now it |
882s | actually will be as you tap it it's |
884s | pretty much instant yes oh it should be |
886s | way faster so once this update drops you |
889s | know check it out let us know what you |
890s | what you think of it the components |
895s | dropping for other javelins so I know |
897s | this has been talked about in the |
899s | community a lot where people are you |
902s | know they're playing an interceptor and |
903s | they finally get a legendary and then |
904s | it's four Colossus teams looking into it |
907s | what's going on there I don't have any |
909s | answers yet just team is aware and |
911s | they're investigating what's going on |
913s | there there is a small percent chance |
915s | you can get a component for another |
917s | javelin that's the way it's intended so |
919s | mm-hmm |
920s | yep we're we're looking into it I'll see |
924s | any new enemies there bosses coming in |
926s | the future I'm sure there'll be |
930s | something down the road always looking |
932s | to explode again yeah we're not talking |
935s | specifics but but yeah I mean we're |
938s | we're just didn't in those things too |
940s | it's important to expand you know the |
943s | game world and to improve the experience |
945s | so |
946s | we're definitely doing doing both of |
948s | those things all right so let's see I |
953s | will jump into a few more of the other |
955s | the other notes we've got here so also |
957s | this is just a preview of some of the |
959s | stuff for the notes this isn't |
960s | everything that we're talking about here |
962s | on stream so you're aware of how big |
965s | this update is I think when I got done |
966s | putting the patch notes together they |
968s | were 13 word doc pages so it's it's a |
972s | lot very detailed a lot of changes for |
976s | components for javelins pretty much |
980s | buffs across the board from what I saw |
982s | in a lot of a lot of things which made |
985s | me smile yeah I see someone's asking |
988s | about fog walls okay that's the next one |
990s | I have on my notes so it's actually yeah |
992s | yeah good question |
994s | everyone loves fog walls no so we've |
997s | done a pass and removed a lot of fog |
1000s | walls especially the the biggest |
1003s | offenders in stronghold so we're pretty |
1005s | confident you should not run into many |
1008s | if at all but you know there's always a |
1012s | chance there's one left but you know |
1014s | we've I think we've we've hit almost all |
1015s | of them yeah yep definitely some |
1017s | improvements there and for players that |
1019s | are running into that issue in tempo |
1021s | Lascar if you do get stuck you can |
1024s | select to respawn on your squad after |
1026s | the encounter is finished it will move |
1027s | you ahead yeah you can go to your map |
1029s | and then it's a it's a button press |
1031s | there to respawn and it'll just put you |
1034s | right into the right yep its spot just a |
1037s | temporary until it's fixed then the |
1039s | update next week yeah um let's see what |
1042s | else do we go so we're still working on |
1044s | quick play improving that with a lot of |
1046s | the missions I know players reporting |
1048s | they get in there that Dominion spy like |
1051s | I joke around that he was hiding really |
1052s | really good kid he couldn't couldn't |
1054s | find him but so a lot of those issues |
1058s | fixed and as an extra precaution err but |
1061s | the team has done is once a quick clean |
1063s | mission has reached a 15 minute timer |
1065s | you can't match make into it anymore so |
1068s | if in the chance that one does break you |
1071s | won't keep getting put into that same |
1072s | one over and over and over so yeah so |
1074s | ultimately what that means is your quick |
1076s | play experience should just be better |
1078s | yep the odds that you get into a broken |
1080s | mission should be pretty low and again |
1083s | the stronghold issue which was similar |
1087s | to quick play but different you know |
1089s | when I cue into a stronghold I should I |
1091s | should be at the beginning every time |
1093s | yep for sure see oh this one was |
1098s | interesting people brought to my |
1099s | attention I was like oh where are you |
1100s | fixing it cool so if you're in a down |
1102s | state and you got your 30-second timer |
1104s | counting down and someone attempted to |
