Hello there,
As we work towards the release of our next 6.2 Game Update in early December, we wanted to check-in with a list of your current hot topics that are the top priority for our team to resolve.
Black Screen during End of Round
Some of you are currently benefiting from changes we've made for this issue with Update 6.1, but our work towards a resolution for the remaining reports continues.
We're now working towards a resolution as part of Update 6.2 in early December which aims to resolve the majority of occurrences for you who are still experiencing it.
As always, we will continue to monitor the situation closely once the Update goes live to make additional changes when we’re able to do so.
Hit Registration Issues
We’ve seen your comments about hits sometimes not registering. While a rare occurrence on most maps, this was particularly felt on some areas of Redacted during heightened moments of conflict where defensive gadgets are being stacked.
Hang tight! The team has identified the cause and will include a fix in the next game update.
Out of Bounds Combat on Redacted
Thank you for your continued help in highlighting areas of Redacted where out of bounds combat could happen. This will also be addressed in the upcoming game update.
Invisible Hardware
No, the penguins haven’t stolen your hardware! We are aware that some of you occasionally experienced invisible hardware models, such as weapons.
We can confirm that this is a client side issue which has no impact on the gameplay of those around you - they’ll still be able to see the models. We’ll also have a fix for this in this game update.
Matchmaking with AI Soldiers
As we’ve previously indicated on BattlefieldComm, we are aware that sometimes players are matchmaking into matches where AI Soldiers take up too many slots.
While AI Soldiers will always be there to ensure that matches remain full, no matter the player count, we will continue to improve this experience over time.
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Our work towards resolving these listed hot topics in Update 6.2 means we're skipping the smaller Quality of Life Update that would've normally taken place around this time, but we'll be back at the start of December with a full overview of changes via our patch notes. In the meantime, keep an eye out for further news via BattlefieldComm.
Lastly, we’re incredibly happy seeing so many of you join us during Season 6, and your continued feedback and highlighting of improvement areas to us!
//The Battlefield Team
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