Trigger warning: In this post, I will be criticizing a UI element in a video game. Proceed with caution if you are easily offended.
I know it is subject to change, but in all the gameplay footage we've seen, the hitmarkers are BELOW the reticle/crosshair. They aren't in the middle of the screen like normal and it feels wrong.
To me it almost looks like the bullets are hitting below where you're aiming. Probably just a mental thing for me but it looks off.
Also the hitmarkers themselves are huge and kinda messy.
Ok, I'm done with my criticism you can downvote me and call me a whiney idiot in the comments now.External link →