1106s | revive you and then they stopped your |
1110s | timer would go back up to thirty seconds |
1112s | so that is fixed so now that doesn't |
1115s | happen anymore less annoying that was |
1121s | kind of like oh let's see we've done |
1124s | more fixes I was actually talking a team |
1125s | today on crashes that players were |
1128s | experiencing still we fixed a lot more |
1131s | of different kind of scenarios that |
1134s | could cause you to crash so we're still |
1136s | always looking to improve stability on |
1139s | that front yeah yeah here's another one |
1142s | that would randomly affect players being |
1144s | able to interact with items so sometimes |
1147s | there'd be that one player in the group |
1148s | they would be unable to interact with |
1151s | anything whether it be reviving another |
1152s | player or a room room or anything they |
1156s | wouldn't be able to so that is also |
1157s | fixed a couple of nice changes that as |
1164s | we see Ajay kind of flying around we've |
1167s | increased for all javelins the max |
1169s | thrusters by about 20% and we've |
1171s | decreased the overheat duration that one |
1174s | is good so yeah when you do overheat you |
1178s | shouldn't overheat it'll take longer to |
1179s | overheat and when you do overheat it |
1181s | should be for less time that your dad |
1182s | yep so you know especially with with the |
1185s | storm hovering players like myself |
1187s | that's a big one that helps quite a bit |
1190s | yet yep so like yeah that went down |
1192s | pretty quick and if you've been noticing |
1194s | whenever ages flying around here that |
1197s | it's it takes a lot longer to overheat |
1199s | so I can only and that's across all |
1200s | javelin so I'm sure storms can just kind |
1202s | of really go to town but flying around |
1204s | even more |
1207s | oh yeah an AJ doesn't have components |
1212s | there's there's a I believe there's a |
1213s | universal component added and one a |
1215s | three that increased like flight |
1217s | duration by another 50% so I mean with |
1221s | that come behind you can just really fly |
1222s | around for a long time |
1223s | yep I see a lot of people asking about |
1227s | at least on mixer about waypoints on the |
1230s | map you know we talked in general about |
1234s | we know we want to improve the nonverbal |
1238s | communication tool as an anthem and that |
1239s | would include everything from you know |
1242s | like waypoints on the map or a way to |
1244s | communicate with somebody that's not |
1246s | just you know miming an emote |
1247s | so you know definitely on our radar |
1249s | definitely things we're looking into and |
1252s | building to I don't have any specifics |
1253s | to share but we hear you and and we're |
1256s | working towards it so interesting thing |
1258s | AJ was I know what he was trying to show |
1260s | me and and Camden they're also they're |
1262s | just spinny boys right now but he's not |
1266s | pressing the button multiple times so an |
1268s | improvement we've made we heard player |
1270s | feedback they don't like having a mash |
1271s | all the time |
1272s | so once you start mailing with the |
1274s | Interceptor you can just press it once |
1275s | and hold it and you can just change the |
1276s | direction where you want to get the |
1278s | blade machine now no I did hear that |
1281s | doesn't apply to the ultimate yum we |
1283s | didn't want to do a changes across the |
1285s | board probably so let us know feedback |
1286s | if you like still when you have that |
1288s | ultimate just you know if it feels good |
1289s | or if you'd like no I just want to hold |
1291s | the button down on that - I mean just |
1292s | chain around listening so let's see what |
1298s | else do we got oh yeah I just wrote a |
1300s | note here lots of changes to components |
1302s | and gear for all javelins so I'm trying |
1305s | to remember some of the the ones I play |
1307s | Colossus a lot so I was looking at those |
1309s | but there is one where it was like best |
1312s | defense damage just increased across the |
1314s | board I think 25% the other 20 or 25% |
1316s | which I'm just like okay that's cool |
1319s | so yeah what's lots of buffs there we |
1323s | are adding more Universal components |
1325s | also and in this next update I've got |
1328s | them here but yeah they're kind of |
1330s | targeted towards weapon and gun play so |
