@gar10061424 It's limited today to avoid desyncs between your perspective of the shield and that of the server. We've been discussing whether we can try to make it a little nicer on that front and find other ways to mitigate potential desyncs
@mastering3d @MasterDoom93 I assume you mean the minimap? We know it's one of the most common asks for the HUD and we've been looking at supporting this. I don't really have more to share at this point though!
@ivanrubens123 Hmmm that is weird, looks like you ended up in a broken state. I can't see what killed you at the end of this clips, can you tell me what it is?
@WidowPuppy That's kind of intended yet, you get to see players through walls at the cost of giving away your position. I can agree that having the spot be visible over any range might be too much though, thanks for the feedback!
@MeatloafFPS @EndersFPS @DsciSiv @BattlefieldComm Yeah this is as intended, aiming with arrows behaved like that in BFV too. I doubt it was really used and it's not exploitable, as soon as you aim with the mouse aim assist will disable.