over 4 years ago - /u/Braddock512 - Direct link

As last week was pretty busy with the 6.0 release and release of Solomon Islands, this week will be a bit quieter in comparison, but let's dig in. 

https://preview.redd.it/qeave7hk86g41.jpg?width=1920&format=pjpg&auto=webp&s=5fc9084a89fdb2afa1c7272d145a27b5f96f8d03

https://preview.redd.it/hcp3xlxi86g41.png?width=624&format=png&auto=webp&s=ac90e2798134da68b22af38774210eb686e7b5fc

Monday, February 10, 2020

  • This Week in Battlefield V - An overview of this week's news, blogs, content, and more. As items are added or shifted, this will be updated. Keep an eye on it through the week for redirect links! 

Tuesday, February 11, 2020 

Wednesday, February 12, 2020

Thursday, February 13, 2020

  • Chapter 6: Week 2 "DIVIDE AND CONQUER" Begins
  • The Pacific War Playlist will remain throughout Chapter 6.

Friday, February 14, 2020 - VALENTINE'S DAY

NOTES & ADDENDUMS

The above is the currently calendar for the week. As new items may come up, we will be adding links, details, etc. to keep it updated. 

  • A back-end Armory Update went live on Monday, Febuary 10, 2020 to enable purchase of the following Chapter 5 reward weapons via Company Coins in your Company :
    • M3 Grease Gun (Weekly Challenge)
    • Jungle Carbine (Chapter Reward)
    • Type 94 sidearm (Chapter Reward)
    • Model 27 sidearm (Chapter Reward)
  • Squad Conquest Loading Issue - to address this as quickly as possible, we've removed some of the maps from the Squad Conquest rotation (including Community Games) until 6.2:
    • Fjell
    • Narvik
    • Arras
    • Devastation
    • Hamada
    • Rotterdam
External link →
over 4 years ago - /u/Braddock512 - Direct link

Originally posted by DiabetotheobesePS4

https://www.reddit.com/r/BattlefieldV/comments/f1xxlz/squad_conquest_is_still_broken_has_been_since_60/?utm_source=share&utm_medium=ios_app

Can I get a hell yeah?

I’m still waiting for a BAR fire rate reduction by the way, Braddock.

There's a JIRA tracking the Squad Conquest join issues. I don't have any details on the current status of the issue, but they are working to resolve it.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by DiabetotheobesePS4

Ok, what about that other thang?

I've shared the feedback you've presented regarding the BAR with the weapon team. If they decided to change it, it would probably be in 6.2.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by marmite22

/u/Braddock512 is there someone we can contact above your head to put pressure on higher ups to allocate more resources to these problems? The silence is deafening and it's harming the game.

You can try the Global CM for Battlefield. u/PartWelsh

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by FPS_Junkie

Can you comment if the reload bug and lunge mine hit bugs will be a part of 6.2 fixes?

I know the lunge mine should be fixed with 6.2. Will check on the reload bug.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by DariusXVII

Have you been able to get any data on the feedback survey yet, or is it too early for that?

u/PartWelsh handles the surveys.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by marmite22

He ignores the complaints about team balance too. :( Help us out man. Why aren't you guys acknowledging it?

I’ve previously acknowledged that mid-round team balance is pretty rough multiple times. And I’ve escalated this to the Dev team. I wish I had some information to share regarding that. I’m sorry I don’t.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by DICE_PLZ_REVERT_TTK

GIVE 6.2

We are, when it’s ready to release.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by BlinkysaurusRex

Is tank body coming with 6.2? As in, it will be in that update when it’s drops?

That’s the plan.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by defrostedice

When will Fort Braddock be ready for release?

There were 60mph wind gusts going over the mountains I take to get to the office, so I opted to not be blown off my motorcycle today. I need to get in there and build it.

I’m using the slow fortification building method we had at launch. :)

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by KiNGTiGER1423

Is Tank Customization still planned for release with Patch 6.2?

Just answered this in this thread, so you may have missed it: It’s been announced by PartWelsh as coming with 6.2.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by ogernugget

Don’t do that... don’t give me hope

It was announced last week (or so) on Twitter by PartWelsh that it’s coming with 6.2.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by [deleted]

[deleted]

I replied last week that I didn’t get any info yet and I’ve re-escalated the email thread I had going with them.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by KiNGTiGER1423

Oh thanks! Very exciting. Had a little downtime here at work so I figured I’d shoot a quick message here, didn’t have time to sift through the replies. Have an awesome day man!

You too, bud! (Also, all official replies are stickied at the top of the threads in case you miss something).

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by [deleted]

6.2 please.

The team is working on finalizing the build to begin testing. Once we have a locked date for release, we'll share that with the community.

over 4 years ago - /u/Braddock512 - Direct link

Originally posted by GeeDeeF

How about more detailed information about the changes? Will they be revealed once the build is finalised or will we need to wait for the patch notes?

I know PartWelsh is working with the team to identify details (such as weapon changes) that can be shared with the community before the release of the update. Keep an eye out for a community broadcast or note from PartWelsh before the update.