I think it’s had its fair share of time in the limelight. Any “I can’t see sh*t” meta does not make for a great viewer experience or player experience. Bang and Cat’s rise over the past year was a slow shift that started back when there were intentional efforts on our end to create more diversity during the Gibby Mastiff meta (even though now we might look back at elements of that fondly).
Gibby could’ve fallen off for a multitude of reasons… Seer’s release, the CAR a season later, Valk maturing in the meta and edge comps evolving. We saw Shiv and the SoloQ GOATS raising Bang visibility, while competitors were thinking, “How can we increase survivability without a 360° dome of damage protection?”
That same question was a common theme for us during Cat’s development. Apex as a game was maturing, players were getting better, third-parties were happening quicker. How can we provide players a sense of relief for a couple beats in order to make a decision for their next action? Traditional Controllers like Wattson are often viewed as too one-dimensional, boring, or not conducive to the pubs playstyle. Some of the most compelling/strong Apex characters are the ones that don’t fit in one box. Bangalore has always been a jack-of-all-trades, and Cat is in a similar spot. The obvious commonality with these two flexible legends is that they can cutoff sightlines. What are the healthy elements of that, and what can we learn about the unfun cases to influence future design decisions?
There will always be something uncomfortable or tiring in any given meta… I can’t see, I’m exposed through walls, I just exploded in two pumps/one Kraber bullet, Gibby’s Gun Shield negated my damage, I just got one-clipped by another R-99, I can’t move, Horizon and Co move too much, we can’t rotate, everyone can rotate for free, etc.
I also didn’t like Caustic meta, or how one dimensional OG Wraith, Path, Wattson meta was before playing edge was really a thing, or wallhack meta, Gibby + Charge Rifle meta, Scout meta, 3030 meta, Valk meta was contentious... I could talk the evolution of metas all day (shoutout to a couple goat big brains u/hodsic and Raven for chatting with me a couple years ago… we need to run this back).
For your sake and for mine, as viewers and players of Apex, I hope Bang + Cat popularity falls a bit soon. And when it does, something else will take their place. I’m pretty excited for some of the Legends stuff in the pipeline; we’ve learned a lot in the last year in particular with how Legend Classes can influence the meta.