Original Post — Direct link
12 months ago - /u/T0TALfps - Direct link

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Hello there,

As we approach the final weeks of Season 4: Eleventh Hour, we thought it would be a good time to discuss several changes and improvements coming to Vault Weapons in Season 5.

Throughout the launch of Battlefield™ 2042, we continued to see feedback from you that you wanted more weapons to play with. As a result, we adapted Battlefield Portal weapons for use in All-Out Warfare and named them Vault Weapons.

Over time, as we continued to assess the arsenal of our Vault Weapons with your feedback, we identified areas of improvement for Vault Weapons based on the following action points:

  • You weren’t able to adapt Vault Weapons to your liking with 2042 attachments
  • You wanted the ability to customize the skins of your Vault Weapons
  • You felt as though Vault Weapons were not able to consistently compete in All-Out Warfare Encounters

Without any further delay, let’s hand it over to the Weapons Team to detail some of the improvements they have been working on to address your feedback!

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Vault Weapons meet Attachments

You may have seen us teasing about this for some weeks now, and it is finally time to confirm that we will be adapting Vault Weapons for use with All-Out Warfare attachments, starting in Season 5.

To start, we will be focusing on Assault Rifles and Sniper Rifles with attachments for the M16A3, A-91, M416, MTAR-21, AEK-971 and the GOL Sniper Magnum.

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While we encourage you to get to grips with the attachments and define your own loadout, here are two Vault Weapons with all the available attachments associated with them:

M16A3: MAUL Hybrid 1.5X, TV 2X, UH-1 Smart 1.5X, 8R Holo, SHAN 2.5X, Bravo 3X, M22, Covered Suppressor, Warhawk Compensator, Tactical Compensator, Arcom Tactical Muzzle Break, Champion Muzzle Break, 6KU Suppressor, Cobra Grip, BCG Light Grip, LWG grip, Rattlesnake Light Grip, STNR Laser Sight, T4 Thermal 3X, PB Heavy Suppressor, Type 4 Heavy Suppressor, Extended Magazine, LS-1 Laser Sight, Flashlight.

AEK-971: XDR Holo, K8 Holo, SHAN 2.5x, Bravo 3X, M22, Raven 4X, PSO-1M3, Ghost Hybrid 1.25X, Covered Suppressor, Warhawk Compensator, Tactical Compensator, Arcom Tactical Muzzle Brake, Champion Muzzle Brake, 6KU Suppressor, Cobra Grip, LS-1 Laser Sight, Flashlight, Extended Magazine.

Those of you with an eye for detail will notice that in the two examples above, we have not included ammunition examples as much as we had for sights or barrels.

The reason for this is because All-Out Warfare and its attachments were not developed with Vault Weapons in mind and will require extra work.

This is something that we’ll continue to review over time, as we continue to extend attachment support towards other Vault Weapons.

Please do keep the feedback coming, and let us know what attachment and weapon combinations you'll be looking for in the future!

A Touch of Colour

We are also addressing your feedback to customize the skins of your Vault Weapons. As part of Season 5, all Universal Skins such as Forest Multi-terrain (Unlocked at Rank 0) and Desert Technical (Unlocked at Rank 19) will be extended towards all Vault Weapons. As an added bonus, Universal Skins will also be available within Battlefield Portal, allowing you to show off your flair as you venture back in time.

https://i.redd.it/78k6qa2hkmxa1.gif

Coupled with the earlier news about attachments arriving to Vault Weapons, this now allows you to not only decide how your favorite weapons perform but how they look too.

A Question of Balance

We wish to acknowledge your feedback around the balancing of Vault Weapons and with these changes in mind it will now provide Vault Weapons with more versatility than ever before and allow them to consistently compete alongside and against All-Out Warfare weapons.

Attachments arriving to Vault Weapons is a substantial change that is an immediate benefit to help improve their performance and not necessarily in real power term and that is where you come in. Through your feedback we will continue to provide balance changes for both attachments and Vault Weapons as time goes on and once you’ve had time to go hands on with them.

Before we sign off, thank you for your continued support and passion for all things weapons. We know that Vault Weapons have a special place in your hearts, and we are excited to see you try these new attachment combinations and begin experimenting.

See you on the Battlefield!

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This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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12 months ago - /u/Straatford87 - Direct link

Originally posted by Tdawg262

This is a very welcomed update, but to be honest, they should've had these options from day 1...

As mentioned in the blog, the Portal weapons were never originally created to be used in All-Out Warfare. So while we agree that it's something we wanted to do earlier, it took a considerable amount of time and effort from the team.

With that said, we're super excited to get this into your hands soon, as we know folks have been looking forward to this!

12 months ago - /u/Straatford87 - Direct link

Originally posted by splatlame

I wish this came with another balance pass to the weapons by reducing their spread overall. Idk if attachments will fix the core problem with the vault weapons - that they feel mechanically different than AOW guns.

We'll give them a balance pass. But first we want to see how it plays out with the new attachments to ensure we don't over adjust.

12 months ago - /u/T0TALfps - Direct link

Originally posted by Lock3down221

Appreciate the changes being made but why is it that the ACW-R not listed here? Is this intended or a mistake? It's the worst AR in the game.

It's a mistake and we'll be adding that shortly. ACW-R will be receiving attachments as part of the Assault Rifle rollout.

12 months ago - /u/T0TALfps - Direct link

Originally posted by Hyper_BigBlack

Do the skins include the mastery camo?

At this time we are only planning to adapt universal skins for the Vault Weapons, like the camos in the GIF.

12 months ago - /u/T0TALfps - Direct link

Originally posted by Lock3down221

The ACW-R is not listed in the notes which is surprising. It's one of the worst primary weapons of the game and badly needs those attachments and adjustments.

ACW-R shall be included as part of this, we'll get it added to the blog as soon as possible! ☺️