The next #Battlefield Dev Update is here!
▫️ Our vision to reintroduce Classes to 2042
▫️ Battlefield Portal weapons to the 2042 armory
▫️ Map changes for Renewal & Orbital
Watch the Development update:
@Kev_TDD The philosophy around Throwables / Grenades is that they will only be locked to some classes if we really feel like they should not be available to certain classes. It'll be more flexible in a way. Gadgets tend to be the ones that are more class-defining.
@Kev_TDD With that being said, we're not taking an approach where everything is strictly split between classes. We're just looking at what makes sense for the vision of the class' gameplay and what is the anti-vision. We only want to restrict when it starts breaking the classes.
@JC___GAMING @KevBurkeEnjoys My thinking too. Such tool being moved to throwable slot is what initially got us to only allow one with a patch shortly after launch (+ the fact the motion sensor was available to all specialists which created unhealthy abundance).