1333s | you know a couple of examples let's see |
1336s | I like acid slugs which is a |
1339s | enhance its a shotgun oriented one so |
1342s | enhanced shotgun in ammunition and |
1343s | increases damage and if you hit seven |
1345s | shotgun shots in a single burst it |
1347s | applies acid on the target pretty cool |
1350s | yeah AJ did you want to go in there you |
1352s | uh yeah no you're fine I just didn't |
1357s | know if you were like you were scared to |
1359s | go talk to the cool cool |
1364s | all right well we can yeah whenever |
1366s | you're ready cuz I know there's more to |
1368s | this mission afterwards and I'm sure |
1370s | players would like to see how it ends |
1372s | also and be like show us how it heads |
1376s | let's see any more cool |
1378s | can you guys buff more masterworks I |
1382s | want to say some of the master works are |
1384s | being buffed also I was looking through |
1386s | the notes yeah there's a whole lot of |
1388s | specifics which makes up a lot of the |
1390s | pages of the patch notes but especially |
1392s | for individual items I see a lot of |
1394s | individual items being asked about I |
1396s | don't remember them all off the top may |
1398s | have but there's a whole lot of fixes |
1400s | there and buffs yeah there was one there |
1402s | was a fix I remember it was the the one |
1407s | that was for storms was was broken where |
1409s | they didn't get the buff that's fixed no |
1411s | no for storms it was like it just wasn't |
1413s | applying right bonuses yeah so that |
1416s | one's been fixed let's see what else you |
1420s | read that you bet that we talked about |
1422s | that talked about a lot of this stuff |
1425s | trying to I should have put more here I |
1427s | know there was more notes but um you'll |
1429s | see also spoiler if you haven't seen the |
1432s | scene before |
1433s | gosh aj no there's not too many big |
1437s | spoilers here it's for anyone who's |
1439s | played the game this is a really cool |
1440s | scene and yeah you get to re-watch the |
1442s | cutscenes in these two which i think |
1444s | it's pretty cool but let's see any other |
1448s | yeah someone asked about the acid slugs |
1452s | what that is it's a universal component |
1454s | so that's added to the pool there's one |
1456s | for each weapon that's been added so |
1459s | that should bring some new interesting |
1462s | ways to play with weapon bonuses so so I |
1465s | see this one I'm not gonna I'm not going |
1467s | to dodge it people are talking about the |
1470s | the display bug with armor so the team |
1472s | is still working on it |
1473s | they've made some improvements so that |
1475s | it should they've identified some of the |
1477s | things that were causing it and it was |
1479s | for those who were talking about it |
1480s | there were two sides of it there was a |
1482s | UI side to wearing it looked like you |
1484s | would have more or less health and then |
1486s | the other one was you functionally would |
1488s | have less health yep so we'd be I |
1490s | believe we've addressed most of that and |
1493s | the next update but let us know if you |
1497s | see anything weird but otherwise no we |
1499s | hope we've got at all yep as a lot of |
1502s | these are you know it's just the reality |
1505s | they're they're pretty complicated fixes |
1507s | they have several several components to |
1509s | them so you know we we make our fixes we |
1513s | give it our best crack we test test test |
1516s | and and you know inevitably sometimes at |
1519s | the last second there's a thing that'll |
1520s | pop up but you know it's it's it's a lot |
1524s | of work to try to find the act all the |
1526s | little pieces to fix but you know we're |
1529s | working hard and we're and we understand |
1531s | the frustration and we're just attacking |
1532s | as much as we can let's say people are |
1539s | asking about Ranger updates like I said |
1541s | all javelins across the board with their |
1544s | components and abilities have been |
1546s | pretty much buffed in some way from what |
1549s | I've seen there might have been one that |
1551s | was like a slight decrease I'm trying to |
1554s | member what it was but overall like |
1557s | everything got pretty pretty |
1558s | significantly boosted a couple of |
1560s | abilities changed too in other words one |
1562s | on Colossus that made it so when you got |
