Update 8.2.1 is now live across all platforms and ranges between 700 mb and 1.5 gb depending upon your platform.
You may need to reload the game to pick up the latest update if you have already been playing and are yet to receive it.
Update 8.2.1 is now live across all platforms and ranges between 700 mb and 1.5 gb depending upon your platform.
You may need to reload the game to pick up the latest update if you have already been playing and are yet to receive it.
Hello there,
Next week, we will have a small update taking place for Battlefield™ 2042 following the recent 8.2.0 Update. This will consist of no downtime, though you may need to restart your game in order to benefit from the changes taking place.
//The Battlefield Team
Community Calendar
Discover a wide variety of Community Events, Featured Experiences and Double XP moments taking place on Battlefield 2042 via our frequently updated ...
Read more External link →daaaayyum
Yes, that was it, thank you very much
Enjoy, see you out there!
Hello there, please try reloading the game incase it may not have picked up the recent update. Let us know if this persists, thank you!!
Please do let us know if you're still experiencing this! :)
Ensure that you've reloaded th e game in order to pick up the latest update.
- Added a setting to enable Ascension Points. This is a system that awards players points for in-game actions beneficial to their team. AP must then be spent to meritocratically access vehicles, instead of deploying them directly from the call-in menu or deploy screen. Vehicles have predefined AP prices, based on their combat effectiveness and utility.
Wondering if this is going to make stomps even worse. It's bad enough when a team is getting killed, and you can clearly see the winning side has more vehicles (often all the active vehicles), and the timer is so bad that the losing team can't even get one tank, just transports.
As this is a Battlefield Portal setting, it is on experience creators and server runners to moderate and ensure it doesn't become a stomp for that particular server. I think when used in scenarios like within Control it works rather well, but I am equally interested to see what Portal creators come up with when coupling AP to other modes.
Lots of interesting changes. I don't usually play hardcore but will definitely give it a go. Very happy to see updates to Portal
Hope you have fun, be careful on the olde spray and pray logic, hardcore is not the place for it!
Magazine discarding!!! I never ever thought I’d see the day thank you. Please keep this for future battlefield hardcore modes.
I do foresee a few complaints that they are running out of ammo faster, but then its on you to find suitable resupply, and well, also better ammo management too.
Hope you enjoy it!
Hello there,
Together with the Circle of Hell event next week, we’re launching Update #8.2.0 on Tuesday, October 29! With the update, we’re rolling out several changes to the game that you can find below.
We also wanted to take the time to talk more about the changes we’re making to create a unique Hardcore...
Read more External link →Hello there,
Together with the Circle of Hell event next week, we’re launching Update #8.2.0 on Tuesday, October 29! With the update, we’re rolling out several changes to the game that you can find below.
We also wanted to take the time to talk more about the changes we’re making to create a unique Hardcore...
Read more External link →Prepare to unleash fury in an all-new Battlefield event coming next week!
Circle of Hell* is a brand new four weeks long time-limited event coming to Battlefield™ 2042 on October 29, 2024. With it, Hardcore mode, a fan favorite of our Battlefield community, will be available for Conquest, Rush, and Breakthrough. Additionally, players can earn free and premium rewards from the spooky Circle of Hell Event Pass, including the M1 Garand which will be making its way from Battlefield Portal to All-Out Warfare.
Hey there,
This is something we're actively working towards resolving, it's not you - it's us.
Sorry about that!
This has now been resolved and you should once again be able to matchmake.
Thanks for the patience :)
Hey there,
This is something we're actively working towards resolving, it's not you - it's us.
Sorry about that!
Hey folks!
We've made a slight change to Frontlines on Battlefield 2042 today.
Going forward the fallback timer (time between losing/gaining sectors) has been increased to 60s, up from 45.
This will allow additional time for the attacker to approach & contest new capture points.
This change is now live and may take some time to roll out across all Frontlines servers.
See you out there!
External link →I'd like to think that this is one of the underrated aspects of Battlefield, and often goes under the radar. A lot of foreshadowing exists within Battlefield's lore, and unfortunately, they do come to pass.
Even wilder ones like the Arecibo Observatory collapsing, as seen in Battlefield 4. Battlefield has always tried to be grounded in reality in this way, lifting up events that have come to pass and going deeper into them.
Also, hearing that intro once more really put me into a feels state, long live Michael K Williams. King :(.
PS: With Milton on the way - stay safe out there!
Hello there,
We will be deploying a small update to Battlefield™ 2042 that aims to fix several issues reported by players as well as bug fixes the team has been working on. Our current target date for this patch is October 8.
This update will consist of no downtime, though you may need to restart your game in order to benefit from the changes taking place.
//The Battlefield Team
Community Calendar
Discover a wide variety of Community Events, Featured Experiences and Double XP moments taking place on Battlefield 204...
Read more External link →Thanks and apologies if I missed an update about it!
This issue has now been resolved, sorry about that!
Hello!
We're aware of it and are working to get this fixed asap, stay tuned!