Hello Pathfinders!
Welcome to Season 4: The Maelstrom! We’re excited to launch The Maelstrom, which was designed to intensify the pirating and seafaring experience! We looked at player habits and reshuffled islands and resources to align the map to encourage more interaction though both conflict and cooperative gameplay. We’ve also made a number of balancing changes to improve the initial gameplay experience and make other strategies for gold more viable.
This is just the first step in the grander scheme of new changes coming to Atlas. There are many under-the-hood (or should we say, under-the-deck) improvements and new features coming down the pipeline. This new patch is just setting up the foundation for it! You can’t build a ship without a proper frame in place after all.
We’d also like to thank the community for all of your support and patience! We are excited to continue on the renewed Atlas journey with all of you!
Below you’ll find detailed Patch Notes for our latest update, v406.7.
Released Patch Notes
New Map created
Centralized Golden Age islands for a clearer path to completing the compass.
Centralized high-density servers to reduce the distance/sail time between conflict areas.
Updated mineral foliage on islands so its no longer tied to plant biomes.
Removed most unique discoveries to reduce the grind of getting to the max level cap.
Economy Balance Updates
Army of Dead on Golden Age Islands gold drops reduced by 62%
Island Claim upkeep costs reduced by about 75%
NPC Crew upkeep costs reduced by 84% on land
NPC Crew upkeep on sea reduced by about half.
Other changes
Army of Dead Treasure Guards has been made significantly easier for low-quality treasure maps.
Updated early game XP curve so you don't immediately level.
Moved skill point gains to be more generous in lower levels and level off in later levels.
Army of Dead on Golden Age Islands XP rewards reduced by 60%
Custom Servers
Season 4: The Maelstrom introduces a new map update in which islands have been reshuffled, added, or removed. Server owners, please see the lists below for more details. Custom Servers using any islands that are no longer in the build may see errors and it is recommended that server owners perform a wipe and swap out these islands in the ServerGridEditor.
An updated JSON file for the islands is also available here [http://cdn.atlasdedicated.com/islands.json] for server owners to drop into the ServerGridEditor\Data folder as shown:
Islands no longer in the build:
Cay_C_EE_B
Cay_G_CL_C
Cay_H_WR_E
Cay_I_CL_C
Islet_A_WT
Islet_A_WT_B
Mnt_A_CH
Mnt_A_WU
Mnt_A_WU_B
Mnt_A_WU_C
Mnt_A_WU_D
Mnt_AA_CU
Mnt_AA_EU_B
Mnt_AB_CP
Mnt_AB_EU
Mnt_AC_EU
Mnt_AD_CP
Mnt_AD_EU
Mnt_AE_EU
Mnt_AG_EE
Mnt_AL_CU
Mnt_AM_CU
Mnt_AQ_CU
Mnt_C_CH_B
Mnt_C_CL_B
Mnt_C_EE
Mnt_C_WU
Mnt_D_CL
Mnt_D_CP
Mnt_D_WU
Mnt_E_CH
Mnt_E_CL
Mnt_E_CP_D
Mnt_E_WU
Mnt_F_CL
Mnt_F_EU_E
Mnt_H_CP
Mnt_H_CP_B
Mnt_H_CP_C
Mnt_H_CP_D
Mnt_J_CP_C
Mnt_J_CP_D
Mnt_J_WT_E
Mnt_L_CH_E
Mnt_L_CL
Mnt_O_CH
Mnt_R_WU_B
Mnt_R_WU_C
Mnt_T_CP_B
Mnt_T_CP_D
Mnt_Y_CP
Mnt_Y_CP_B
Mnt_Y_CP_C
Mnt_Y_CP_D
Mnt_Y_EU
Mnt_Y_EU_C
Islands added to the build:
Cay_E_ET
Cay_N_ER
Cay_O_ER
Mnt_AC_EE_B
Mnt_AF_EE_B
Mnt_AF_EU
Mnt_AM_EU
Mnt_AN_EE
Mnt_AN_EU
Mnt_AO_EU
Mnt_AP_EE
Mnt_AP_EU
Mnt_AR_EU
Mnt_AR_EU_B
Mnt_AV_EU_B
Mnt_C_ET_C
Mnt_C_ET_D
Mnt_D_ER
Mnt_F_CP
Mnt_F_ER
Mnt_G_EU
Mnt_K_CP
Mnt_L_CP
Mnt_U_ER_PVE
Mnt_Y_WU_PVE
Happy Sailing,
- ATLAS Crew
For the latest dispatch on #playATLAS keep yer one good eye trained on this here information
Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame
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