1565s | hit it increased like your bike heat |
1568s | reduction or something like that which |
1569s | you know it's kind of like okay that's |
1571s | cool but now it's when you get hit you |
1573s | just start doing more damage so which is |
1575s | pretty cool you know yep you're in there |
1577s | getting shot you just start hitting |
1578s | things harder same with the master work |
1582s | flamethrower I forget the name of it but |
1584s | basically before on kills it would start |
1586s | doing more damage now on hit it starts |
1589s | doing more damage so it's like the |
1590s | numbers went down on that but now you |
1592s | don't have to kill things you can just |
1593s | stack it right away from hitting things |
1594s | pretty cool yep |
1597s | I've seen someone asked about the |
1599s | interact button occasionally not working |
1601s | we covered that a little earlier we have |
1604s | fixing this patch for that also I see a |
1609s | lot of questions about scaling so I kind |
1614s | of talked about this a little online on |
1616s | on a couple of different channels we |
1617s | have but the scaling problem in general |
1620s | there's a lot of pieces to some overall |
1624s | issues we're working towards right so in |
1627s | this game as I imagine everyone that |
1629s | realizes things like scaling difficulty |
1632s | stats progression loot they're all kind |
1636s | of tied together and we understand that |
1638s | and so it's not there's not really any |
1640s | quick immediate fixes for that but what |
1642s | we did is again speaking to you know |
1645s | what Chad referred to on Twitter we have |
1647s | a plan we have a long term plan and then |
1649s | we work backwards and we have these |
1652s | intermittent fixes to get us there or |
1654s | not intermittent sorry but these |
1657s | piecemeal fixes to get us there so it's |
1659s | not a very quick thing to solve but we |
1661s | are working towards the spot where you |
1664s | know scaling and progression and looting |
1665s | it all feels real nice and where we want |
1668s | it to be so it's gonna take a little |
1670s | while to get there but again each patch |
1673s | you should see incremental progress |
1675s | towards that and scaling is is one piece |
1677s | of that |
1677s | so definitely we're definitely aware |
1680s | we're definitely working hard on it well |
1683s | people keep asking about it even though |
1686s | I don't I don't have an answer but |
1687s | people are asking about what we're |
1689s | looking at luck and what it does and |
1691s | thinking about it at all yeah we are |
1693s | looking at luck and we're thinking about |
1695s | it nothing to share I have my opinions |
1699s | about luck and and they're probably |
1701s | similar to yours but we're just trying |
1704s | to solve it the right way so yes |
1707s | absolutely |
1708s | looking at luck cool not this patch not |
1712s | always bad shit but yeah yep and I see |
1715s | other people asking about things we've |
1717s | already talking about new loading screen |
1719s | yes so that was an an elysian cache that |
1722s | you saw there so that's what it looks |
1724s | like yeah it's a fancy fancy cache |
1728s | or chest or whatever you want to call it |
1730s | another people come with their own |
1731s | unique name for it yeah and and you'll |
1734s | notice it's pretty obvious it's very |
1736s | similar to stronghold chess so once we |
1738s | do kill the boss in a stronghold you'll |
1741s | see there's the four caches and the icon |
1743s | is there it's on your compass pretty |
1745s | easy to find so should be no problem |
1748s | there let's see if someone asking here |
1750s | support gear master work so good |
1753s | question |
1754s | team is working on it still just want to |
1757s | make sure it's you know it's good it's |
1759s | solid it's not just you know another |
1761s | gear piece so more on that later |
1765s | I don't think there will be any and the |
1768s | next update but probably shortly after |
1771s | that I would say is it's safe yep I see |
1775s | a lot of achievement fixes questions too |
1777s | and yep we're we have a lot that we're |
1780s | investigating there isn't any really one |
1782s | or two achievements that are a problem |
1786s | there's just a lot of different ones for |
1788s | different people so you know it's |
1791s | complicated but we are definitely |
