The launch date has been updated guys. Sorry for missing the date and the late news. We'll be working through the next 48 to ensure that we hit Friday. 🙇 https://t.co/HFFjJ1J5kB
To keep you posted, the build is still cooking at the moment, we expect it to finish cooking in about 1 hour and following that we're estimating about 30 minutes to ensure it's solid before sending it to the streamers. Stay tuned for more deets as and when they are available. https://t.co/YQaHAInsqP
@genius__christ I don't like ETAs, but if folks want to be updated I'm going to give it to them so they can make an informed decision and plan accordingly, rather than stay quiet.
@GassyMexican @Dracontious @Venalis21 @CrReaM If you guys are in the Discord server that @Montybrython & @LoboStylez shared I'll be posting regular updates in there from the dev side
Build has finished cooking, going to commence the smoke test now. If it checks out, we'll be able to provide this to the streamers to get in the game!🤞🙏🏻 https://t.co/nQi63oux1h
c'mon guys, I said at least 20 minutes...🤪 team have confirmed that the update has just been pushed to the Streamer Branch! Please restart your Steam Clients to get the latest update. Thanks for hangin in there y'all, couldn't have done it without all the pepes
Whilst you're downloading, we're going to be wiping and redeploying the network! Good luck. There will be some tutorial text-announcements when you log onto the M7 freeport. Read it. Or don't. But do..
So if you don't see the servers, don't worry. They're redeploying and that can take a few minutes but you should see it shortly. Time to finalize the Release Candidate for Early Access launch now! 🙏🏻stay tuned for further updates https://t.co/ilzbRGDBkO
I'll just confirm when the deployment is done too, so that you don't have to sit at the session screen. It's a damn big network and the hamsters can only run so fast.
@Matrixis Aye, Reverb Games will be sending out more codes in waves. They were waiting on us to get everything ready. Not sure when they're going out, but we'll be scaling up as we work towards early access launch
I know ya guys have a lot of questions and we will be answering them and working with you throughout Early Access & beyond. We plan to be very iterative with the community but right now our focus is on launch and ensuring that it's smooth sailing for all pathfinders :)
And for those wondering, we are still on track for the Noon PST release. Will keep you updated if there are any changes, if you haven't seen me tweet in a bit, that's cause there's nothing new to share. Looking forward to having you all in :)
Folks wondering, aye the test servers that people are playing on will be completely wiped when we have our official early access launch later today. None of their progress is going to be saved.
Further update, we're still on target for our Noon PST Early Access launch! Thanks for sticking in there guys, hopefully you've enjoyed the stream. Doesn't the word noon look weird now? 🤔
Streamer Servers offlined in 20 minutes for Official Deployment. We'll be releasing a small patch to go alongside as well which will be needed to connect to the Officials. We'll keep you posted when game, patch, and servers are avail. It's all comin together tho! https://t.co/gEbijDFG3F
It won't be available to download before Noon, and even then it'll prob take a few minutes to appear on the Store. The download is approximately 30-25gb but will uncompress to 100gb.
Alrighty, so it's going to be around 12:15 now as it takes a bit to get through the store... 🤪 I'll be F5ing the page until I see it so I can let ya guys know :) https://t.co/Ngm5d4WrRi
For the folks who purchased at the higher price, I've been informed that you can request a refund and repurchase the game. It's supposedly meant to be a quick process in this situation. That's if you don't mind restarting your downloads
Also for those of you who cannot purchase it.. it's probably because there's a lot of activity right now on the page. Trying your luck or waiting until it settles a bit.
Restart your steam client to be 100% sure you've got the update. You want to see it say v2.0 in the main menu on the left hand side. https://t.co/CoroCWLenL
Alrighty folks, the throttling issue and being disconnected from idle should be resolved now on our end. We're going to continue to monitor the server traffic and make adjustments as necessary. Appreciate the patience throughout this whole period <3
As for v2.0 vs v2.1 -- as long as the major version number is the same i.e the 2, it'll be okay. the .1 was just an additional change that was made on the server side, but you won't need to download that.
To keep you guys posted, we're still looking into these server connection issues, as well as working on the side to get third party hosts spun up and the tech ready for unofficials to host their own networks. Don't really have any ETAs to provide atm
This patch is live now, so hopefully this has taken care of the primary connection issues people are facing. We're still going to be iterating through and taking care of other reports that come in. The more you guys hammer on it, the more it helps us :) https://t.co/QNbzyXERsQ
For those of you experiencing lost/timeout pending connection, could you joining the server via the server session list again, and then selecting a new freeport? It should automatically put you on the right server. Rejoin button seems to be having issues atm - we're investigating
We're working on more fixes to come through the pipeline, including some additional capacity changes around the Freeport servers which should significantly increase the number of folks who can join around those shards. Will keep you posted!
@7oniiiii I'll have one a bit later, it requires some technical work at the moment so we need to see, could be a 2 hours, could be less so going to wait until we've got something more concrete.
@Domster536 @tagbacktv tonight --->...as long as we're awake haha. Concept of time goes out the window during launch, but we're predicting a couple hours to do this. Once I have something more precise, I will share it much to my dismay re: ETAs.
@DPaynex One of the problems is an issue with a timeout where people haven't fully dc'd and the server is taking their slot, but we're sorting that out now in addition to some other fixes, as well as the extra capacity changes. All signs point to it being the way forward
@ImRileyLul just a normal day haha, but cheers. We just want ya guys to have fun and be able to play, we knew there were going to be hiccups, it's expected with a launch, especially with what we're trying to achieve!
@Lowco2525 In all seriousness, we've got some bumps but the team are working on resolving them. Situation is improving with each update, and the next one should deal with a lot of the current grievances surrounding capacity and connection issues.
@Poliscikosis 'including some additional capacity' - meaning that was part of the fixes, but we have other things in the pipeline too, such as dealing w/ this :)