over 5 years ago - - Direct link

:anchor: released patch notes :anchor:

:skull: current v12.2 :skull:
 

v12.2 - (download)

Extract over v12.0/v12.1
includes 21.1 fixes

- Fix for key events. Using the 'EnableInput' node to add an actor to the input stack should now result in the successful execution of key events in the event graph.

v12.1

- Updated Steam VDF template to point to proper
- Fixed a crash with test server binaries.
- Added null protection on the PrimalGameData_BP for the game mode value.
- If a Base Mod has any EngramBlueprintClasses entries (in that array specifically), then ATLAS' default EngramBlueprintClasses now become completely overridden (previous behaviour was just to Add).  So now if a Mod just wants to add Engram Skills, then simply use AdditionalEngramBlueprintClasses. Whereas if a Mod just wants to remove specific Engram Skills, use RemoveEngramBlueprintClasses.

v12 - (download)

- Initial Devkit Release
- Please visit https://devkit.playatlas.com

 






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