1794s | investigating all of them to see if we |
1796s | can we can get a fix in for you but |
1798s | nothing that I know of in this next in |
1801s | the patch next week but still on it |
1804s | let's see what else are people asking |
1809s | next javelin soon ye already bored of |
1812s | the four we've got like no way man who |
1817s | knows what the future holds but right |
1818s | now it's we got we got our javelins |
1823s | people asking about a stat screen like |
1825s | Ben has said on previous streams team is |
1828s | you know looking at all ways we could |
1830s | possibly do that I think we agree it's |
1833s | you know something we would like to do |
1835s | but we're you know we don't want to just |
1837s | throw something together and it you know |
1839s | doesn't meet the quality bar right yes |
1844s | agreed and I just so sorry I was trying |
1847s | to thought I just saw someone else about |
1848s | the Quint the Brynn quest for bug which |
1851s | I believe is the one where it disappears |
1854s | off of your math if if that's the same |
1858s | one there's a similar one with |
1859s | strongholds where some people it could |
1861s | disappear off your map and |
1862s | you wouldn't be able to pick a |
1863s | stronghold we do have that fix for this |
1866s | next patch and it should be fixed I |
1868s | believe for not only stronghold but also |
1871s | contracts and other places it was |
1872s | popping up yeah I know there are some |
1873s | people with the Mathias they were |
1875s | missing some yeah I believe we've |
1877s | addressed that but yeah no longer do you |
1878s | have to just message random people to |
1880s | hey my tyrant mine is missing can you |
1882s | group up with me so that I can run it |
1884s | again yeah exactly now you can just run |
1887s | them by yourself but probably not grid |
1890s | stronger together |
1891s | no no see oh this one uh can we skip |
1898s | cutscene so earlier |
1900s | can you skip like how AJ was in the |
1903s | cutscene earlier on this legendary |
1904s | mission I believe I could be wrong and |
1908s | my phone will probably buzz if I am but |
1910s | I believe if everyone in the party no no |
1913s | not for these so everybody oh it's yeah |
1917s | but these are only only a couple of the |
1919s | missions have a mid scene cutscene for |
1922s | the legendary missions so the beginning |
1924s | and end like we said in the beginning |
1926s | the beginning and end cinematics or |
1928s | cutscenes are taken out so just the |
1931s | middle ones remain and since these do |
1935s | rotate each day and we do have six you |
1937s | know there should be lots of options |
1938s | during the week got it all right Oh open |
1942s | chests |
1943s | this is it this is your moment man |
1948s | please be something good |
1954s | purples and blues really AJ you gonna |
1958s | stack that luck man said it's all your |
1960s | fault this was on gm1 to where we didn't |
1964s | do we didn't increase the loot drops |
1969s | that's correct yeah geom two and three |
1972s | have a pretty noticeable especially |
1975s | three if you can hit you can hit three |
1978s | it's I've seen some amazing screenshots |
1980s | from from players of they'll get to |
1982s | legendaries and like five master works |
1985s | from one thing which it results may vary |
1988s | it is rng on some of those things you |
1990s | know yep |
1992s | you should also start seeing more master |
1994s | work embers dropping in general from |
1997s | bosses especially GM two three yeah but |
2000s | also from all from chests in the world |
2002s | yeah so it does apply to all all chess |
2005s | also did we say how it's not just loop |
2007s | but you have a chance of getting embers |
2009s | also yeah like additional embers so that |
2012s | was I thought that was pretty cool so |
2013s | you have that extra you know I think |
2016s | it's like four items you can get on |
2018s | average but there's a chance to get even |
2020s | more items and more embers and them so |
2022s | yeah and and again its uncapped there's |
2026s | one guaranteed masterwork about every |
2028s | other role has a chance to be a |
2029s | legendary so bosses should feel pretty |
2034s | good pretty beefy |
2035s | I love the chat they're just like yep |
2038s | all Purple's all blues I just remember |
2043s | that was just one oh yeah sorry those |
