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Like I swear there’s no way anyone play tested the game on higher difficulties. It’s like the devs said to make the game harder let’s just spawn more robots. I which for a game like this literally doesn’t work. I almost thought I was playing dynasty warriors a second ago. They just spawned about 30 of the most annoying aim bots combined with soldiers shooting from a distance and throwing lingering acid on the ground. It’s just nonsense through and through. I’ve played difficult games I love the challenge. But dude this isn’t even challenging it’s just cheap. I don’t feel satisfied clearing a part I was stuck on cause it genuinely feels like I simply got lucky and didn’t get cheated by an enemy with a broken hit box or I was actually getting notified when projectiles are coming for me. Sorry for this little rant but I had to get this out if the game is like this in end game idk if I have the patience to deal with it because this actually makes no sense.

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about 4 years ago - /u/CD_PhilT - Direct link

Thanks for the feedback! sorry it was frustrating for you. Difficulty doesn't increase the number of enemies it only alters the challenge that enemies pose. I want to offer some suggestions but i'm not invalidating your experience at all if that's cool.

The enemies are designed in a way where some should be taken out sooner than others because they are inherently meant to be putting pressure on you. In general if you think of the fights as puzzles you can find simpler ways to get through. You are likely also going to start hitting fights where using your defensive abilities or having the right gear matters more, if you die quite easily maybe try using a bit more defensive gear?

As always, your experience is valid, we will tune things as needed and we respect that this was frustrating for you. My suggestions are only to help not to disregard what you said.

Really want to thank you for taking time to write constructive feedback!