Greetings Survivors!
Zen Rowe here again, and I have brought you another peek into the lives of the modders!
Today we’re going to be talking to LeutianKane!
Why don't you introduce yourself and tell us a bit about your sponsored project.
I know a lot of people love these types of mods, they can make gameplay feel refreshing and new again. You've been working on this project for quite a while right? How did you get started on it?
That's actually a really interesting thing to see. Mods don't often change hands, for various reasons. Was this your first mod, or have you worked on other projects before this one?
So you had some experience before starting on the project.
I want to switch focus for a moment here and talk a bit more about yourself. Outside of modding do you have other development experience? Does your background benefit your modding endeavors at all?
You have quite a bit of history with modding! Let's get your social media info. For anyone that wants to follow along with your creations where can they find you?
Now for ARK Eternal, this is a pretty big mod, it involves editing so much of the game. and I imagine that balance and adjustments take a lot of time. Can you give me a general high-level view of what your workflow process looks like?
Sounds like you've figured out a system of iteration that works for you. I know that's a lot more than it sounds like at a glance, there are tons of pieces we have on things that can be tweaked and altered just in the class-default settings alone before even touching the blueprint graphs. So, do you have any top-secret plans for ARK Eternal that you can share with us today?
Are you planning to add your own special twist to these features, something that sets them apart from existing mods of their type?
I'm interested to see what kind of take you do with it. And last but not least, what advice would you offer to a new modder that is interesting in making overhaul mods like ARK Eternal?
Wise words.
Thank you for talking with us today!
Until next time, Happy Modding!
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