over 1 year ago - /u/Straatford87 - Direct link

Originally posted by out_of_toilet_paper

Really hype for season 2! I leveled my s1 BP to 100 and plan to do the same for s2. Renewal and Orbital remakes when?

Renewal - September
Orbital - October

That's the current plan.

over 1 year ago - /u/Straatford87 - Direct link

Originally posted by arunkumar9t2

It is also equipped with an Active Protection System to intercept incoming anti-vehicle weaponry. This makes the EBLC-RAM perfectly suited to lead flanking attacks on the enemy.

Does APS counter C5s and Mines?

It does not.

over 1 year ago - /u/Straatford87 - Direct link

Originally posted by mAnZzZz1st

Damn! That is one hell of an update in my opinion! Love the smoke bombs canceling incendiaries. The buff to ARs and subsequent nerf to SMGs is very welcome indeed. Now DMRs will be more relevant too. The BSV adjustments make sense, especially the tracers for Short and Long range. Iā€™m excited for season 2, looks like they are finally starting to get it.

Thanks for sharing your thoughts! Definitely let us know how it feels once we are live tomorrow šŸ§

over 1 year ago - /u/Straatford87 - Direct link

Originally posted by Whisperkickpapa

Is the game fun now?

Yes. But some might call me biased šŸ§

over 1 year ago - /u/Straatford87 - Direct link

Originally posted by sharkt0pus

/u/Straatford87

Is the Paik change something that's being monitored by the team?

I feel like she was in a good place before because there was a tradeoff to using her scan: if you used it, it revealed you as well.

The change made it so she essentially has free wallhacks which drastically increased the amount of Paik's being used in game and made it so that you are almost always revealed to enemies on the map.

Is that something they'd ever consider reverting or are they happy internally with the change?

Yes, we are closely monitoring Paik's performance. If we see the need to revert those changes then we can and will.

over 1 year ago - /u/Straatford87 - Direct link

Originally posted by BattlestarTide

How about a "Range" reward for long distance kills like in previous BF games? That will let us know the exact distance they were at.

Something we would love to do. But no plans to share on that right now.

over 1 year ago - /u/Straatford87 - Direct link

Originally posted by Lawgamer411

Does the team have any intent on nerfing/reworking the flak pod on the EBAA Wildcat and MAV?

Currently it one shots infantry once it goes past its max range, as well as doing it through walls; and its leading to people in breakthrough just calling the vehicles in SOLELY to place it as far as possible to rack up the airbust kills.

Yes, we are looking at changing this in a coming game update.