Click here to view the Vehicle Counts for Discarded, Exposure, Kaleidoscope & Stranded. | Click here to view the Vehicle Counts for Breakaway, Manifest, Renewal & Hourglass. |
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This coming week on Battlefield 2042, we will be overhauling the Vehicle Counts for Conquest 64 & 128P.
Here is your final overview of count changes on their way, take a look within the thread for Orbital, Spearhead, Flashpoint, and Reclaimed!
Taking the location of Orbital into consideration, we subtly increased the vehicle counts with an aim to introduce more ground vehicles where possible and also make provisions for more air combat.
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
Reclaimed is focused around 64 players at its core, with the opportunity to dial that up further within Battlefield Portal.
You will find we're bringing Light Transport and Heavy Armor changes for CQ64.
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
Spearhead is in a sweet spot with the Vehicle Counts that are present in Battlefield 2042 today, and we feel it should mostly remain unchanged.
Let us know your thoughts, and we may make further changes.
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
We feel Flashpoint is in a relatively nice place in regards to Vehicle/Infantry dynamics and this remains unchanged outside of minor increases.
Let us know if you feel this needs improving.
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
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All of the changes that we have covered this weekend are due to arrive this week, stay tuned for timings.
This is going to be a substantial change to how Battlefield 2042 CQ plays and we look forward to hearing your thoughts, and areas of improvement in the coming weeks.
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