5flags are good on mercury. Flags suggested like on this screenshot would just end in a clusterf**k on E while H and A are completly ignored and barely anyone will get to B,C and F,G.
already current maps have these issues of useless/boring flags:
Hamada: A since the change to standart conquest
Twisting Steel: G and F are usually ignored
Aerodrome: F (and B mostly)
Panzerstorm: G and A never see someone going there
Dont get me wrong- I love real big maps the most!! (caspian border, silk road and so on)
but BF5 is just infantry simulation and thus makes big maps with far away flags just not worth to get there especially in combination with attrition and fast TTK. Would be different if there would be Vehicles especially tanks just to jump in on the map more often but honestly i cant be arsed to ever walk to C or A on Hamada unless its their last flag if i dont have a tank.
If you go there there is nobody to shoot at and i rather have ACtion moving between D/E/F/G.
tldr needs to shift back to sandbox Battlefield style to justify bigger maps with lot flags but with current playstyle its just boring to have such flags.