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Just played a full rotation of the new Rush playlist. I feel it's by far the best game mode in Battlefield V. Why is DICE taking it away?

If they are worried about having too many concurrent game modes they should make Grand Operations limited time. It's unpolished and unfinished. Those white text cutscenes...

But Rush is great, Rush is Battlefield! I want to play it every day...

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over 4 years ago - /u/Kenturrac - Direct link

Originally posted by TrickiestCOL

Agree Rush is good, but why have they changed it again.!!!

Last time rush available you got to attack then defend on the same map, now you either attack/defend once then next map loads.

Plus there were more tickets per set of Mcoms last time should be at least 100 tickets.

Also hate having a timer on each set, sometimes if teams are well dug in, its does take a while to break them down.

Game should end when all tickets gone, not on the clock.

I remember the good old days on BF3, that if you armed an Mcom that the game would not end even with 0 tickets left until the other team disarmed it.

Ahhhh the good old days ;>)

Some answers: - Not playing every map twice (attacker/defender) was an oversight. We might change that early next week.

  • Ticket count hasn't changed since last time.

  • Underground has more tickets than time. This is a bug. Sorry for that.

  • You are correct, a match should only end on tickets. The timer is there to end games in case most of the players have left the server. In most cases (besides Underground) it ends on tickets.

  • If the tickets are 0 and the remaining objective(s) is/are armed, the round doesn't end but continues until it either explodes or is disarmed. So it's exactly like in BF3.

over 4 years ago - /u/Kenturrac - Direct link

Originally posted by NjGTSilver

Can we still blow up the objective with explosives like in BF3/4?

That only worked in Bad Company.