Let me give this proposal – DICE could rework some of the maps – a bit more context and detail. Feel free to add your ideas and opinions.
Why could DICE do it:
- this is supposed to be a live service, that is a living and breathing experience, so why not?
- Rainbow Six: Siege is showing, that it can be done
- some maps are just not great and telemetry should show that as well (i.e. people leaving when it comes up or some parts/objectives are just not working)
- DICE would not have to start from scratch and create all new assets, thus saving on time and resources, while still providing us with fresh (but not quite new) content
How DICE could go about it:
- remove the map(s) from the current map pool
- work on the map(s) either in secrecy or in a transparent way
- if you choose the transparent way, the community map project from BF4 could be a blueprint
- there were even hints at the return of a CTE in some form or another...who knows (can't find tiggr's tweet about it right now)
- or surprise us – also fine with me
- add the map(s) back in with a cool map(s) + mode(s) focussed ToW event
- make it a positive experience for everyone
What DICE could do:
- look at what makes the new maps so exciting and fun
- I don't want to speak for the community what it exactly is, but...
- ...this subreddit is probably willing to help :D
- and I'm sure people at DICE know as well, since they were able to create these exciting new maps
- don't be afraid to make bold changes
- we now have 4 factions to choose from
- the name/place and year could also be up for change (I heard people like well known battles, so why not repurpose an old map towards that?)
- regardless of map design, add more atmosphere, since this is almost always lacking in the base maps
- have one mode in mind, when looking at the maps
- I mainly play Conquest and I think the new maps work well, even though they were made with Breakthrough in mind
- moving around fortifications and/or ammo/health crates is not what I mean :p
Don't get me wrong, I understand that re-working maps is still a whole lot of work. Audio, effects, lighting, map flow and meta, fortifications and, and, and...all of it matters and is not done in a few weeks, even if you have a solid starting point. I still think, the live service model is the chance to rework stuff, that was just not quite where it could be.
Just some examples of maps I would love to be reworked and why – personal opinion as a Conquest player:
- Fjell 652 – stringent infantry gameplay with fixed lanes and too much focus on center objective C and annoying planes
- Rotterdam – lacking atmosphere (especially compared to Operation Underground)
- Devastation – circle of objectives around the center objective gets annoying quick (I tend to avoid center flags, especially when there is an uneven amount of flags)
What do you think? What maps would you like to see reworked and how?
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