Apex Legends

Apex Legends Dev Tracker



Yesterday

Comment

Originally posted by Fish_Fucker_Fucker23

Aight fair enough

Edit: hi Lastimosa

Hi

Comment

Originally posted by COAGULOPATH

You're consistently assuming that the player's input occurs on the worst part of the tick, delaying every movement by 50ms. This isn't the case: the delay's just as likely to be 0 as it is 50.

Imagine mail is picked up on Wednesday. You might send a letter on Thursday and wait 6 days, or you might send a letter Wednesday morning and wait no time at all. The week-long delay is the worst case scenario.

If we assume that on average 20hz tickrate delays input by ~25ms...I don't think there's any movement that's meaningfully affected by an amount of time that small. Visual reaction time for a pro player is about 150-200ms.

Samy Duc didn't say why the increased bandwidth is band, but I assume it has something to do with congestion - maybe pumping 2x the traffic through to a server might cause lag or slowdowns or something.

Your connection quality is not a constant. The higher bandwidth usage you have, the more chance you have to hit on one frame, a packet loss, a little congestion that would not be really noticeable except this time you were in a close fight and you died because of this micro stutter / delay induced. The less bandwidth we use, the more consistency you have in your experience.


25 Oct

Comment
    EA_Aljo on Forums - Thread - Direct

@CF5BLU 

 

Your situation is different. You just need to contact an advisor and they should be able to help with this.

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Comment
    EA_Kent on Forums - Thread - Direct

Hey all,

 

The recent update that went out a few days ago should have helped with this issue. Have you had the chance to try playing since the update? Are you still having any trouble? 

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24 Oct


23 Oct