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I would like to keep my character voices, but playing late game Jarvis just doesn't serve a purpose. If he had varying dialogue even when repeating missions I could see it, but if he's just gonna tell me to go where I'm going, I'd like him to stop .

Edit: Change that to turn off specific character dialouge.

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about 4 years ago - /u/CD_PhilT - Direct link

That feedback is clear to us, we are looking into ways to make Jarvis less vocal.

about 4 years ago - /u/CD_PhilT - Direct link

Originally posted by drukhoffman

“Please proceed to the marked location.” Every 30 god damn seconds.

Working on that one as well! We had more pressing issues to deal with but we will be increasing the length between these types of reminders.

about 4 years ago - /u/CD_PhilT - Direct link

Originally posted by Ancient-Rune

Hey Phil, it isn't just "less vocal', we need it to be less LOUD! I half suspect most people actively dislike how often Jarvis talks to us partially because he is so much louder than he needs to be.

There seems to be some sort of audio mix problem in the game, I suspect that the game audio is premixed for surround sound and offers no options to adjust for those of us without it, but Jarvis and any other NPC speaking "On Comms" or not actually visible on screen are about three times louder than anyone on screen or 'local' in the scene.

Get on a PC with no surround sound and two speakers in front of you and play the game to see this for yourselves, it's frustrating to play at night, and not wake up other people in your home.

It's very difficult to have JARVIS and Maria Hill screaming into my ears from the two speakers in front of me, when i can barely hear my own character banter with the people next to them in an elevator ride.

Why can't we set these sound channels separately so we can hear both comfortably?

I actually have the entire games audio cut to 50% in Windows and THEN cut the games music and audio especially voice line to a 1 on the 1-10 scale in the game.. and even after essentially setting all voices to .5 on the 1-10 scale, Jarvis yells and I can barely hear my own character and companions.

And last night on top of all that I also set the in game master audio down to 7, and Jarvis is still too loud.

Understood! thank you for the additional details.