about 4 years ago - ZenRowe - Direct link

A couple of months ago there was a change that went out that had some unexpected consequences for PC unofficial servers and singleplayer. We made an optimization that cut down on color definitions being duplicated over and over by mods, and a lot of people that had done a lot of breeding for color mutations lost those colors. We understand that a lot of time and effort and planning went in to get these so we wanted to provide a way to prevent this problem from occurring in the future.
Today we have added the ReassertColorization command to address this. There will now be some protections in

about 4 years ago - ZenRowe - Direct link

I think they get serialized out with those files now as well. Didn't specifically test for that, but I expect they would. Any tools the community uses for that though would have to update to actually read in those values.

about 4 years ago - ZenRowe - Direct link

Ah I see now.
That outputs the actual color values though and not just an index so I am not sure why the names would be needed in this case.
As for the ancestry thing, possibly... That's pretty low priority right now but I'll put a request task for that