2046s | drop the increase drops from the bosses |
2048s | is coming in the patch next week yeah |
2050s | we're talking and that does so the |
2052s | increased drop side is I understood it |
2054s | it does apply to GM one two and three it |
2057s | won't apply to normal or hard yeah so |
2059s | though there's a chance for more loot |
2061s | but then for the chance of like the |
2063s | higher drops is still just GM two and |
2066s | three yeah and it's additive so |
2068s | obviously more in GM two and more more |
2071s | in GM three and it's not just across the |
2073s | board it's it's additive depending on |
2076s | the difficulty so you should you should |
2077s | notice a difference and did you just hop |
2079s | straight into the forge so AJ hopped as |
2081s | you saw the end of expedition screen |
2083s | there how to |
2084s | right into the forge and could you know |
2086s | start equipment any gear make any |
2088s | changes before he went back into go-to |
2091s | for Tarsus yeah so yeah entering into |
2097s | the forge it's it's a pretty often used |
2100s | thing so we've essentially made this if |
2104s | he hits activate forge it's essentially |
2106s | instant yep you know one step in the |
2108s | right direction also as you notice we've |
2111s | been hearing a lot of stats screen as |
2112s | you mentioned earlier one small step |
2114s | towards that point is we had you know |
2116s | all the components in this view you can |
2119s | see we're building towards a direction |
2122s | there so definitely intentional another |
2125s | thing I know we made some improvements |
2127s | on I've seen a lot of people reporting |
2128s | the pilot data error mm-hmm so we made |
2131s | some more improvements there so you |
2133s | should encounter that less frequently |
2135s | yeah yeah lots of fixes there that are |
2140s | in next week's patch for sure |
2141s | let's see people want more customization |
2145s | so actually I saw some people asking |
2148s | wondering why we had I believe it was |
2150s | storm and Ranger that had the new armor |
2153s | packs yep and then they're like okay |
2155s | well where's where's interceptor and |
2157s | Colossus they were coming I believe |
2160s | they're coming with this next update so |
2163s | like shortly after that this next update |
2165s | happens they'll be kind of like that |
2166s | equivalent style differ for those two |
2170s | javelins someone asked about consumable |
2173s | organization I believe I believe we have |
2179s | sorting by rarity and name as the first |
2184s | step in this patch automatically sorted |
2186s | and so again and I've commented on this |
2190s | on reddit there's a lot of opportunities |
2192s | with consumables and so this is just one |
2195s | step we've heard you on things like you |
2197s | know the ability to craft multiple at |
2199s | once or you know how the flow is a |
2201s | little a little strange we're working on |
2204s | that and looking into you know how we |
2205s | can smooth that whole thing out yep |
2209s | I'll see anything else cool before we |
2213s | before where you going AJ |
2216s | just hopping in the free play um |
2219s | I can't let's see I'm kind of think if |
2221s | there any other improvements there in in |
2223s | free play I don't know if there were any |
2228s | or not in there so yeah there's some |
2232s | little little things yeah we noticed |
2234s | going in and out of water oh yeah yeah |
2237s | so there's like some transitions I |
2239s | noticed that when playing the other day |
2240s | like going into the water out of the |
2242s | water a lot of people were saying it's |
2243s | kind of jarring and felt stuttery I did |
2245s | it it's very smooth and and it's it's |
2248s | pretty cool actually if you could show |
2249s | like finding water anywhere and show |
2251s | that field of view slider also don't |
2254s | faceplant into a puddle I would not be |
2256s | good |
2257s | maybe up there by the fortress dawn or |
2259s | something let's see if there's any of |
2262s | their things don't faceplant man we have |
2272s | we have Lisa over in the comp corner |
2274s | saying do it now people ask me what's |
2279s | going on with SOI I believe that still |
2281s | being probably still being worked on Oh |
2283s | Chad talked about that before like I had |
2286s | said earlier if you missed it DLLs s |
2288s | support is added this update still |
