You say that showing a picture of 39 people voting for Galicia. The irony is killing me. 😂😂😂😂
You say that showing a picture of 39 people voting for Galicia. The irony is killing me. 😂😂😂😂
Why's it funny? Clearly people don't want to play the Pass map, so they vote for the other one. I don't see what's ironic about that, seems like the voting system working as intended...
The argument that is brought up in the title is that if a map vote system would exist he/she would never have to play Hamada/Fjell again (I assume because he/she thinks those are unpopular maps). Yet the picture shows 39 people voting for one of the least favourite maps of BF1.
Jokes are not funny if you have to explain them. :/
That was my whole point exactly. Maybe map voting wouldnt be an issue if all maps were enjoyable to play. If Amiens and St. Quentin Scar were up for voting, it would be down the middle cause both maps were generally well received. Also maybe it wouldnt be an issue if DICE gave us RSP for BFV so people would have the choice of not playing maps they hate.
Also I know you are a level designer but I would really appreciate if you could offer any explanation from you or your collegaues as to why I have to exit a round to equip new assignments and gain access to new camos i unlocked? Thanks
Community games are on the way.
About the assignments. I am not a pro in the topic, but it's for technical reasons. Maybe something we can overcome some day.
Maybe Im being a bit harsh. I liked most of the maps in BF1 but Lupkow was definitely the least popular map. I dont think Ive ever seen it win a vote.
Maps are down to preference. Everyone likes something else. Some things are just liked more by more people. I am happy as long as everyone finds a few they like. It's like with movies, music or food. Who has the right to tell you what you should like. (This is coming from someone with weird movie taste :P)
I just know the global average map vote results from BF1. Galicia wasn't really a fan favourite. 😅