about 5 years ago - Dollie - Direct link

Appreciate the positivity!
I love the ships in general and (yes, even though it needs to be hit with our upcoming balance changes) I think ship PvP combat can be really enjoyable. I even like listening to the ship-related sound effects and visualising the talented Watson Wu and his team clambering about on a 1812 replica ship to record them:


I really enjoy the creative builds you guys create. I've seen Tahitian marina, castles, taverns, hanging gardens, skull forts, Red Wedding halls...along with intricate sail and ship designs. The Aurora Borealis is really ambient. Waveworks gives a cool effect to the ocean, I know the guys spent a lot of time on that.
Our level designers excelled themselves, I'm blown away by some of the points of interest, statues, and ruins are just amazing. The great hall in the Polar Dungeon is a place I hung out in whilst doing QA on that patch. There are also uwotm8 moments with the level designers. Case in point :

Iso's Blackwoods map is just beautiful in general. She has a real eye for aesthetics. Hmmm oh and I like the derpy expressions on Crew's faces at times.
I love working with my talented and technically ambitious team and acting as the human shield for them at times haha. I also appreciate the passionate Community. Most of the harshest critique comes from a place of being invested in the progress of the game and I filter it through that understanding. Acting as an advocate and voice for the Community in meetings whilst also supporting the team internally brings a sense of accomplishment.






Recent ATLAS Posts

over 1 year ago - ATLAS Team