You've identified some of the problems we have with the game and things we need to improve, so people can play it and experience it.
Land is nearly impossible to get out of a lawless zone or big group so have fun with that
A part of the game is the base building aspect, and it ties into a lot of gameplay loop, but a lot of players can't experience it because they can't even get land in the first place.
taming is a thing but only like 3 tames are decent and those were just rips from Ark.
So we've got a lot more creatures than 3, and have planned for many more beyond that too, but you're implying only 3 are worthwhile, so maybe we need to see why the others aren't so much and then there's another bit of the game players are able to enjoy.
A lot of players are suggesting that PvP isn't very enjoyable at the moment because it's imbalanced, bear cart NPC wars, offline raiding, guns are meh for a variety of reasons (and so on so forth..)
So that's something else for players to do, but they've highlighted why they don't want to do it, why it's broken, and why we need to make changes. Resolving the issues with PvP will create more things for people to enjoy.
Naval Combat
People have expressed that they enjoy the naval combat, but they just cannot experience it due to bugs/laggy servers (which we're constantly working on), or they can't even get a boat due to no land, or it just gets sunk when they're offline due to how base raiding works. Another thing for us to tackle!
There's honestly a lot of different things we can talk about improving, this post could go on for hours :P. I'm not saying we won't add any more content whatsoever. We still have a bunch of people dedicated to making new content, but they're also be going to helping polish the game and improve what's already out there. Once we're happier with our current implemented systems, we'll be pivoting to have more focus on content, but until then we have bigger fish we need to fry (another thing.. cooking!).