Original Post — Direct link
over 4 years ago - /u/DRUNKKZ3 - Direct link

Originally posted by Dill_pickles62

Yeah it’s pretty bad, I was playing on twisted steel and multiple times I could see people right through the buildings with Doritos above their heads.

Playing on Xbox One? Seems like there is an issue since Patch 5.0 where no occlusion is happening on certain maps.

over 4 years ago - /u/DRUNKKZ3 - Direct link

This issue was present before with regular spotting but it's definitely problematic and even more obvious with the enemy acquisition icons introduced in 5.2. Smokes are blocked by a simple sphere that blocks icons, spotting, aim assist etc... in the sphere.

The problems that we have is:

  • The smoke visual effect is not a sphere and it's likely that the sphere does not block the edges of the smoke as a result.
  • The smoke visual effect is affected by wind a lot but the sphere will remain at the same position (especially when the current weather is storm)
  • The sphere does not really change size similar to what the smoke visual effect is, this means the sphere is often "removed" early on and while the visual effect is still active, it's not blocking anything anymore.
  • Certain smokes actually just don't block spotting/icons at all (will be solved in a future patch)

I've been looking at improving the occlusion of icons/spotting etc... those days so there will be improvements to that in a future update.

over 4 years ago - /u/DRUNKKZ3 - Direct link

Originally posted by Dill_pickles62

I’m playing on PS4, but I think there are a lot of similar bugs across all platforms, especially progression issues.

Thanks for reporting, would be keen to get video examples of bad occlusion of enemy icons through walls etc if you ever get the issue again.

over 4 years ago - /u/DRUNKKZ3 - Direct link

Originally posted by Exyppp

Ok. But why is no one from DiC3 responding to the TTK feedback?? Are you guys really pretending that everything is fine just to get christmas kiddies in? And make a better apology than last year when the changes will be reverted.

I'm not the right person to respond to the TTK topic. That being said we are not blindly ignoring the feedback and as you may know, we will be discussing this internally with the right stakeholders on Monday and I would guess we will be responding officially afterward (but I am also not the person that can exactly tell you when/what/how either).

over 4 years ago - /u/DRUNKKZ3 - Direct link

Originally posted by mrhay

But, why is it there at all? Why did it come back, we all thought we were past the mini map spotting spam simulator.

I know BFV has visibility issues but this is not the solution and I think that many would agree with me on that one. The game now spots for you... this goes against everything that BFV was trying to do to give control back to the player, cause and effect.

But minimap spotting hasn't changed with 5.2? If anything most of the actual spotting has been nerfed if you read the patch notes and there is effectively less spotting going on.

I hear your feedback and the common opinion that i can read on the addition of the "enemy acquisition icons" though.

over 4 years ago - /u/DRUNKKZ3 - Direct link

Originally posted by Exyppp

Ok. Thanks for your response.. I dont want to sound mean but man the gunplay is trash now and that was the thing we all loved about BF5..

I understand the tone, no offense taken. I appreciate that there is a lot of feedback on those changes, good or bad.

over 4 years ago - /u/DRUNKKZ3 - Direct link

Originally posted by sirdiealot53

Unrelated but can you add name tags above squad mates back?

I can’t tell who I need to help in a dogfight/on ground.

Looking at the vehicle doesn’t help.

nametags above squad mates will come back, no nametags on squad mates in vehicles is a bug i'm looking at too.