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Hey legends, the "Revelry" (Season 16) update is upon us!

This thread serves to consolidate player feedback and issues with the newly released "Revelry" Season patch.

As always, please post any bugs or issues that have come up with this current patch so that Respawn can help out!

Information that's helpful when reporting bugs:

  • What platform are you playing on?
  • Which skin were you using?
  • What were you doing leading up to the issue?
  • Can you reproduce it? What are the steps?
  • PC players - provide hardware specs, OS version, and GPU driver version.
  • Did your game crash? What error did you get? Please include "apex_crash.txt" from your "Documents" folder.
  • If possible, it’s great if you can capture the bug and submit that with your report.
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about 1 year ago - /u/Respawn_Kalyrical - Direct link

Hey legends! We're ecstatic about your love for TDM following Revelry's launch. We've also heard your early feedback, and are making some changes.

We realized having three rounds made matches feel too long. Starting now, matches will be just one round. With the removal of multiple rounds, we've also increased the kill count required to win games from 30 to 50.

As a note, the UI will be inaccurate until updated to reflect this change at a later date.

Some quality of life improvements that are still to come:

- Ending the match when one team completely leaves so remaining team wins

- Adding in a penalty for abandoning matches similar to the penalty in Control

We'll Tweet any news we have via: https://twitter.com/Respawn

about 1 year ago - /u/Respawn_Kalyrical - Direct link

Head up: we are investigating into the RP issues.

Tracked in the Apex Tracker Trello board here: https://trello.com/b/ZVrHV38P/apex-tracker

Check back on that and our Respawn social account for any updates!