Original Post — Direct link

I'm pretty much just posting this in the hope u/wildcardced sees this since everyone else obviously already knows.

I've tried 3 different official small tribes servers and never got past early-mid game because of the completely toxic playerbase and the absolute lack of any admins/moderators who will do anything about it. Before you shout "you're just trash", no, there's three of us and we all know what we're doing.

However, this game has distinct fundamental flaws that combine into a f*cking cancerous pile of ass. Firstly, the time it takes to do anything. Secondly, the fragility of it all and the fact everything but your character level can be set back to square one in minutes. Thirdly, the crowded official servers and the mentalities of the people on them. Any two of these would be fine, but having all three just leads to a game where you spend a day farming, taming, whatever, and then get raided by some cunts on Argies and have to start all over again. I've been through literally dozens of small tribes servers trying to find one that stays fairly low-population so we can have a relaxed game since we can't afford to play 24/7 and even if we could, there's nothing you can do when you're on stone and someone rolls through with C4. However, the servers fluctuate in number a lot, particularly small tribes, so none stay low for long. And even so, you can never get to a f*cking obelisk console because there's morons sitting there all day clubbing anyone who goes near.

There's several changes I can think of. Capped servers, at say 30-40 instead of 70. 18+ servers to keep away the bratty little f*cks that seem to enjoy needlessly trolling and griefing, and evidently have nothing else to do but play Ark because kids these days don't go outside. Moderators. Server hosting that doesn't involve having to buy a whole new console and another copy of the game and pray your power or internet doesn't go down.

We're coming up on three years of Ark, and it still has the same f*cking flaws it had at launch. But oh, goody, we got some DLC maps. Anything to rinse the last of our pockets. f*ck Wildcard, I will quite literally never buy another Wildcard game because it's clear they don't give a flying f*ck about their players. I bought this sh*te hoping it would be like an online version of Horizon, an actual good game. Hahhahahahaha

Just look at these posts:

https://www.reddit.com/r/playark/comments/62sjqo/i_commend_you_wildcard_for_attempting_to_address/?utm_medium=android_app&utm_source=share

https://www.reddit.com/r/playark/comments/3976jq/it_takes_hours_to_build_up_a_base_days_if_it_is/?utm_medium=android_app&utm_source=share

https://www.reddit.com/r/playark/comments/3ourt3/pleading_please_devs_stop_with_the_time_sink/?utm_medium=android_app&utm_source=share

https://www.reddit.com/r/playark/comments/72kym7/is_ark_is_about_taming_dinosaurs_and_building/?utm_medium=android_app&utm_source=share

They're 4 of the top posts of all time on this subreddit. From years ago, all of them. Has anything changed? Nope.

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over 5 years ago - /u/wildcardced - Direct link

Realize that your interests - or Reddit's interest for that matter - doesn't represent the entire player base. Lots of people experience ARK in different ways and aren't affected by these things. It's easy to look at the most popular Reddit threads and think that is everyone's sentiment. It's not. Reddit's opinions are valuable, just as everyone else who may not interact with Reddit. With that said - you raise valid points. I've been reading lots of feedback on official servers and new types of servers to try. Expect a post to go out soon looking for feedback on ways we can spice it up.

If people want to be excited about a new map, let them :) Just as you're entitled to be frustrated and mad, they're entitled to be satisfied and happy.

over 5 years ago - /u/wildcardced - Direct link

Originally posted by Flobarooner

Yes, I understand that, but the 4 posts I linked are some of the top of all time here. There is only one on the other side of the aisle, which is praising the interaction between the devs and the players, 3 years ago. That post has fallen by the wayside and is no longer relevant. The other posts are still relevant and the issues they concern are still present in the game after nearly 4 years. Even in this thread, the other comments are basically "just don't play official", which is not the answer.

Even if you want to say Reddit isn't representative - what is? The official server chat that's constantly full of people calling each other pussy bitches and racist slurs?

"doesn't represent the entire player base". You realize how many ARK players I meet in real life that just play with their kids on their home private server and didn't even know we had a Reddit? My only point was that Reddit doesn't represent the entire player base of ARK. Maybe other people want to focus on some of the positive things while still knowing there's work to do (which I agree)?

over 5 years ago - /u/wildcardced - Direct link

Originally posted by Flobarooner

Yes, but how do any of my suggestions effect them? I'm not talking about unofficial or private servers. I would play them if it were practical but it isn't; they could go down at any second, you're at the behest of its admins and they might have wacky rates. I want to play the normal game on proper dedicated servers, I just don't want it to be cancer. Which it is, and I think everyone is more or less unanimous on that.

