about 2 years ago - ATLAS - Direct link

Ahoy Pathfinders,


As we continue to sail forward into 2022, we are doubling down our efforts to not only provide new, exciting experiences for the Atlas community but also, reevaluating and refining the current game to improve the gameplay experience.

In this patch, we’re adding new regions, each with their own secrets, for players to explore and discover. We’re also getting festive with a few new cosmetics to help you and your crew celebrate the upcoming. Celebrate the year of the tiger or cuddle up with a bear-y good friend as you travel the world of Atlas.

Finally, we’ve invested a lot of time into addressing the gameplay issues voiced by you, the community. This update is the continuation of that initiative, bringing tons of much needed bug fixes to shore. In addition, we are unveiling our new public issue tracker where pathfinders can track the progress of bugs that have been brought to our attention via Discord or other forums. We hope that this transparency reiterates our commitment to putting the voices of our players at the forefront of our decisions regarding the future of Atlas. The link can be found here.

While not complete, we are grateful for all the feedback we’ve received from the community and ask for your continued assistance in making Atlas the best it can be. As always, we appreciate your support and ‘til next time, may your skies be clear, waters calm, and sails full in whichever way you roam.

Servers will be going down tonight, 2/2 at around 7:00 PM Pacific Time.

Released Patch Notes

v537.5

New Content:
New Regions have been added.

Eastern Waters
Located to the East of Central Waters, and are full of claimable islands. Portals to enter the Eastern Waters are located J2 and I1.

Western Waters
Located to the West of Central Waters, and are full of claimable islands. Portals to enter the Western Waters are located in G1 and F4.

Uncharted Sea
A new sea has been discovered, what mysteries will be uncovered while exploring these waters? There is a storm brewing on the horizon which might make it difficult to live in this region at some point in the future. This region is lawless. Portals to enter the Uncharted Sea are located in E11 and I11.

Workstation
The Workstation is a new crafting facility that allows players to change 10,000 of a resource into a block or bundle of that resource. You can also turn a block or bundle back into a stack of 10,000 resources. Resources included:

Flint


Stone

Coquina


Granite


Limestone


Marble


Sandstone


Slate



Woods

Cedar


Cursed Wood


Fir


Ironwood


Oak


Pine


Poplar

New Holiday Items have been added. These items are available from NPC vendors in freeports. Lunar New Year


Stone Tiger Statue


Jade Tiger Statue


Gold Tiger Statue


Paper Lantern

Valentine’s Day


Black Giant Teddy Bear


Pink Giant Teddy Bear


Red Giant Teddy Bear

Bug Fixes:

Fixed instances where roof tiles would snap to floating points above ceiling structures


Fixed instances where the transient tracker did not point at the correct location and updated the item description


Fixed instances where Cursed Armor would not appear correctly on some female characters


Fixed instances where General Tile Module were no longer useable


Fixed instances where Army of the Damned Smithy would delete items


Fixed instances where items were loss when demolishing a container structure


Fixed instances of client crash when crew members are created while game language is set to Turkish


Fixed instances where mounted NPC crew were not taking damage


Fixed instances where grave digger stopped collecting


Fixed instances where submarine causes a crash


Fixed instances where Army of the Damned would not wake up after being knocked out


Fixed instances where island selector was not working in freeports


Fixed instances where items were being deleted from the Ritual Pedestal after a server restart


Fixed instances where placing a Ritual Pedestal would cause a crash in single player


Fixed instances where Ritual Pedestals would crash the server


Fixed instances where placing a Ritual Pedestal would decay the structures around it


Fixed instances where killing an unconscious crew would result in them standing up


Fixed instances where player was being warped out of the B6 powerstone cave


Fixed instances of a duplicate Army of the Damned Smithy in the Altar of the Damned craftables


Fixed instances where items were being deleted from the Altar of the Damned after a server restart


Fixed instances where items were being deleted from the Cursed Temple after a server restart


Fixed instances where firing at some angles caused crew members to dismount cannons on the turtle ship


Fixed instances where item caches from demolished structures only contained 1 max player stack


Fixed instances of bottles not containing treasure maps in polar regions


Fixed instances where the incorrect message was displayed when attempting to claim an island that exceeded the available claim points