2290s | working on the SOI ones the top left map |
2296s | and free place some little square icons |
2300s | did you have the map open you're getting |
2306s | some some mean things oh oh |
2309s | open the map a second where are you |
2310s | right right here yeah check out your map |
2312s | so you see now you can I don't know if |
2314s | we had that before I don't believe so I |
2316s | don't think we did but now it shows the |
2317s | area of where a free play event is so I |
2321s | believe even if you were to die and |
2323s | respawn it would show you where that is |
2325s | still I believe so you can you know get |
2329s | back there and and you're not like lost |
2331s | in the world |
2335s | let's see someone says yes a couple |
2338s | people said yes up some people like it |
2343s | was there before well if it was it's |
2344s | still there that's cool though |
2347s | someone wants grab it's to spew from the |
2349s | tyrant |
2350s | boss when you kill them I agree a little |
2353s | too soon for this patch but that is a |
2356s | great idea that would be terrifying that |
2360s | just no just cope fall zombies grab it's |
2367s | popping a gaggle of gravity that all |
2369s | they want to do is are people let's see |
2373s | grab it javelin win I want to say there |
2379s | might be like some grab it final may be |
2383s | pretty sure we have to find out later |
2386s | we're big fans grab its we do like |
2388s | Rapids there were limits there will be |
2389s | more grab it things patch ETA next week |
2396s | yep |
2398s | so probably as we get closer to whenever |
2401s | the patch would hit will probably share |
2403s | more details yep AJ you're just letting |
2411s | me down with that loot man they're still |
2415s | in gm1 okay okay that's fine I won't |
2418s | hold it against you and you're nuts yeah |
2422s | you don't have any luck luck is not on |
2424s | your side okay okay trying to find the |
2433s | water let's see what is this one win our |
2440s | patch notes |
2442s | there'll be shortly before whenever the |
2443s | update drops like we did before where we |
2445s | post some like the day before so |
2450s | probably do the same thing again want to |
2452s | make sure everything's in there I know |
2453s | last time people were upset that we |
2455s | didn't have everything in there so we |
2458s | want a triple check make sure we're not |
2459s | missing anything this time yeah we are |
2461s | not trying to hide anything there's just |
2463s | a lot like I said 13 pages of notes yeah |
2466s | a lot of moving parts we're not we're |
2469s | not ever going to intentionally keep a |
2471s | passionate from you and then we when we |
2473s | realized the mistake we'll get them out |
2474s | as soon as possible |
2475s | which I think we've been |
2477s | for sure I see people talking about like |
2480s | with with Luton here they're like you |
2483s | know what's the point of GM 1 if there's |
2485s | GM 2 there's also a lot of people you |
2488s | know if they're not quite ready for GM 2 |
2490s | and they just get in there and get |
2491s | stomped right away GM 1 it's a good |
2495s | oh yes yes we can show an image of that |
2497s | in the in a second but basically running |
2501s | a strongholds now on GM 1 also will |
2503s | yield more loot right absolutely |
2506s | so strongholds are probably I say the |
2509s | best way to get loot after the update |
2510s | yeah and the changes we made last week |
2513s | do apply to all difficulty modes which |
2515s | is those legendary creatures dropping |
2518s | more and better leave you know that's |
2521s | still applies but yeah I can't wait to |
2523s | get in there and try and see the changes |
2525s | on the bosses because I was one of those |
2527s | people who would quickly into cart of |
2530s | rage and I would kill the monitor every |
2533s | time I stuck around I did not leave |
2536s | doing a hero's work doing the heroes |
2538s | were like man just leave didn't do it |
2543s | stick around here we go oh wait AJ found |
2546s | water found deep water down deep water |
2548s | ok is this the oh yeah see it's like it |
2552s | seems smoother there to me anyway I |
2553s | don't know if anyone else thinks it |
2555s | looks smoother but dolphin dive dolphin |
2560s | scepter now people are gonna ask for |
2564s | like dolphin armor but it can look like |
2567s | a dolphin and just swim around and is |
