about 4 years ago - /u/F8RGE - Direct link

Hello there,

It’s been great watching your reactions to the arrival of both BB-8 and BB-9E last week, and we hope you’ve been enjoying Supremacy within the Age of Resistance.

With the BB Update now live our next deployment is a small patch, which goes live on Wednesday, Feb 12th. This patch has a number of fixes, including issues such as BB-8 and BB-9E having the wrong VO lines and a fix for General Grievous’ Claw Rush sometimes draining all the stamina of an opponent.

We’ve also implemented various collision, visual effects and lighting improvements across both MC85 Star Cruiser and the Resurgent-Class Star Destroyer.

Some balance changes are also arriving in this patch, with the Ovissian Gunner, Caphex Spy, Sith Trooper and First Order Jet Trooper having their Battle Point gain reduced by 50% to bring them in line with other Reinforcements.

We are lowering the heat cost for the spool-up functionality on the Heavy Trooper’s Sentry abilities and Darth Vader is having his damage reduction reduced from 75% down to 20%.

The update is currently scheduled to go live at our usual deployment times of 09:00 UTC (PC), 10:00 UTC (PS4) and 11:00 UTC (Xbox One).

We look forward to seeing you on the battlefront.

The Star Wars Battlefront II team

Release Notes:

  • Fixed an issue where the boarding cinematic would be visible when completing the final objective on any of the Capital Ships on Jakku.
  • Fixed an issue that would allow the First Order Jet Trooper to dash more than 2 times.
  • Fixed an issue where spamming both the main fire and secondary fire keys for BB-8 would drain the stamina quickly, without dealing the appropriate amount of damage
  • Fixed an issue where BB-8’s Spinner Star Card would grant 20 seconds of cooldown reduction, instead of 10, on Epic rarity.
  • Fixed an issue where there would be no audio playing when inspecting the BB-8 and BB-9E Voice Lines in the Front End menu.
  • Fixed an issue where BB-8 and BB-9E would eventually play the wrong VO lines when they were disrupted.
  • Various collision, VFX and lighting improvements on the MC85 Star Cruiser and Resurgent-class Star Destroyer.
  • Lowered the heat cost for the spool-up functionality on the Heavy Trooper’s Sentry abilities.
  • Fixed an issue where General Grievous’ Claw Rush could completely drain the stamina of an opponent.
  • Reduced the gain in Battle Points by 50% for the Ovissian Gunner, Caphex Spy, Sith Trooper and First Order Jet Trooper, to be consistent with the other Reinforcements.
  • Made improvements to resolve issues with hit registration, despite dodging Lightsaber and melee attacks
  • Fixed an issue that would block the VO from the emotes of the Republic Officer on Kamino or Geonosis.
  • Fixed a localization issue with the message “First Order Jet Trooper Available” being too long for the kill screen in Japanese.
  • Made improvements to resolve visual issues with textures popping-in, when transporting to the capital ships on Jakku, Takodana and Ajan Kloss.
  • Lowered the damage reduction on Darth Vader while using Choke from 75% to 20%.
  • Updated the mode description for Ewok Hunt.
External link →
about 4 years ago - /u/T0TALfps - Direct link

Originally posted by Big-Facts-Bro

Are you guys fixing BB9Es charge up ability? It doesn’t give ability cooldowns at all

I was made aware of this earlier today, we've logged it with the team!