Original Post — Direct link
over 5 years ago - /u/lytlb1t - Direct link

Originally posted by darthman56

Yeah, I can see this being pretty annoying as the bleeding out guy. I hope they get it fixed soon

It's fixed in the next patch. The thing you see is a mismatch between client and server where the client thinks he's still alive and sends fire info to the server, which rejects the damage since he's dead already.

over 5 years ago - /u/lytlb1t - Direct link

Originally posted by xJazzBassSlapx

Roughly how soon will this fix be implemented?

We patch roughly every two weeks, so "soon"...

over 5 years ago - /u/lytlb1t - Direct link

Originally posted by necrate

What about the cases where the server accepts the damage? It's happened to both me (where the dead person killed me) and my friend (where he was the dead person killing people).

If it's the same bug then it's likely to be fixed

over 5 years ago - /u/lytlb1t - Direct link

Originally posted by jaokait

There is also a issue where the wind noise when dropping in firestorm is twice as loud, and lasts for about 20-30 secs after landing making it impossible to hear enemies. Pretty gamebreaking when it happens.

Ive also encountered this bug two times. https://cdn.discordapp.com/attachments/439858061008437295/573164562275368981/unknown.png

Haven't seen the first one mentioned before, I'll mention it on the feedback channel. The second one should be tracked already, not sure what the progress is on that.

over 5 years ago - /u/lytlb1t - Direct link

Originally posted by jaokait

Here is a clip of it happening. Does not happen everytime. But all of my squad members had it a few times last night. (Not at the same time) https://www.twitch.tv/videos/419280900

Awesome thanks a lot, that will help

over 5 years ago - /u/lytlb1t - Direct link

Originally posted by jaokait

Is this fixed in the patch tomorrow?

yes