@TDiVito @Jatheish Sorry, I presonally don't work on Prim+
I know there are fixes being done and the servers have been taken down in the interim to protect player's stuff.
@CaseyRWalker If you're on PC, please open your console with the ` key, then type in ccc , open a DM here with me and use ctrl +v to paste a coord cheat to me from your clipboard. Then I can give it to our level designers to plug up with playdoh ☺️
@Legion4 Hmm. The thought behind this is that people without Gen can still access the X-dinos now they can be transferred off Gen. As for the current breeding lines, Gen is end-game and we're shaking up the meta a little.
@TanteJay @lucastenbier2 Hi. In GameDev, there are many reasons bugs may get through, and that may include them slipping by in the candidate build or producers/lead programmers flagging them as "will not fix" or "fix later". The reason is never because QA are incompetent or lazy. Never.
@mle_ii @AlmightyGamerYT @Jatheish @ComplexMinded No, our Product Manager and Community Manager aren't trying to do a repro. It's none of those things but thank you.
@redneck7d2 We added the Tek Rep to the lvl 2 and 3 loot crates as a temporary way to give players access. We intend to implement it in a more finely-tuned way soon.
@zEX0DUS @stanton_hampton @survivetheark @ComplexMinded The tame affinity has been adjusted to make them less time consuming to tame. There are some wonky numbers upon taming showing at times (that don't seem to impact anything) that we will fix but the short answer is: yeah.
@EIUldHhtkTqu8KP @survivetheark I think we've been sharing quite a lot of info in the past few days, yeah? I'm sorry we can't give an ETA right now, it wont be long. Hang in there!
More info I can share is that the new Mother Twisted Apple Flavour ebergy drink disappointed me :(
@ParkerWilson480 @survivetheark @Jatheish That's a bit of hyperbole, but I know, they were nuts against armour. Mining drill can no longer damage players (as was intended)
@LukeCrider1 Appreciated, Luke. I understand player's frustrations, our development style can shake players around a little at times but it's what works with our comparatively small team working on a popular live multiplayer game.
The team works hard. You guys love (and hate) hard. haha
@MrDolphin101 @Exoleras @survivetheark @ComplexMinded An improvement to the way turrets target the Magma spit under higher latency conditions should be coming through with a deployment planned for Thurs/Fri. We'll continue to monitor their DPS against metal and range following that. It's okay, I'm here :P
@ProblemoMe Some beta and basically all alpha races are too unforgiving timer-wise, we have a balance pass for those on the way. I was like WHAT KINDA KOREAN PRO GAMER YOU THINK COULD DO THESE IN THESE TIMES?!
Funfact: An ex-League pro and friend of one of my co-workers spent 3 hours doing the beta King of Swing Grand Prix race in order to eventually beat it by 0.5 seconds. @CLG_HotshotGG
Yup, some buffs to the timers on some beta and alpha races will be coming in a deployment soon.
@HODGAMING1 @survivetheark @ComplexMinded @Jatheish As I've mentioned, a patch containing improvements to turret targeting of the lava spit is on the way and we'll continue to monitor their range and dps afterwards.
We're working on the issue with the latest deployment (PC Server: 306.84) regarding a server/client mismatch with the hexagon shop and some official servers that are yet to be updated. Hang in there, folks.
@HODGAMING1 @JordanLaws0n @survivetheark @ComplexMinded @Jatheish @genie_45 I was responding to a comment about one of our GM's feeling it wasn't unblanced. You're all good, HOD, I'm the right person to tag about this stuff.
@JoseSanchezLIVE @HODGAMING1 @survivetheark @ComplexMinded @Jatheish You're confusing balance with something unintended, which is the fact turrets aren't targeting the spit properly.