about 3 years ago - /u/CD_PhilT - Direct link

Hello! As mentioned on the stream today, i'd like to hear your thoughts and ideas on the upcoming Patrol game mode. If you have played a patrol in another game, let me know what you hope to see in ours! Anything from quests, fights, loot.

Cheers!

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about 3 years ago - /u/CD_PhilT - Direct link

Originally posted by Rowlo93

Any plans to tweak or improve traversal? I feel like in its current state it could take away from patrol mode immensely.

Can you give me more details please?

about 3 years ago - /u/CD_PhilT - Direct link

Originally posted by snicketbee

I would love to see unique patrol bosses spawn in and drop high end loot. Some could even have hidden mechanics to get them to spawn.

I love that idea, we are investigating.

about 3 years ago - /u/CD_PhilT - Direct link

Originally posted by playavengersmodssuck

I would like if team sizes could be upped to 6 in Patrol Mode, but I think more than that would be unnecessary. Also a mini map would be great for this mode considering the size of the wastelands

That is unlikely, 4 players is a pretty hard limitations for the game at the moment at least. Patrol won't support more than 4.

about 3 years ago - /u/CD_PhilT - Direct link

Originally posted by FatewalkerTanen

+make the patrol escalate as you keep doing objectives, bigger and bigger things come out to counter you.. or maybe you kill enough mercenaries Taskmaster shows up on the Map.

+random timed events happen.. Tachyon rift disruption.. collect rifts stop enemies from leaving the area that come out of the portal, until the incursion is fought back.

+LootBots that when killed teleport us to a City Scape that has a boss fight.

Interesting idea....