This wasn't happening before but whenever a large structure goes out of render my game literally freezes for several seconds. This has basically made certain parts of the map unplayable due to the player bases there. I have good system that was running the game just fine last patch and am wondering if anyone else developed issues this patch.
My specs are i5 9600k with 16Gb of ram and a Rtx2080, so there's no good reason my game should be freezing for over 3 seconds when its getting rid of rendered things as I leave their range.
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