about 2 years
ago -
Age of Empires
-
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Transcript (by Youtube)
5s | My name is Marius Beck and I am working for Forgotten Empires as a Producer. |
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9s | So, my first experience with the Age of Empires franchise |
11s | happened when I was just eight years old. |
13s | So, I got the Age of Empires II game as a gift from my parents |
17s | and I played it on the family computer, |
18s | so that was super fun. |
20s | And I distinctly remember telling my parents |
22s | that this is the one game which doesn't get boring after a while. |
26s | Because there were other games, I also had lots of fun playing other games, |
29s | which eventually weren't as interesting anymore as the first time that I tried them. |
33s | For Age of Empires II, I felt like this was the only game where this was different. |
36s | I could play it again and again, and it would always still be fun. |
40s | Especially because it had an AI which was actually quite capable, |
44s | so you could have lots of fun in single player skirmishes, |
46s | but it also had random map generation, which is always different, |
49s | so it always felt like a new experience, again, playing Age of Empires II. |
53s | So yeah, I loved to do this, I also loved to play on a LAN, with my friends. |
57s | That was great fun as well! |
59s | But, yes, eventually I felt like "Hm, okay, so the AI is really fun |
63s | and it is smart, but it's not smart enough." |
66s | So I thought "Let me just take a look and see if I can just change some minor things." |
71s | And I had a look, and I discovered |
74s | how I was able to change the AI, |
77s | and the AI script to be specific. |
79s | But I didn't understand any of the code, |
83s | I was still just a little kid. |
85s | So I scrapped it at that time. |
88s | But eventually I returned to it, and I finally understood what I was looking at |
92s | or at least I was able to slowly understand. |
95s | And that is when I started working on the AI as a hobby. |
98s | And as you can imagine, the scope of the project quickly expanded, |
102s | of what I was doing with the AI, until I had a full-fledged AI which was |
106s | way smarter than what I ever played against before. |
110s | This is really my journey into Forgotten Empires |
112s | we started a big mod project that turned official and since then |
116s | I've been living a dream, playing Age of Empires |
118s | on my free time, while working on the game as well. |
121s | So, it's absolutely amazing. |
123s | It all began when my parents bought |
125s | me a game localized in Spanish. |
127s | In the hopes that I would learn some Spanish. |
130s | However, this was Age of Empires II |
133s | and I didn't learn a lot of Spanish. |
135s | I just got very addicted and invested in Medieval history. |
139s | I also showed this game to all my friends |
141s | and we played it every single day. |
143s | And one of my friends basically told me |
145s | "Yes I have this game as well." |
146s | So we went over to his place and wanted to play it. |
149s | Turned out it was Age of Empires 1... |
151s | Which was slightly different, but it was still lots of fun. |
154s | One day he got back and had bought Age of Mythology. |
159s | And he also then introduced me to the concept |
163s | of what a Game Developer was. |
165s | And that was basically the first moment where |
167s | we both basically thought we really want to become Game Developers. |
173s | And not just Game Developers, |
175s | specifically Game Developers of Age of Empires and Age of Mythology. |
179s | Now, clearly we were on to something back then, |
182s | because of all the remakes nowadays. |
184s | But back then, I just was very interested in how these games worked. |
189s | And I started looking through the files that they had, and modifying them. |
193s | I also discovered the online community |
195s | and started some projects there, helping out some people, |
200s | and starting my own expansion projects for Age of Mythology. |
203s | Then one day the Extended Edition popped up |
207s | and then Forgotten Empires came around. |
211s | And the community basically pushed me towards them. |
214s | Saying "You absolutely need this guy. He knows almost everything." |
218s | And luckily Forgotten Empires needed someone to work on the AI |
223s | and I knew something about the AI, so I could help out there. |
227s | And that's basically how I got my first job in the industry. |
232s | And the next project was Age of Empires 1 Definitive Edition, |
235s | where actually I was allowed to work as a programmer |
238s | and ever since I've been working as a programmer at Forgotten Empires |
242s | living the childhood dream. |
244s | Hi, I'm Alina Goetz and I work as a Quality Assurance Tester at Forgotten Empires. |
249s | My first time seeing Age of Empires was when I was six years old, |
254s | it was my first game I ever played. |
256s | I remember enjoying exploring the black map, and building navy, |
261s | and sending my villagers out to hunt, and making chariots. |
265s | And I also remember being confused why my chariots could not cross farms. |
272s | And a bit later, after that, I played Age of Empires II. |
276s | For a long while I forgot about the game but in 2017 I rediscovered it |
281s | and I watched Spirit of the Law's YouTube videos, |
285s | and I found out how many people still play the game today. |
288s | I promptly bought the HD Edition afterwards, |
291s | and watched more YouTube videos |
293s | like T90's famous Forest Nothing video. |
297s | After that I joined Twitch and I followed the professional scene, |
302s | like TheViper and MbL and became sort of involved in watching all the tournaments. |
309s | Also I attended gamescom 2017 and met many great members of the community there, |
314s | and that inspired me to be more active, take a more active role as well. |
318s | So I became a moderator in about a dozen channels in the Age of Empires II community |
324s | and I had lots of fun engaging with people in the chat. |
327s | And that made me also want to start my own channel |
331s | so in 2018 I streamed for the first time on Twitch. |
337s | And I built my first ever gaming PC specifically for Age of Empires II. |
343s | And that experience also inspired me to learn more about the industry itself |
347s | and I did some research on the live streaming industry |
350s | in China for my degree in Chinese studies. |
353s | And that also inspired me to write my final thesis about the gaming industry in China. |
360s | So, yeah, Age of Empires had a big impact in sort of my pivot from Chinese to games. |
