I did like the tweet when I first saw it in my feed (which I’m sure you can imagine is quite full). Not a huge fan of the tone and words used, but I saw the bigger message. (And then I unliked it because of that last part.)
The part that struck me is about the fact that it’s impossible to make everyone happy about changes -
There’s always going to be someone (or many folks) that completely agree with your direction, and just as many that don’t. And that’s the crux of the issue - make everyone a little unhappy with a middle-ground compromise or piss off a section of the community but make another section happy? (And please note, one section of the community doesn’t “speak for the community”. Half the folks that play games don’t even use Reddit, Twitter, or Forums.)
This isn’t in anyway an attempt to diminish the importance of the feedback from one section or another - at all. The Devs have to balance the feedback with actual hard data that shows more than gut feelings, opinions, etc.
At the end of the day, I’m a messenger between the community and the Dev team. (The job is actually substantially more than that, but for the purpose of this reply, we’ll leave it there.)
I personally apologize for any hurt or offense me liking a tweet (as silly as that sounds, this is our reality in 2019) that is, upon reflection, pretty incendiary. It doesn’t reflect my feelings towards the community - and if you actually talked to me (not at me, or about me, or insults), you’d know that.
Take care.