This is ridicolous. You can deal much more than 100 dmg to some players and they will not die. I've hit multiple players for 125 ( even one for 145 damage ) and yet they did not die. If they won't hotfix it then holy sh*t.
External link →This is ridicolous. You can deal much more than 100 dmg to some players and they will not die. I've hit multiple players for 125 ( even one for 145 damage ) and yet they did not die. If they won't hotfix it then holy sh*t.
External link →Thanks for reporting this! Could you record a video with the netgraph enabled (Advanced Gameplay Options) where this is visible?
This person recently posted this, it's PC footage Edit: no netgraph enabled, don't think, just proof of the bug existing.
Thanks! I've seen some other footage with netgraph enabled and it seems like the amount of bullets to kill is correct but the damage displayed is wrong. We're looking at it.
I think I know what the revive icon issue is: it is displaying the timer as if one would neither call for help nor skip, resulting in the revive icon still being there despite the timer seemingly ran out (called for help) and also the timer vanishing half way through (skipped).
We're aware of that issue and working to resolve it as soon as possible. Can't tell when at this point though!