366s | And I was really hooked on the topic of game development |
369s | and found my first role in the industry |
372s | as a Quality Assurance Tester with Forgotten Empires. |
376s | And now I'm just really happy to work on the franchise, |
379s | Age of Empires has brought me many happy moments |
383s | and it's changed my career path completely. |
386s | And I'm really happy to be part of this passionate team |
390s | and bring many more players happy moments with Age of Empires. |
395s | I think most people will know me as Interjection, but, hi, I'm Will. |
399s | And like a lot of us, I got into the Age series as a kid. |
403s | My fondest memories playing back then |
405s | are of Arkantos, Ajax, and the rest of the Age of Mythology saga. |
409s | Back then it was single-player for me, my parents didn't have internet yet, |
413s | but sometimes we stayed with family who did, and I took the game there. |
418s | And the first time I just couldn't believe I was online with other people. |
422s | I would sneak down the stairs, boot up the PC to play some more, |
426s | and just pray that the old dial-up sound wouldn't wake anyone up, |
430s | because it was really loud. |
432s | Then Microsoft announced Age of Empires IV and the definitive editions. |
437s | And I'd just finished with uni, I had no commitments in life just yet, |
441s | I was still pretty young and I thought "Wow, when those come out, |
445s | wouldn't it be fun to immerse myself full time into making videos and streaming |
451s | and being part of the community?" And if that ends up being just a gap year, |
455s | then, well, that would've been time well spent. |
458s | Turns out a fellow YouTube friend, ZeroEmpires, or Zak, |
463s | had a much bigger idea. He asked me and some others |
466s | to come and help him build a streaming studio. |
470s | All of us moved in together to keep costs low, |
472s | we rented a space and we built a stage, a casting booth, and... |
476s | It was nuts, really. |
480s | We had funding for one year, and that is sadly how long it lasted. |
484s | But during that time I am immensely proud of what we achieved for Age of Empires. |
489s | Particularly Age of Empires III. |
492s | Where we hosted the New World Championship which was the 2nd ever LAN tournament |
498s | in the game's history where we flew eight of the best players |
501s | to our studio as well as, we invited all of the community and we had this |
506s | four day event where everyone got to meet all of the names |
510s | that we'd known online for so many years. |
512s | And just that, I will cherish those memories forever. |
517s | And shortly after that, I was offered a game design position at Forgotten Empires. |
524s | And it has been a privilage to contribute to what is now 25 years of Age of Empires. |
531s | It's fantastic. |
534s | I have always loved AoE 2. |
536s | It was literally my childhood game. |
538s | And once I became aware of the possibility of modding, |
541s | I immediately felt attracted to it. |
544s | I worked on a few short-lived modding projects |
547s | and soon moved to the AoE 3 modding community |
551s | where eventually I joined the mod that's known nowadays as Wars of Liberty. |
558s | Around that time I heard about a new mod for AoE 2 |
562s | that was Forgotten Empires back then, |
565s | which could literally add new civilizations to the game, |
568s | and that piqued my curiosity as this wasn't really possible back then. |
573s | Once I found the AoEZone thread I immediately messaged Bert |
578s | and asked him how he did that, and other requests about a Portuguese civilization. |
583s | Sadly all civs were already set in stone, |
586s | and that eventually led me to create my own mod, |
589s | just to add the Portuguese civ, initially. |
592s | As time passed and the mod grew, I added new civs, new features, |
598s | and eventually had to delve into actual programming. |
600s | I had to learn ASM and basic reverse engineering |
604s | to add some features and civ bonuses I wanted to add into the game, |
609s | and this eventually led me to develop a few patches for AoE 2 and AoE 3 mods. |
616s | Eventually I became a part of Forgotten Empires. |
620s | Initially I just worked on localization for a few AoE 2 HD DLCs |
626s | and then QA for AoE 2 Definitive Edition, |
629s | and later as an engineer for AoE 3 Definitive Edition. |
634s | I feel really honored to be working on the game I love. |
637s | I feel like I'm doing officially what I used to do as a modder back then. |
643s | And it still feels like a dream coming true to me. |
648s | Hello my name is Bert Beeckman, I'm Studio Head at Forgotten Empires, |
651s | and for the past ten years I've been working on the Age of Empires franchise. |
655s | But my history with Age of Empires started much much longer ago. |
659s | I think when I was around 10 years old, I was visiting my uncle, |
665s | who was playing Age of Empires 2 on his computer, |
668s | he was playing the William Wallace campaign. |
670s | And I saw him playing and at some point there was a castle that was on fire, |
673s | and I was walking by and I was like |
674s | "Hey your castle is on fire, you need to do something about it." |
677s | And he looked at me and said "No no no that's not how the game works." |
681s | And I was like "Okay that's weird" |
683s | and I kind of left it at that. But I was still fascinated. |
687s | It was interesting to see the trebuchets, the castles, the whole atmosphere. |
692s | And then later at my birthday I got the actual CD |
696s | for Age of Empires II: The Age of Kings. |
698s | At that point the journey began, the passion began. |
703s | And many many many years later, at this point 20 years later, |
708s | I'm still very busy with Age of Empires. |
710s | During those 20 years has been kind of an on and off relationship, |
715s | like you play it, you forget about it, you play it, you come back. |
719s | And then after university I finally came back, went online, |
725s | found there was still an active community playing the game, |
729s | and also a modding community. |
731s | People who were making scenarios, |
733s | making graphics, trying to add new things to the game. |
736s | And with that group of people, like-minded people, |
740s | we created a mod, modification, for Age of Empires 2, |
744s | that contained new civilizations, and it was a great journey, |
749s | or rather the start of a great journey, |
752s | because it's those people, after all those years, we founded Forgotten Empires, |
758s | a studio that is now 80 people strong and working on the Age of Empires franchise |
763s | for 10 years now, and hopefully for many more years to come. |