over 5 years ago - jeremy.stieglitz - Direct link
Clearly the ARK Devs still havent optimized or learned how to compress anything, their new re-skinned game is just as massive as Ark.

I bet undermeshing and duping are still a thing in this game. They never could figure out how to fix those problems in ark in 3 years.
over 5 years ago - jeremy.stieglitz - Direct link
The main reason ATLAS is 100 GB (other than the massive scope of the content and the large number of terrains) is that the textures are 4k resolution. In ARK they were 2k.

Ultimately we'd like to separate the 4k textures into an HD texture pack, but it's faster for Early Access iteration to keep it as a single build for now.





Recent ATLAS Posts

11 months ago - ATLAS Team