Fixed instances where the monument studies structure had no collision


Fixed instances where islands in G10 and C10 would have incorrect biomes


Fixed instances where transient nodes could spawn on an island that does not allow building


Fixed instances where the description of the frameworks for the Cursed Totem and Burial Mound did not accurately show construction time


Fixed instances of data deletion while grid traveling in PVE


Fixed instances of the market system behaving incorrectly


Fixed instances where warehouses would duplicate resources on server restart


Fixed instances where cursed temples could be built on ships


Fixed instances where the Monumental Studies Modular Room did not allow players to craft anything


Fixed instances where cursed armor was not showing up on female character models


Fixed instances where junk sails would stop functioning after gridding

Misc:

Potatoes and Limes can now be stored in the crew silo


Loom inventory max items increased from 60 to 150


Spider base and scaling stats have been increased


Displayed name length is set to 13 characters


The player is able to replace existing sails without having to demolish them first on legacy ships


Level up text last for 30 seconds before fading


Lowered the number of wild creature spawns by 25%


Resources required to progress through the stages of the Great Temple have been adjusted


Underwater Black rocks can now be built on


The effectiveness of sails on multiple modular ships have been adjusted


Weight sails are now more effective on the turtle and tramp freighter ships


Loot from the kraken has been slightly adjusted to drop higher quality items and BPs


Mech Monkey now has slightly higher drop rate


The names of wood resources have been changed to their original names


The cog now starts with one medium handling sail and 2 sail points

Known Issues:

Puckle mounted NPC crew take no damage.


Final Note


Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.
As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support!




Happy Sailing,

- ATLAS Crew

For the latest dispatch on #playATLAS keep yer one good eye trained on this here information

Natter n' chatter on Discord: https://discord.gg/playatlas

Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas

Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas

Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame

about 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
about 2 years ago - ATLAS Team - Direct link
Ahoy Pathfinders!

As we continue to sail forward into 2022, we are doubling down our efforts to not only provide new, exciting experiences for the Atlas community but also, reevaluating and refining the current game to improve the gameplay experience.

In this patch, we’re adding new regions, each with their own secrets, for players to explore and discover. We’re also getting festive with a few new cosmetics to help you and your crew celebrate the upcoming. Celebrate the year of the tiger or cuddle up with a bear-y good friend as you travel the world of Atlas.

Finally, we’ve invested a lot of time into addressing the gameplay issues voiced by you, the community. This update is the continuation of that initiative, bringing tons of much needed bug fixes to shore. In addition, we are unveiling our new public issue tracker where pathfinders can track the progress of bugs that have been brought to our attention via Discord or other forums. We hope that this transparency reiterates our commitment to putting the voices of our players at the forefront of our decisions regarding the future of Atlas. The link can be found here[trello.com].


While not complete, we are grateful for all the feedback we’ve received from the community and ask for your continued assistance in making Atlas the best it can be. As always, we appreciate your support and ‘til next time, may your skies be clear, waters calm, and sails full in whichever way you roam.

Servers will be going down tonight, 2/2 at around 7:00 PM Pacific Time.

Released Patch Notes
v537.5 New Content: New Regions have been added.
Eastern Waters
Located to the East of Central Waters, and are full of claimable islands. Portals to enter the Eastern Waters are located J2 and I1.

Western Waters
Located to the West of Central Waters, and are full of claimable islands. Portals to enter the Western Waters are located in G1 and F4.

Uncharted Sea
A new sea has been discovered, what mysteries will be uncovered while exploring these waters? There is a storm brewing on the horizon which might make it difficult to live in this region at some point in the future. This region is lawless. Portals to enter the Uncharted Sea are located in E11 and I11.