That's fair. My first point was more of a general one. Frequently I hear (everyone wants x), and seeing thousands of comments daily, that isn't the case. My second point was more directed in saying yes, some of these things we need to take a look at and there may be some things the designers will philosophically disagree on (flyer speed).

Edit: If I wasn't clear, your point exists that there are still some long-standing issues with the game. But some people still enjoy and are not as frustrated or impacted by these issues as you are. People are entitled to feel how they like.

over 5 years ago - /u/wildcardced - Direct link

Originally posted by Flobarooner

some people still enjoy and are not as frustrated or impacted by these issues as you are

I'm sure that's true of literally any issue with any game ever. That's not the point.

It's impossible for me to recommend this game to anyone. I would literally feel guilty if they bought it because of me, because I know they will likely quit within a week because it's so bad as a new player. Even the menus are awful to use and completely unintuitive. If you join a new server through a player invitation, it isn't favourited and you have to remember to do that manually. The chat covers the bottom of the skills list. The inventory is laggy and delayed, most menus are difficult to navigate with a controller - trying to get to the right box in say, the options menu or the skills list is a pain. You can't even filter sessions by settings, or put multiple filters on at once. Say I want to find a server with <300 ping, 20-40 players, >300 days uptime and 10-20x taming or harvesting, how do I do that? I don't. I trawl through hundreds till I find a decent one, or find a player-run website providing that service for me, free of charge. There's tons of QoL issues that make it a janky experience for someone new, and gives the impression of a buggy, unfinished game. Which it is, let's face it. Rubberbanding still happens every minute, draw distances are awful, AI pathing+targeting is worse, collision boxes are worse still. It's by far the jankiest game I've ever played, and probably has the most toxic playerbase in game bar maybe GTAV Online.

Is there any reason for me to hold out hope? There hasn't been an update in an extremely long time and these issues have literally never been addressed in the four year span of the game. I've not seen any indication of an intention to fix the game's fundamental bugs besides meshing, and even that took the HOD scandal which was frankly f**king embarrassing for Wildcard. You say stay tuned but really, why should I? We've been told to be patient and that better days lie ahead for years but I still don't see anything on the horizon.

At this point I'm pretty much hoping the game is remade to its full potential in 10 years time by a better company. Or at the very least, rebuilt from the ground up like Rust.

This is fair for you to feel this way and rightfully so. I can't argue with how someone feels. In fact I don't think I've really argued any of your points about the actual game. It's hard for me to respond with anything other than you raise valid points and it's unfortunate that you can't recommend ARK. If you're looking for me to give you a bulleted list of things we're going to do to address some of those things - I can't give it to you. But I can tell you that the team isn't going anywhere and we're committed to ARK. Which includes listening to tough feedback and acting on it. I've said several times there's more work to do and there are areas we need to take a look at.

over 5 years ago - /u/wildcardced - Direct link

Originally posted by Luckboy28

But let's be honest, though, Ced -- Reddit is a pretty good cross-section of the gaming community. If everyone on reddit is livid, there's probably something wrong with the game.

And the OP wasn't talking about tweaking settings or coming up with new "game modes" like limiting the tribes to 6 players (which does nothing at all to stop mega tribes).

OP's point was valid: The core structure of how the game works needs to change. Somebody shouldn't be able to lose months of work just because they had the audacity to sleep for 8 hours, etc.

I don't necessarily disagree. These are big design changes and potentially bigger development investment. Not to say it isn't worth doing but it is to say that these aren't really snap decisions or decisions that have an easy design solution to. I don't think the original intent with the game is to make sure people can't sleep. As with many projects, you start adding in new gameplay/functionality without realizing how that might impact things. There are a lot of discussion and tests that happen in-house about these design philosophies. Ultimately - it isn't my decision although I have influence.

But the bigger thing I was trying to drill into is the preference for people to use phrasing like "most" or "the vast majority" and not "everyone". To your point " Somebody shouldn't be able to lose months of work just because they had the audacity to sleep for 8 hours, etc ", I just read a thread on STA where someone disagreed. Now I get that isn't a realistic representation, just going back to the point of saying "everyone". In terms of who our most valuable customers are or whose opinion holds the most weight - it's everyone equally.