6 months ago - /u/battlefield - Direct link

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We hope you’ve been enjoying Dark Protocol, Battlefield 2042’s new Limited Time Event that’s available for play until November 14.

Based on combat data received over the first two days of Dark Protocol, AOS, the Boreas artificial intelligence, has issued itself a firmware update to all Geist Forges to increase their lethality.

That means that through your feedback and gameplay we’re dialing up the spook factor with several gameplay improvements that are active immediately to our ongoing Limited Time Mode, Killswitch, and the gameplay behavior of Geists.

//The Battlefield Team

Stay Informed

Follow us on the @BattlefieldComm Twitter account to stay informed on the roll out of our updates. You can also follow along with our tracking of Known Issues.

Changelog

Geists

  • Geist survivability has been increased, with Damage Taken per bullet reduced from 0.33 -> 0.3.
  • Geist Stun Behavior has been minimized, Stun Behavior refers to the actions they take once they have received substantial damage within a short period of time.
    • Previously, Geists would be stunned when receiving 15% of total health loss in under 1.5 seconds. This will now occur at 50% of total health loss in under 0.5 seconds.

Dev Comment: We’ve seen your comments that it was sometimes unclear why Geists would stop moving during combat. Their gameplay behavior as Synthetic Soldiers was intended to have them remain stunned when dealt considerable damage during a short period of time. However, this gameplay behavior didn’t always lead to fun engagements so we are reducing this effect.

Forges

  • Forges now spawn 12 Geists per wave, increased from 9.
  • Spawn time between waves has been increased from 15 seconds to 17.5 seconds.
  • The maximum number of Geists available in-game simultaneously has been reduced from 40 to 30.

Dev Comment: This adjustment takes into account their increased effectiveness and the potential of Geists lasting longer during encounters.

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