Workstation
The Workstation is a new crafting facility that allows players to change 10,000 of a resource into a block or bundle of that resource. You can also turn a block or bundle back into a stack of 10,000 resources.
Resources included:
  • Flint
  • Stone
    • Coquina
    • Granite
    • Limestone
    • Marble
    • Sandstone
    • Slate
  • Woods
    • Cedar
    • Cursed Wood
    • Fir
    • Ironwood
    • Oak
    • Pine
    • Poplar
New Holiday Items have been added. These items are available from NPC vendors in freeports.
Lunar New Year

  • Stone Tiger Statue
  • Jade Tiger Statue
  • Gold Tiger Statue
  • Paper Lantern
Valentine’s Day

  • Black Giant Teddy Bear
  • Pink Giant Teddy Bear
  • Red Giant Teddy Bear
Bug Fixes:
  • Fixed instances where roof tiles would snap to floating points above ceiling structures
  • Fixed instances where the transient tracker did not point at the correct location and updated the item description
  • Fixed instances where Cursed Armor would not appear correctly on some female characters
  • Fixed instances where General Tile Module were no longer useable
  • Fixed instances where Army of the Damned Smithy would delete items
  • Fixed instances where items were loss when demolishing a container structure
  • Fixed instances of client crash when crew members are created while game language is set to Turkish
  • Fixed instances where mounted NPC crew were not taking damage
  • Fixed instances where grave digger stopped collecting
  • Fixed instances where submarine causes a crash
  • Fixed instances where Army of the Damned would not wake up after being knocked out
  • Fixed instances where island selector was not working in freeports
  • Fixed instances where items were being deleted from the Ritual Pedestal after a server restart
  • Fixed instances where placing a Ritual Pedestal would cause a crash in singleplayer
  • Fixed instances where Ritual Pedestals would crash the server
  • Fixed instances where placing a Ritual Pedestal would decay the structures around it
  • Fixed instances where killing an unconscious crew would result in them standing up
  • Fixed instances where player was being warped out of the B6 powerstone cave
  • Fixed instances of a duplicate Army of the Damned Smithy in the Altar of the Damned craftables
  • Fixed instances where items were being deleted from the Altar of the Damned after a server restart
  • Fixed instances where items were being deleted from the Cursed Temple after a server restart
  • Fixed instances where firing at some angles caused crew members to dismount cannons on the turtle ship
  • Fixed instances where item caches from demolished structures only contained 1 max player stack
  • Fixed instances of bottles not containing treasure maps in polar regions
  • Fixed instances where the incorrect message was displayed when attempting to claim an island that exceeded the available claim points
  • Fixed instances where the monument studies structure had no collision
  • Fixed instances where islands in G10 and C10 would have incorrect biomes
  • Fixed instances where transient nodes could spawn on an island that does not allow building
  • Fixed instances where the description of the frameworks for the Cursed Totem and Burial Mound did not accurately show construction time
  • Fixed instances of data deletion while grid traveling in PVE
  • Fixed instances of the market system behaving incorrectly
  • Fixed instances where warehouses would duplicate resources on server restart
  • Fixed instances where cursed temples could be built on ships
  • Fixed instances where the Monumental Studies Modular Room did not allow players to craft anything
  • Fixed instances where cursed armor was not showing up on female character models
  • Fixed instances where junk sails would stop functioning after gridding
Misc:
  • Potatoes and Limes can now be stored in the crew silo
  • Loom inventory max items increased from 60 to 150
  • Spider base and scaling stats have been increased
  • Displayed name length is set to 13 characters
  • The player is able to replace existing sails without having to demolish them first on legacy ships
  • Level up text last for 30 seconds before fading
  • Lowered the number of wild creature spawns by 25%
  • Resources required to progress through the stages of the Great Temple have been adjusted
  • Underwater Black rocks can now be built on
  • The effectiveness of sails on multiple modular ships have been adjusted
  • Weight sails are now more effective on the turtle and tramp freighter ships
  • Loot from the kraken has been slightly adjusted to drop higher quality items and BPs
  • Mech Monkey now has slightly higher drop rate
  • The names of wood resources have been changed to their original names
  • The cog now starts with one medium handling sail and 2 sail points
Known Issues:
  • Puckle mounted NPC crew take no damage.


Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.

As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :)


Happy Sailing,
- ATLAS Crew

For the latest dispatch on #playATLAS keep yer one good eye trained on this here information
Natter n' chatter on Discord: https://discord.gg/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas
Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame





Recent ATLAS Posts

10 months ago - ATLAS Team