Yeah, I can see this being pretty annoying as the bleeding out guy. I hope they get it fixed soon
Yeah, I can see this being pretty annoying as the bleeding out guy. I hope they get it fixed soon
It's fixed in the next patch. The thing you see is a mismatch between client and server where the client thinks he's still alive and sends fire info to the server, which rejects the damage since he's dead already.
Roughly how soon will this fix be implemented?
We patch roughly every two weeks, so "soon"...
What about the cases where the server accepts the damage? It's happened to both me (where the dead person killed me) and my friend (where he was the dead person killing people).
If it's the same bug then it's likely to be fixed
There is also a issue where the wind noise when dropping in firestorm is twice as loud, and lasts for about 20-30 secs after landing making it impossible to hear enemies. Pretty gamebreaking when it happens.
Ive also encountered this bug two times. https://cdn.discordapp.com/attachments/439858061008437295/573164562275368981/unknown.png
Haven't seen the first one mentioned before, I'll mention it on the feedback channel. The second one should be tracked already, not sure what the progress is on that.
Here is a clip of it happening. Does not happen everytime. But all of my squad members had it a few times last night. (Not at the same time) https://www.twitch.tv/videos/419280900
Awesome thanks a lot, that will help
Is this fixed in the patch tomorrow?
yes