Ahoy Pathfinders!
This week we have a quality of life update to fix a few of the more troublesome bugs players have been running into on the open seas. We’ve also made a few adjustments to resolve some of the server issues some players may have been running into lately. We hope these changes will improve gameplay overall and lessen unwanted/unintended interactions.
As always, we, the Atlas team, appreciate your support and ‘til next time, may your skies be clear, waters calm, and sails full in whichever way you roam.
Released Patch Notes
v529.02
Bug Fixes:
Version synchronization fix
Fixed issue causing Xbox connection losses with the servers
Fixed issue where cannons were not visually synced with the servers
Fixed instances on ships where painted areas would revert to the default color
Misc:
Removed height limit from bed placement
Removed repeated items in skill tree descriptions
Defense Tower Buffs
Blueprint versions of these can now be found
Fire Rate increase
Armor stat added
Damage increase
Health increased on Modular Ship pieces
Crew requirements adjusted on Mortar Ship and Turtle Ship
Final Note
Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.
As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support!
Happy Sailing,
- ATLAS Crew
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