Original Post — Direct link

According to the Dev in the response below, this was already "fixed internally locally" and would be in the they would "try to get it in the next patch."

What's the hold up? Why hasn't this been addressed?

https://www.reddit.com/r/apexlegends/comments/b47kd7/pc_patch_live_now_an_update_on_pc_crashes/ej54guy/

This is one thing I have been anxiously awaiting since this statement. There have been 3 patches since then.

(Edit: Misquote fixed. My point is that it's been 3 patches since they stated that it was fixed internally. What's the hold up? I'm not saying they promised anything. I want some communication.)

(Edit2: https://i.imgur.com/Gd0hzHS.png

Thanks to /u/RyFba for this link.)

External link →
almost 5 years ago - /u/glutinousriceball - Direct link

Sorry for the delay. It is still fixed locally, but our recent patches have been made for very specific things only. I thought a more general patch would be made sooner, but I was wrong (I just write code, not build/organize releases).

All that being said, I'm flattered people are looking forward to this particular fix. :)

almost 5 years ago - /u/glutinousriceball - Direct link

Originally posted by [deleted]

I have a question.

Does this affects jumping à la hot-dropping? I'm asking this because I spam the jump button like if I were playing a Mario Party mini-game and for some reason people always are way lower than me despite looking down all the time.

Have you guys noticed this internally? Also there's a slight delay when jumping in which you hop-out makes a "lock-on" looking straight (horizontally) and then it acknowledges you are looking down. I know that you write the code but on your trial and error has this behavior showed up?

Best regards!

Does this affects jumping à la hot-dropping?

Yes. I believe that is what we are talking about? Where everyone launches right away, when the dropship door opens, and then everyone ends up getting stuck inside each other?

I also just took a quick look at the jumping/launching script, and everyone should launch at the same time assuming they're all spamming the jump button as the doors open. So I think the collision issue might be what's causing some players to fall ahead of others.

almost 5 years ago - /u/glutinousriceball - Direct link

Originally posted by Aetherimp

Thanks again for the reply. I know it's not your job to assemble the actual patches, but it would be great if the people who DID do that would hear the community outcry on issues like this.

I don't expect you guys to fix things over-night nor am I demanding "MORE CONTENT" or "FIX EVERYTHING NOW"... Just would be nice if some key issues were actually fixed, and furthermore, pushed to the patch when they are fixed!

Is there any reason why they may have held this feature back in the last 3 patches? Maybe it caused other issues?

Oh, they definitely know and they're all working their butts off to make it better. Apex is a very different game to Titanfall (single huge map, character-based, F2P, etc.), so I'm personally not surprised we're having growing pains. A lot of this stuff is new to us, even to the old hands.

If you're curious about our process: we have a dev and release branch. Before a big patch, we copy dev to release, work on stabilizing release and then... release it. (I've left out a lot of the finer details.)

These past few patches have not been the copy kind. Only very specific changes were made. We're due for a copy real soon. When that happens, that release will have this fix, along with all the other fixes that have accumulated since. I don't envy whoever needs to come up with the patch notes for that!

Anyway, I hope that clears things up a bit more.

almost 5 years ago - /u/glutinousriceball - Direct link

Originally posted by EvilJet

Thanks for the replies and sharing some insight on the development of the game through your work in the big picture!

I hope that you’re not deterred from posting due to the negative comments you receive here. Most of the folks who say them have no real perspective on the process of development, nor have they likely had to work on a creative project of this size.

My assumption is you already understand what I say. None the less, thanks for braving reddit.

Edit: I share dev comments with my community regularly and enjoy the convos we spark around them.

Thank you. I assume most people don't mind me commenting, even if I can't really say anything substantive. :)

almost 5 years ago - /u/glutinousriceball - Direct link

Originally posted by O_crl

I have a small question. When you say the past few patches have not been the copy kind, they were still applied to the dev and release branches, right?

Yep.