Original Post — Direct link

It was just the beginning of the war. Now that time has progressed, the maps have become more war torn as the war continues.

Ya.....that's the reason why. It's a live service of course so the story of the game progresses as time goes on and changes the maps! That's next gen map levolution!

I love being pi***d on and being told it's raining.

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9 months ago - /u/Straatford87 - Direct link

No, that is not what we said. There is more nuance to it.

Our commitment was to rework all launch maps to improve their overall gameplay flow. That work is complete with the release of Hourglass.

What you are referring to is that as part of the reworks we also updated the visuals on these locations to give a war-torn feel due to the progress of conflict. We did this alongside the feedback where players told us that the initial map versions looked to pristine.

In short the updated assets were done as part of the rework, but not as the main reason. If you want a refresher on this work check out our Core Feedback blog which we posted last year - here.