For those wondering why the games look different yet very similar at the same time, I believe we changed how lighting works in the second one to fit a different aesthetic.
For those wondering why the games look different yet very similar at the same time, I believe we changed how lighting works in the second one to fit a different aesthetic.
Like a Rogue One or The Force Awakens type aesthetic, right? A contemporary movie look?
Specifically, Rogue One. TFA is closer to some of the other films.
Nice. I had a hunch that was the goal, because I remembered one of the developers telling the community that their intention with the original blaster bolts was to match the VFX in Rogue One.
It makes sense, considering it has a heavy military vibe.
If you look up original videos of BII lightsabers, they were very similar to Vader's in the iconic RO scene.
Huh! I never noticed the effect was present in that scene. It's understated, but it's definitely there. That's great attention to detail.
We're nerds.
Slanted lens flares instead of actual sabers?
I don't remember that in Rogue One.
Probably because a lightsaber was only used once. Iād check out the Vader scene on YouTube to see it clearly.