2573s | that what the field of view pulled out |
2574s | AJ on the water so you can you can't you |
2580s | won't drown just sit under the water and |
2582s | and then pull the field of view out |
2584s | because I know some people had mentioned |
2585s | they don't like how it looks under water |
2587s | so we can show players what it looks |
2589s | like when you're zoomed out a little bit |
2591s | on there yeah 33 percent bump that up |
2595s | hundred there you go |
2601s | looks pretty cool and so if you leave |
2603s | the water now it should zoom back in you |
2607s | and then if you go back again it's |
2610s | pretty cool I like it |
2615s | more extreme oh what a J's gonna pilot |
2623s | feel it yeah what are you doing oh I |
2630s | know what he's doing |
2632s | zooms in so it's not too jarring it |
2634s | doesn't just snap back yeah that would |
2637s | make me not happy so field of view only |
2641s | for PC yes just for performance reasons |
2645s | I think mainly it's a little a little |
2648s | harder it does put some more strain I |
2650s | think on on resources with with pulling |
2653s | up at that camera view more someone's |
2657s | like okay I'm sold on the field of view |
2658s | slider sweet man did it for you a |
2662s | question can we have more inventory |
2665s | space yeah we're best getting that yeah |
2673s | you know inventory spaces and free on |
2676s | the on the back end and the database so |
2677s | we're looking at anything we can squeeze |
2679s | out of it right now to see what we can |
2683s | do so no promises but we're definitely |
2685s | definitely trying as we know especially |
2687s | as you explore different builds and |
2690s | different suits that becomes a bigger |
2692s | and bigger need and you know as the game |
2694s | gets older meaning you know in your |
2696s | first few hours I don't have a whole ton |
2698s | of stuff I need to hang on to but now |
2700s | you know I have lots of different |
2702s | horizontal builds I can do so yeah we're |
2704s | definitely we're aware we're looking |
2707s | into it and seeing what we can do there |
2709s | for sure yet we're not gonna hide it |
2712s | someone's like NPC vanished yes yes it |
2715s | did which I don't know if we talked |
2718s | about it so sometimes there can be |
2720s | different things I can cause enemies |
2721s | despawn so like when a world event pops |
2723s | up one of the things that would happen |
2727s | that really sucked is if you're fighting |
2728s | a Titan and then a world event appeared |
2730s | and someone else activated it your Titan |
2731s | would disappear yep but now that doesn't |
2734s | happen |
2734s | anymore yep we have that fixed for this |
2737s | patch next patch so enjoy your your |
2740s | sweet Titan lute all right so I think |
2745s | that is about about it for today I think |
2749s | we've covered just about most of stuff |
2751s | we want to like I said update is |
2754s | dropping next week as we get closer |
2756s | we'll let you know exactly what day that |
2758s | is on so you can plan accordingly patch |
2760s | notes will go up to do or unless Ben |
2763s | tells me no Ben Ben will be back from |
2767s | Australia soon he's you know he's done |
2770s | hanging out kangaroos and koalas and |
2772s | he'll be on a mission and have a very |
2774s | strong opinion about the patch notes may |
2776s | yes he probably will I'm sure he will |
2778s | but yeah thanks everyone for tuning in |
2781s | so we hope you got a lot of information |
2783s | out this and you can know what to expect |
2786s | in the next update our next stream will |
2788s | be a couple weeks probably we're trying |
2793s | to time it good with some more cool |
2795s | content coming to the game if you look |
2796s | at that you know our road map right now |
2799s | I might give you some ideas of what |
2800s | we're gonna show next time don't want to |
2802s | spoil it you can guess what it might be |
2804s | but yeah any other parting words Chris |
2808s | enjoy enjoy the Elysium caches enjoy the |
2811s | legendary missions I think they're a lot |
2814s | of fun so let us know though listen you |
2816s | think keep the feedback coming we we're |
2818s | listening and we make changes based off |
2820s | of what everyone likes to see we read |
2823s | basically everything every day I read |
2826s | everything yep alright thanks everyone |
2830s | tell us what |