almost 5 years ago - /u/Jayfresh_Respawn - Direct link

Hey all,

This is making it's way live now on all platforms:

In an attempt to curb behavior of camping outside the circle to wait out the match and get Top 5 in the Apex Elite Queue, we’re trying increasing the damage caused by being outside the circle in the Apex Elite Queue only.

  • First circle now does 15% damage per tick
  • Second circle now does 20% damage per tick
  • Remaining circles no do 25% damage per tick.

Some other things for this week:

  • We've got a server patch planned to go live this week. We'll provide patch notes tomorrow.
  • Follow up on the Known Issues post from last week with any new updates as well as new issues we've bugged since then.
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almost 5 years ago - /u/Jayfresh_Respawn - Direct link

Originally posted by GeekyWilliam

might be dumb question but Is this % more damage or % damage in general.

Its' the % of health taken for each tick.

almost 5 years ago - /u/Jayfresh_Respawn - Direct link

Originally posted by AFCArt1

cool. does this have anything to do with matchmaking taking forever by any chance? never had that before

No it's more about behavior [for example a Lifeline might ride the circle and use the tactical to wait out other players]. We'll be watching feedback so play with it a bit today and let us know how it feels.

almost 5 years ago - /u/Jayfresh_Respawn - Direct link

Originally posted by Cr4zy

Would be nice to get this as in-game news

Agreed. We're making improvements to that tech in S2 so we can push out the in-game messaging quicker [and do more with it] in the future. Totally hear you folks here.