about 2 years ago - ATLAS - Direct link

Ahoy Pathfinders!

As we sail deeper into 2022, we are continuing our initiative of higher transparency with our amazing community. Today, as part of these efforts, we are providing a short video detailing our roadmap for the coming year. In the video, we lay out our plans for new content, new player experiences, and pending move out of early access!

First, let’s take a quick look back and some of the progress made in 2021 and how these changes impacted the game

Ship Building

We introduced the modular ship system and several role-specific ships for players to customize their fleet



PvP

We’ve added the Wonders system to create new endgame content and fun interactions for the player base



Travel

Tradewinds and portals were brought in to make the difficult voyages on the sea a little easier



PVE

We’ve included new structures and tames to provide more content outside of battle

Seahorses and dolphins are now tameable


New buildings (such as the quarry and advanced shipyards) to help pathfinders complete the fleet of their dreams




Map

We reworked the map to create more themed regions for players to explore

Rookie Cove


Central Waters


Various real world inspired locations

Such as the Mediterranean, Arctic, and South American regions



In the video, we also acknowledge areas of improvement and preview what’s to come

Ships

Creating a building experience similar to the legacy ships


Increasing the diversity and ability of ships


Upcoming “ship in a bottle” system



PVP balancing

Structures for building harbor defenses


Structures that prevent others from building in your territory



Tame adjustments

New ship for tame hauling


Tame houses geared towards completing tame bloodlines


More water tames



New interactions and mechanics

Visiting NPC vendors


Laying temporary Tradewinds



Increased our communication with the community via our official Discord


Expanding the world with new additional islands, regions, and adversaries


… and so much more! This isn’t a complete or final list, but only a preview of the direction we are taking!



Please take some time to check out the video and let us know what you think. Until next time, as always, happy sailing!

about 2 years ago - ATLAS - Direct link

Ahoy Pathfinders!

As we sail deeper into 2022, we are continuing our initiative of higher transparency with our amazing community. Today, as part of these efforts, we are providing a short video detailing our roadmap for the coming year. In the video, we lay out our plans for new content, new player experiences, and pending move out of early access!

First, let’s take a quick look back and some of the progress made in 2021 and how these changes impacted the game

Ship Building

We introduced the modular ship system and several role-specific ships for players to customize their fleet



PvP

We’ve added the Wonders system to create new endgame content and fun interactions for the player base



Travel

Tradewinds and portals were brought in to make the difficult voyages on the sea a little easier



PVE

We’ve included new structures and tames to provide more content outside of battle

Seahorses and dolphins are now tameable


New buildings (such as the quarry and advanced shipyards) to help pathfinders complete the fleet of their dreams




Map

We reworked the map to create more themed regions for players to explore

Rookie Cove


Central Waters


Various real world inspired locations

Such as the Mediterranean, Arctic, and South American regions



In the video, we also acknowledge areas of improvement and preview what’s to come

Ships

Creating a building experience similar to the legacy ships


Increasing the diversity and ability of ships


Upcoming “ship in a bottle” system



PVP balancing

Structures for building harbor defenses


Structures that prevent others from building in your territory



Tame adjustments

New ship for tame hauling


Tame houses geared towards completing tame bloodlines


More water tames



New interactions and mechanics

Visiting NPC vendors


Laying temporary Tradewinds



Increased our communication with the community via our official Discord


Expanding the world with new additional islands, regions, and adversaries


… and so much more! This isn’t a complete or final list, but only a preview of the direction we are taking!



Please take some time to check out the video and let us know what you think. Until next time, as always, happy sailing!





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about 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
about 2 years ago - ATLAS Team - Direct link
Ahoy Pathfinders!

As we sail deeper into 2022, we are continuing our initiative of higher transparency with our amazing community. Today, as part of these efforts, we are providing a short video detailing our roadmap for the coming year. In the video, we lay out our plans for new content, new player experiences, and pending move out of early access!

First, let’s take a quick look back and some of the progress made in 2021 and how these changes impacted the game
  • Ship Building
    • We introduced the modular ship system and several role-specific ships for players to customize their fleet
  • PvP
    • We’ve added the Wonders system to create new endgame content and fun interactions for the player base
  • Travel
    • Tradewinds and portals were brought in to make the difficult voyages on the sea a little easier
  • PVE
    • We’ve included new structures and tames to provide more content outside of battle
      • Seahorses and dolphins are now tameable
      • New buildings (such as the quarry and advanced shipyards) to help pathfinders complete the fleet of their dreams
  • Map
    • We reworked the map to create more themed regions for players to explore
      • Rookie Cove
      • Central Waters
      • Various real world inspired locations
        • Such as the Mediterranean, Arctic, and South American regions
In the video we acknowledge areas of improvement and preview what’s to come
  • Ships
    • Creating a building experience similar to the legacy ships
    • Increasing the diversity and ability of ships
    • Upcoming “ship in a bottle” system
  • PVP balancing,
    • Structures for building harbor defenses
    • Structures that prevent others from building in your territory
  • Tame adjustments
    • New ship for tame hauling
    • Tame houses geared towards completing tame bloodlines
    • More water tames
  • New interactions and mechanics
    • Visiting NPC vendors
    • Laying temporary Tradewinds
  • Increased our communication with the community via our official Discord
  • Expanding the world with new additional islands, regions, and adversaries
  • … and so much more! This isn’t a complete or final list, but only a preview of the direction we are taking!


Please take some time to check out the video and let us know what you think. Until next time, as always, happy sailing!






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